Coruz Posted January 24, 2012 Share Posted January 24, 2012 any other, thinking the same as me, that we could use a stealth bar equal to the cover bar, for assasins? Link to comment Share on other sites More sharing options...
Malusz Posted January 24, 2012 Share Posted January 24, 2012 It would certainly be a convenience but it's not game breaking. There's like 2/3 abilities that can be used only in stealth. It may not justify a bar. Link to comment Share on other sites More sharing options...
McoAxe Posted January 24, 2012 Share Posted January 24, 2012 Well there is a lot of buttons to mash. It would be nice to have the few that only work in stealth to have a cover bar. Link to comment Share on other sites More sharing options...
Hyfy Posted January 24, 2012 Share Posted January 24, 2012 any other, thinking the same as me, that we could use a stealth bar equal to the cover bar, for assasins? While I'm not going to go out petitioning Bioware for an immediate change and demand a stealth bar, I certainly wouldn't balk at them adding it. I would find good use for it I'm sure. Link to comment Share on other sites More sharing options...
Sabbathius Posted January 24, 2012 Share Posted January 24, 2012 It would be convenient, yes, but like the guy above says not gamebreaking. Unlike in "The Game That Shall Not Be Named", Assassins don't really get many abilities that require stealth. And out of those many become usable out of stealth (Spike, Blackout), depending on your spec. I don't really think stealth bar is needed. It would be a nice option to have, but probably not needed. Link to comment Share on other sites More sharing options...
Jatne Posted January 24, 2012 Share Posted January 24, 2012 I really don't feel we need a cover bar. We have two - four abilities that require stealth (depending on spec). Waste of a bar IMHO. Keybinding and having all the toolbars switched on, makes it all pretty easy. Link to comment Share on other sites More sharing options...
Elixand Posted January 27, 2012 Share Posted January 27, 2012 It would be convenient, yes, but like the guy above says not gamebreaking. Unlike in "The Game That Shall Not Be Named", Assassins don't really get many abilities that require stealth. And out of those many become usable out of stealth (Spike, Blackout), depending on your spec. I don't really think stealth bar is needed. It would be a nice option to have, but probably not needed. The game that shall not be named?.....are you perhaps talking about Perfect World? Also yes a stealth bar would be nice but perhaps they could implement it into all the other classes that use stealth? Link to comment Share on other sites More sharing options...
dcapotos Posted January 27, 2012 Share Posted January 27, 2012 Honestly, no. Our stealth abilities are lacking both in quantity and quality. Spike is so bad that I often prefer to use thrash as an opener and only use spike in key moments for the KD. If we had abilities that were more powerful replacements of out of stealth attacks, that would warrant a stealth bar, otherwise I'd just put the same skills at the same spots and use them anyway. A couple extra keybinds isn't hurting all that much anyway. Link to comment Share on other sites More sharing options...
rozee Posted January 27, 2012 Share Posted January 27, 2012 I don't see how a stealth bar would do much good, I can only think of two abilities that require stealth. Depending on which spec you are, you may only have one, and it's probably useless to you. Link to comment Share on other sites More sharing options...
Pijinz Posted January 27, 2012 Share Posted January 27, 2012 I have too many buttons. 2-3 less would be very welcome for me. Some sort of macro functionality would clear this up fine. Something like If Stealth use X, Else use Y. You could put, for instance, Blackout on the same button as Force Cloak, or Mind Trap on the same button as Whirlwind. Link to comment Share on other sites More sharing options...
Atemus Posted January 27, 2012 Share Posted January 27, 2012 There is zero reason why it should not be added, an yes it is needed. Link to comment Share on other sites More sharing options...
Midnight_Malice Posted January 28, 2012 Share Posted January 28, 2012 I love how at the start most people were saying it is NEEDED now the majority have switched to its not needed. I guess if you don't spec into any of the "can be used out of stealth" you may think you need it, but most people have 2 abilities that can only be used while stealthed, 2 abilities does not need a stealth bar, even 4 doesn't. An extra bar that pops up on a player selected condition would work better. I.E. Stealthed, Controlled, >30% health ect... this way you could hide abilities that are extremely condition based and free up some space on main bars. This would help everyone, not just those that can't manage the very few stealth only abilities we have. Link to comment Share on other sites More sharing options...
Fujah Posted January 28, 2012 Share Posted January 28, 2012 Whether its 2 or 4 abilities it certainly would help to get some of my other abilities onto my main bar. Link to comment Share on other sites More sharing options...
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