Gojant Posted February 7, 2012 Share Posted February 7, 2012 What can be done on low population servers to allow for more connection with other players, specifically in PVP. Two days played in queue for more than 6 hours each session and no PVP warzones at level 50. Link to comment Share on other sites More sharing options...
JPLaro Posted February 7, 2012 Share Posted February 7, 2012 We will be able to choose which warzone to enter? I think it will increase the gameplay experience in wz if players are able to choose which one they want to do. Thank you Link to comment Share on other sites More sharing options...
JPLaro Posted February 7, 2012 Share Posted February 7, 2012 Will we be able to customize our character? For example, will we be able to change features such as hair and hair color? I dont want to be able to change my character like at the starting screen, but I think it would be nice to get rid of my pony-tail. Plus it makes it more realistic for a toon to be able to get a "haircut" or anything similar. Link to comment Share on other sites More sharing options...
Latsric Posted February 7, 2012 Share Posted February 7, 2012 Will you be fixing it so that companions returning from crew skill missions don't cause the world to come to a screeching halt, for example; they currently cause all open windows to close (inventory, AH) and pop up in the middle of combat. Link to comment Share on other sites More sharing options...
JPLaro Posted February 7, 2012 Share Posted February 7, 2012 Will we be able to roll more than 8 characters on a server? Link to comment Share on other sites More sharing options...
Intelus Posted February 7, 2012 Share Posted February 7, 2012 Will same-gender romance arcs be implemented only by adding new companion characters or will it also be an option for current ones? Link to comment Share on other sites More sharing options...
utopiec Posted February 7, 2012 Share Posted February 7, 2012 (edited) Switchable specializations pane would be useful for PVE/PVP oraz Tank/DPS, etc. Edited February 7, 2012 by utopiec Link to comment Share on other sites More sharing options...
pacoflyer Posted February 7, 2012 Share Posted February 7, 2012 Can you Implement cross-faction Galactic Trade Network? As I do not see how opening crafting to more buyers can hurt the player economy. The server should have one economy for players to buy and sell with. It makes it simpler. Thank you. Link to comment Share on other sites More sharing options...
Vikinghatman Posted February 7, 2012 Share Posted February 7, 2012 My wife and I play the game together, but sometimes the class quests for our characters sends one of us to areas on the galactic map (Space stations, cloaked ships, mining asteroids, etc.) that the other cannot reach. It's not a whole lot of fun to not be able to help each other on those missions. Is that working as intended, or is there something beyond just being in a party we need to do to play together in those areas of our respective class quests? Link to comment Share on other sites More sharing options...
Jaegke Posted February 7, 2012 Share Posted February 7, 2012 (edited) Can you implement cross-side chat channels? My guild has characters on both sides of the same server and we'd like to see who's on both sides and chat with them. I can understand this may have issues with PvP, but no more than a guild's use of 3rd party chat. If considered necessary, they could be disabled in PvP. Edited February 7, 2012 by Jaegke Link to comment Share on other sites More sharing options...
Kaalkingdom Posted February 7, 2012 Share Posted February 7, 2012 Is there any plans to allow us to be able to make a "note" on people we have on our friends or ignore list? For example, I would like to be able to put a note beside someone on my friends list like "awesome tank" or someone on my ignore list like "spammer". Thank you! Link to comment Share on other sites More sharing options...
SakuraiSan Posted February 7, 2012 Share Posted February 7, 2012 Will there any improvement to the Champion Gear Bags? Like an increase in the rate of gears would be nice. Link to comment Share on other sites More sharing options...
Enako Posted February 7, 2012 Share Posted February 7, 2012 when we will have shared cargo hold for legacy characters ? Link to comment Share on other sites More sharing options...
