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Frostvein

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  1. ' Sure, but i don't think that number is all that big. We have no way of knowing, of course.
  2. Maybe not save, but stop the hemorrhaging, yes.
  3. Because WoW is still a better game. Half the things Bioware implemented in that time frame should have been in game to start. Custom UI, some sort of Combat log, a LFG tool, guild banks, etc are all things that shouldn't have had to be patched in. I'll tip my hat to them on content on the assumption they didn't already have most of it designed and are not just releasing it at a gated pace.
  4. Hilarious if true. And now some people are now trying to spin it - months ago "This game will never go F2P" and " I'll quit if this game goes F2P" to "F2P isn't so bad"
  5. This post is so cute. Yes, lets be excited that they are releasing a service that should have been done months ago 3 weeks ahead of their extended schedule. Bravo Bioware for only being really far behind the ball instead of so far behind the ball they can't even see it. And if Bioware is exceeding all your expectations, then you have exceedingly low expectations.
  6. 4 servers? literally laughed out loud.
  7. Well they don't count US only when it comes to subs. When they just announced 1.3 million world-wide, it was including everyone. If you want US only numbers, you might not be too far off with 300k. Also, you are mistaken about having 100 people log in around the clock. That's not how it works. You are assuming people who have time left and/or are subbed are still active and log in every day. 7 Different people could log in 1 different day a week only, and while their effect on the server population is only 1, that's still seven subscriptions.
  8. 2500 x 200 is 500,000 (2400 x 200 is 480,000) I mean, we'll see. I just think a ton of people are still subbed and waiting for transfers. No number would really surprise me at this point. But really, this is Star Wars, you could poop in a box, call it "Bantha Poodoo" slap a Star Wars label on it and it would sell.
  9. As far as I know, there are 200+ servers, 120 are the US only ones methinks. Further, most MMOs never have over 10% of their population playing at any given time. 900k is my estimate. I wouldn't be surprised with 750k either.
  10. I think he is probably inferring it from the current amount of active players. At any rate, I seriously doubt its that low as well, but it is probably a shade under a million.
  11. I haven't logged in in around 2 months, I still remember Brutality murdering everyone.
  12. Completely reasonable, I mean you only needed to accurately predict server population trends across 200 plus servers. Not hard or anything.
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