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171 pages of questions


Omega-one

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Why don't you go read all those pages?

 

I actually have read alot but not all. There are alot of repeating questions. But i found the thread to be pretty interesting. Alot of things i had not thought of. many many good questions on there. Some that could make or break the game...IMO..

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They could spend their time fixing bugs and making content, or answering questions. More time spent answering questions, less time spent developing stuff.

 

Having one community specialist sort through 171 pages of questions, remove duplicates, and find the appropriate people to get maybe 10 answers is appropriate. Having them hunt down dozens of people and interview them an hour each to answer a hundred questions is a waste.

 

The real question is, will they answer 10 real questions or 10 BS questions?

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They could spend their time fixing bugs and making content, or answering questions. More time spent answering questions, less time spent developing stuff.

 

Having one community specialist sort through 171 pages of questions, remove duplicates, and find the appropriate people to get maybe 10 answers is appropriate. Having them hunt down dozens of people and interview them an hour each to answer a hundred questions is a waste.

 

The real question is, will they answer 10 real questions or 10 BS questions?

 

To be honest, they should probably hire on a few "forum PR" people or something to help out.

 

If they came along and posted something down-to-earth like "Don't worry guys, we got this, it will be fixed in next patch", I would instantly resub because of how much respect that would restore.

Edited by StrikeOfLight
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They could spend their time fixing bugs and making content, or answering questions. More time spent answering questions, less time spent developing stuff.

 

Having one community specialist sort through 171 pages of questions, remove duplicates, and find the appropriate people to get maybe 10 answers is appropriate. Having them hunt down dozens of people and interview them an hour each to answer a hundred questions is a waste.

 

The real question is, will they answer 10 real questions or 10 BS questions?

 

There's a reason why they have different teams for different things.

 

Example: There's a community division that deals with questions and moderates the forums, they DO NOT fix bugs. They deal with people.

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There's a reason why they have different teams for different things.

 

Example: There's a community division that deals with questions and moderates the forums, they DO NOT fix bugs. They deal with people.

 

If the community team is going to answer questions about upcoming features, bug fix status, new content, and game systems without asking the developers in charge of these projects, they would be the biggest tools in the industry.

 

If they are asking the devs, then they're taking up the devs' time, and it has to be done in moderation.

Edited by Edgecase
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If the community team is going to answer questions about upcoming features, bug fix status, new content, and game systems without asking the developers in charge of these projects, they would be the biggest tools in the industry.

 

If they are asking the devs, then they're taking up the devs' time, and it has to be done in moderation.

 

They shouldn't even need to ask the devs, the devs should have this info posted on their own personnal website so that other employees know what's going on in what divisions. This helps the community manager.

 

But this is just silly common sense.

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I find this funny as well. "Hey guys come to this thread and well answer your questions!"

 

5 days and 2000 questions later, "You guys are lucky! Were going to answer TEN of your questions! But they will be all chosen by us so well never answer any of the crucial ones."

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If the community team is going to answer questions about upcoming features, bug fix status, new content, and game systems without asking the developers in charge of these projects, they would be the biggest tools in the industry.

 

If they are asking the devs, then they're taking up the devs' time, and it has to be done in moderation.

 

The DEVs aren't even the ones coming up with new content or features. They're the ones that implement them. They would have more say on bug fixes and game systems but not future content and features.

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The DEVs aren't even the ones coming up with new content or features. They're the ones that implement them. They would have more say on bug fixes and game systems but not future content and features.

 

I meant development as opposed to community or business, but even if you subdivide the development team, my point still applies whether you're taking up a coder's time, a QA analyst's time, a content writer's time, or a system designer's time.

 

Whoever said every person on the team should be permanently maintaining a website readable by the community manager for this purpose... are you suggesting every single person on the team should be permanently subject to that level of inefficiency? Development groups should maintain internal documentation, no doubt, but that doesn't mean a CM can read it and interpret it properly. Even if they show up at the scrum or whatever internal meetings they have, and harvest timelines, it would be unwise to assume that such information is freely interpretable without running it past the appropriate team leads, thus taking their time.

 

Edit: Oh, you meant personnel, not personal (or personnal, whatever that is). I assume you mean internal design documents and progress reports. Yeah, reading timeline charts in a vacuum is a great way to give a terrible answer, and I hope they don't do it. I suppose "giving BS answers" should be added to "picking BS questions" as a way for them to fail in a terribly insulting way.

Edited by Edgecase
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No I agree. But they should still hire a Community Manager so that they CAN do things such as talk to the community and keep us updated even if it's to say "we are aware of the problem"

 

They have several, just click the names of people who show up in the Dev Tracker.

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I find this funny as well. "Hey guys come to this thread and well answer your questions!"

 

5 days and 2000 questions later, "You guys are lucky! Were going to answer TEN of your questions! But they will be all chosen by us so well never answer any of the crucial ones."

 

Your assuming all the questions have merit .

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I find this funny as well. "Hey guys come to this thread and well answer your questions!"

 

5 days and 2000 questions later, "You guys are lucky! Were going to answer TEN of your questions! But they will be all chosen by us so well never answer any of the crucial ones."

 

This ^

 

My main concern

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No I agree. But they should still hire a Community Manager so that they CAN do things such as talk to the community and keep us updated even if it's to say "we are aware of the problem"

 

They already have a community manager.

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I just assumed that there would be at least 10 biotroll questions like, "I hear there is going to be the option to resize the UI coming up, is it going to be awesome?" Why yes it will be awesome and we're maybe considering at some point adding even more UI customization (possibly)! Thanks for the question fair representation of the community!
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