Elocke Posted February 7, 2012 Share Posted February 7, 2012 What alternative endgame mechanics are you guys working on, if at all? Alternatives to the raid/pvp/daily mentality ruining this genre. Link to comment Share on other sites More sharing options...
wowmiscott Posted February 7, 2012 Share Posted February 7, 2012 When doing PvP as a healer I have noticed that if I do not attack a person but instead heal the person that is fighting them I don't get credit for a kill in Ilum. Was this just a bug or is this the case... do I have to stop healing someone just to attack the individual and possibly have a team mate die just so I can get credit for a kill? Right now I am not finding Ilum healer friendly, that I need to re-spec DPS in order to get valor and war zone commendations there. Link to comment Share on other sites More sharing options...
rgizzie Posted February 7, 2012 Share Posted February 7, 2012 My wife and I play the game together, but sometimes the class quests for our characters sends one of us to areas on the galactic map (Space stations, cloaked ships, mining asteroids, etc.) that the other cannot reach. It's not a whole lot of fun to not be able to help each other on those missions. Is that working as intended, or is there something beyond just being in a party we need to do to play together in those areas of our respective class quests? If you are grouped together shouldn't that fix it? Link to comment Share on other sites More sharing options...
lewted Posted February 7, 2012 Share Posted February 7, 2012 Is space PvP somthing being considered? Link to comment Share on other sites More sharing options...
Marauder Posted February 7, 2012 Share Posted February 7, 2012 Is it your intent/ goal to reduce the effectiveness of using a hybrid build? Forcing people into specific roles. It appears the changes are moving towards using all of 1 specific tree in your AC with very little in anythine else. Link to comment Share on other sites More sharing options...
SC-Giygas Posted February 7, 2012 Share Posted February 7, 2012 Weekly kill trading has become norm in order to finish the weekly on Ilum and also to raise valor to 60 much faster than playing the Warzones. Is there a plan to balance kill trading so that players who do not participate are not left behind? Link to comment Share on other sites More sharing options...
MethiasPrime Posted February 7, 2012 Share Posted February 7, 2012 When will a Flashpoint finder be put in? Link to comment Share on other sites More sharing options...
GGVK Posted February 7, 2012 Share Posted February 7, 2012 Will wookiees become a playable race for all classes? Link to comment Share on other sites More sharing options...
GrinNfool Posted February 7, 2012 Share Posted February 7, 2012 There are currently a great deal of bugs present in the raids, especially with Soa, bonethrasher instakilling people, and the puzzle (although there is a work around for the puzzle) to name a few. We have been seeing a fair amount of bug fixes for the casual gamer, but those raiding are beginning to feel left out in the cold. Do we have an ETA on these fixes, have then been identified and a fix is in route or are raiders being largely put on the back shelf as they are the current minority? Link to comment Share on other sites More sharing options...
Jasputan Posted February 7, 2012 Share Posted February 7, 2012 Can you elaborate at all on what sort of plans you have for the legacy system and is there any sort of timetable for their release? This is a feature that I am sure I am not alone in being excited over and any hints would be awesome. Link to comment Share on other sites More sharing options...
Taubus Posted February 7, 2012 Share Posted February 7, 2012 why would anyone at level 50 want to put a talent point into the top of the madness tree creeping terror ? I mean 1592 over 18 seconds (87 dmg a tic) when a pvp fight is over in 9 secs ? (figure that dps out real fast ) and it dosent fear a person for 2 secs, and in level 50 warzones we still have the bolster DEbuff if it has any value whatsoever at level 50 ? and the static barrier says it obsorbs damage .but how much ? it dosent say. then theres a talent to make it obsorb 20% more ? 20% more of what ? and last of all you guys emplement these patches (nerfs) knowing we will have to respec, but you dont lower the cost of the respec, Im not the preverbial complainer, I have to have knowlage to know how to be the most efective with my character and this is a Q and A forum. I know there will be some of you kids with nothing helpful to say, so I will tell you ahead of time, just shut up ! nobody wants to hear you tell the world how retarted you are. This is for Bio Ware anyway. Link to comment Share on other sites More sharing options...
DarthDegwerks Posted February 7, 2012 Share Posted February 7, 2012 Other classes have offhand items that can be RE'd or have orange custom items why doesn't the Imperial Agents? Vibroknives can't be Reverse Engineered nor do they have any Custom Orange Schems or just Orange custom items in game and I want to know the reasoning behind this, if its bugged or working as intended? Link to comment Share on other sites More sharing options...
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