sigp Posted January 23, 2012 Share Posted January 23, 2012 commando is over powered. i just leveled a sith marauder and I was never able to kill normal and weak nods as quickly as I did with my trooper. I can destroy a group of normal mobs with one volley of mortar. Link to comment Share on other sites More sharing options...
_BaconStrips_ Posted January 23, 2012 Share Posted January 23, 2012 You should hire this guy to balance your game BW he clearly is a font of knowledge. Link to comment Share on other sites More sharing options...
TROOPERXVI Posted January 23, 2012 Share Posted January 23, 2012 lol! /5char Link to comment Share on other sites More sharing options...
JoxerNL Posted January 23, 2012 Share Posted January 23, 2012 commando is over powered. i just leveled a sith marauder and I was never able to kill normal and weak nods as quickly as I did with my trooper. I can destroy a group of normal mobs with one volley of mortar. it's fine youngling, you just need to learn to play your marauder, mine destroys groups of mobs Link to comment Share on other sites More sharing options...
Kunari Posted January 23, 2012 Share Posted January 23, 2012 it's fine youngling, you just need to learn to play your marauder, mine destroys groups of mobs ^^- that Link to comment Share on other sites More sharing options...
LogicalPremise Posted January 23, 2012 Share Posted January 23, 2012 commando is over powered. i just leveled a sith marauder and I was never able to kill normal and weak nods as quickly as I did with my trooper. I can destroy a group of normal mobs with one volley of mortar. ... My TTK is sickening with my Mara. With Trooper, I can kill one group of normal mobs with mortar, then maybe 2 more with fullauto-grav. Mara can go through the same weak mobs in 2 moves and drop the strong with them in 3 more. Link to comment Share on other sites More sharing options...
jedip_enguin Posted January 23, 2012 Share Posted January 23, 2012 This guys knows where its at. While we're at it lets nerf everything else too so his Marauder can feel like a special snowflake... Link to comment Share on other sites More sharing options...
Mythicrose Posted January 23, 2012 Share Posted January 23, 2012 commando is over powered. i just leveled a sith marauder and I was never able to kill normal and weak nods as quickly as I did with my trooper. I can destroy a group of normal mobs with one volley of mortar. Upgrade your smash. It's cooldown is much shorter than mortar volley. Link to comment Share on other sites More sharing options...
Neptunius Posted January 23, 2012 Share Posted January 23, 2012 (edited) commando is over powered. i just leveled a sith marauder and I was never able to kill normal and weak nods as quickly as I did with my trooper. I can destroy a group of normal mobs with one volley of mortar. I got both as level50 and you must be doing something very wrong. Warrior has no problems killing groups, it depends of what skill you use when trying to "AoE"... Dont "shout" NERF or OP to a class, just because you cant find the right skills. Edited January 23, 2012 by Neptunius Link to comment Share on other sites More sharing options...
SamWinchest Posted January 23, 2012 Share Posted January 23, 2012 commando is over powered. i just leveled a sith marauder and I was never able to kill normal and weak nods as quickly as I did with my trooper. I can destroy a group of normal mobs with one volley of mortar. lol l2p as a marauder god kid Link to comment Share on other sites More sharing options...
Straegen Posted January 23, 2012 Share Posted January 23, 2012 Yes. Every class cannot do everything, so expecting a non-AoE class to manage multiple targets is an unfair comparison. Having played both, I can say this class is the trash mob king with its numerous AoE abilities. The marauder is far more versatile IMO with its built in interrupts, burst DPS, excellent Oh Crap abilities, on the move damage and zero wind up time waiting for an ability to start damaging. From 1-30, the marauder is a leveling machine. Past 30, things slow down as armor and HP scales up. This class doesn't seem to notice it as much with all the AP it has, at least thats my theory. However single target with a quality player, the marauder is one of the best DPS classes running. Link to comment Share on other sites More sharing options...
Taelrond Posted January 24, 2012 Share Posted January 24, 2012 (edited) My humble suggestion.... unless you have run the classes through a couple thousand metric simulations and found a drastic disparity between one and the others .... s.t.f.u. about overpowered anything. Edited January 24, 2012 by Taelrond Link to comment Share on other sites More sharing options...
raplez Posted January 25, 2012 Share Posted January 25, 2012 nerf the maruder, because my jedi sage cannot stand a chance against simple elite mob! and both are using lightsaber! Link to comment Share on other sites More sharing options...
Barakus Posted January 25, 2012 Share Posted January 25, 2012 My Operative can't AoE as well as a Commando. We need at least a 20% damage buff across the board immediately. Throw in some heavy armor while you're at it please. Link to comment Share on other sites More sharing options...
Ballroompirate Posted January 26, 2012 Share Posted January 26, 2012 I'll trade my buggy 1 min cd mortar volley for your 15 sec cd smash aoe and I'll trade my 30 sec cd concussion charge for your 8 sec cd interupt Then you can call troopers op Link to comment Share on other sites More sharing options...
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