Mizhas Posted January 18, 2012 Share Posted January 18, 2012 So anybody else has noticed that now EVERY stim, medpack, adrenal and implat has now a biochem level req? Is this really intended? If it is, it would be the proof that devs want, not a 50% (like some suggested in another biochem thread) but a 99% of the playerbase will roll biochem. I hope its just a bug. Link to comment Share on other sites More sharing options...
AidenPryde Posted January 18, 2012 Share Posted January 18, 2012 Hrmmmm. Wow... just wow. I thought the point of the patch was to make the rare Rakata ones require Biochem 400 only. Link to comment Share on other sites More sharing options...
Acidictadpole Posted January 18, 2012 Share Posted January 18, 2012 Is this confirmed? Screenshot (I'm not at home)? Link to comment Share on other sites More sharing options...
Drewser Posted January 18, 2012 Share Posted January 18, 2012 So anybody else has noticed that now EVERY stim, medpack, adrenal and implat has now a biochem level req? Is this really intended? If it is, it would be the proof that devs want, not a 50% (like some suggested in another biochem thread) but a 99% of the playerbase will roll biochem. I hope its just a bug. What? Every stim? like a green level 40 stim now has a biochem requirment? I won't believe that until I can login and see it. Link to comment Share on other sites More sharing options...
KapitanAwesome Posted January 18, 2012 Share Posted January 18, 2012 Are you reading the biochem requirements to craft it? There's two different requirements, one to craft, and one to use. I've done that a few times before. Link to comment Share on other sites More sharing options...
FoxNemhauser Posted January 18, 2012 Share Posted January 18, 2012 So, any screen? I'm not at home either and would like to know now Link to comment Share on other sites More sharing options...
GellonSW Posted January 18, 2012 Share Posted January 18, 2012 (edited) Untrue. Just logged into my biochem and none of my disposable kits/pacs/etc or implants have biochem requirements. Edited January 18, 2012 by GellonSW Link to comment Share on other sites More sharing options...
Drewser Posted January 18, 2012 Share Posted January 18, 2012 Untrue. Just logged into my biochem and none of my disposable kits/pacs/etc or implants have biochem requirements. I figured he had to be wrong. Link to comment Share on other sites More sharing options...
KapitanAwesome Posted January 18, 2012 Share Posted January 18, 2012 There's no change, I just logged in too and everything is the same. The level requirements are still there but there's no new biochem requirements for anything but the re-usable stuff. Link to comment Share on other sites More sharing options...
Aepervius Posted January 18, 2012 Share Posted January 18, 2012 (edited) So anybody else has noticed that now EVERY stim, medpack, adrenal and implat has now a biochem level req? Is this really intended? If it is, it would be the proof that devs want, not a 50% (like some suggested in another biochem thread) but a 99% of the playerbase will roll biochem. I hope its just a bug. Every purple I could craft (I am not yet not at max level mind you) was always with a biochem requirement. Green and blue are tradable. They just made the rakata follow that trend. Edited January 18, 2012 by Aepervius Link to comment Share on other sites More sharing options...
The-Hammer Posted January 18, 2012 Share Posted January 18, 2012 Did they nerf the healed amount on all med pacs or just the rakata ones? Link to comment Share on other sites More sharing options...
Labowski Posted January 18, 2012 Share Posted January 18, 2012 Is this confirmed? Screenshot (I'm not at home)? http://www.swtor.com/patchnotes •All Energized, Exotech, and Rakata adrenals and stims now require 400 Biochem for use. Link to comment Share on other sites More sharing options...
Angelfeeties Posted January 18, 2012 Share Posted January 18, 2012 All of the REUSABLE medpacs, stims and adrenals are Biochem only. I think the OP needs to learn how to read properly before spewing all over the forums. Link to comment Share on other sites More sharing options...
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