Khaelor Posted January 27, 2012 Share Posted January 27, 2012 This is something that has been bothering me for awhile now. Why does Egress (20% increased movement speed to shielded targets) require you to get Valiance (2% health reduction to Noble Sacrifice)? They have absolutely nothing in common. Every other skill prerequisite is at least related to the same type of ability that you unlock. It seems to me that this might actually be a bug and Egress should unlock after specializing 2/2 into Preservation, since they are both Force Armor related... I can't justify the 2 points into Valiance (IMO a worthless talent), to get the 20% movement perk of Force Armor; however if it were associated with Preservation, I would definitely take the talent... Maybe this has been brought up before, but I didn't see anything on the forums about it. Link to comment Share on other sites More sharing options...
Leiloni Posted January 27, 2012 Share Posted January 27, 2012 (edited) I think it has been brought up before but it does need to be brought up again. Bug or intentional, they really need to change it to what you suggested. Currently makes absolutely no sense. Edited January 27, 2012 by Leiloni Link to comment Share on other sites More sharing options...
Raijinvince Posted January 28, 2012 Share Posted January 28, 2012 Yep, made this comment in a random PvP thread once. It really needs to be nudged over that one spot, or detached completely from Valiance. Link to comment Share on other sites More sharing options...
arteri Posted January 28, 2012 Share Posted January 28, 2012 I agree with OP. Link to comment Share on other sites More sharing options...
Recommended Posts