PeKING Posted January 17, 2012 Share Posted January 17, 2012 Im gona try out this Carnage pvp build and hopefully it works great for my play style. I would like your opinion on the build, like if I forgot something importent or could put some points in a better place. Thanks for your time. http://www.torhead.com/skill-calc#1000cZhGMbddrRMsZGb.1 Link to comment Share on other sites More sharing options...
AcaciaDragon Posted January 17, 2012 Share Posted January 17, 2012 (edited) Im gona try out this Carnage pvp build and hopefully it works great for my play style. I would like your opinion on the build, like if I forgot something importent or could put some points in a better place. Thanks for your time. http://www.torhead.com/skill-calc#1000cZhGMbddrRMsZGb.1 Looks good, although i think you need to grab Overwhelm, the root for Ravage is pretty good. Also, Malice will only effect your ataru strikes as you shouldnt be using smash very often, Choke is on a very long CD and your screams already have 100% chance to crit. You probably put them in there for Payback, but you would only be able to use that heal once every 3 minutes. its crap as it would only heal you for 1500 if you had full on Champion gear mixed with some Battlelord gear. You much better off grabbing Enraged charge or Cloak of Carnage Biochem might suit you more, although the nerf they are doing with the next patch may make it useless in pvp. Edited January 17, 2012 by AcaciaDragon Link to comment Share on other sites More sharing options...
Foxcolt Posted January 17, 2012 Share Posted January 17, 2012 (edited) Replace payback with enraged charge. Without it you can't force charge -> ba -> massacre -> gore -> ravage - force scream. Which is pretty much your bread and butter rotation for carnage. (at least I think you don't..I haven't been carnage in awhile). I would also take overwhelm..for PVP ravage w/ gore is your biggest hitter making overwhelm pretty much mandatory. Edited January 17, 2012 by Foxcolt Link to comment Share on other sites More sharing options...
Ohmaitakei Posted January 17, 2012 Share Posted January 17, 2012 Is Overwhelm reliable in PVP? Link to comment Share on other sites More sharing options...
AcaciaDragon Posted January 17, 2012 Share Posted January 17, 2012 Is Overwhelm reliable in PVP? I dont have an issue with it. Link to comment Share on other sites More sharing options...
Foxcolt Posted January 17, 2012 Share Posted January 17, 2012 (edited) Is Overwhelm reliable in PVP? Meh..as reliable as ravage or force choke :| But the problem with carnage is that it relies almost entirely on gore..so even if hypothetically overwhelm has a 50% failure rate in PVP it's still mandatory since you need all the tools possible to get ravage off. Edited January 17, 2012 by Foxcolt Link to comment Share on other sites More sharing options...
PeKING Posted January 17, 2012 Author Share Posted January 17, 2012 Thanks for some good advices. I made some changes http://www.torhead.com/skill-calc#1000cZhGrbddrRrsZM.1. Theres 1 point left and I dont realy know were to put it, was thinking on Cloak of Carnage or maybe Stagger. Link to comment Share on other sites More sharing options...
Foxcolt Posted January 17, 2012 Share Posted January 17, 2012 Thanks for some good advices. I made some changes http://www.torhead.com/skill-calc#1000cZhGrbddrRrsZM.1. Theres 1 point left and I dont realy know were to put it, was thinking on Cloak of Carnage or maybe Stagger. http://www.torhead.com/skill-calc#1000cZhGbbddrorsZG.1 That was my old carnage spec and I liked it but ultimately let it go for PVP for various reasons. Last 2 points can be spent wherever you like IMO..I never got a chance to test unbound..does it work for stuns as well? Making it pretty much another trinket? If not then I think it would be better placed somewhere else like defensive roll etc. Link to comment Share on other sites More sharing options...
Yescek Posted January 17, 2012 Share Posted January 17, 2012 Give this one a shot: http://www.torhead.com/skill-calc#1000cZGMrbddrRrsZMM.1 It's what I use, and given the right circumstances it destroys fools. You'll wanna make sure you're stacking, in this order, Strength > Crit > Surge > Acc. Rate. > End. TL;DR - Try this and use the PvP gear stuff Link to comment Share on other sites More sharing options...
AcaciaDragon Posted January 17, 2012 Share Posted January 17, 2012 http://www.torhead.com/skill-calc#1000cZhGbbddrorsZG.1 That was my old carnage spec and I liked it but ultimately let it go for PVP for various reasons. Last 2 points can be spent wherever you like IMO..I never got a chance to test unbound..does it work for stuns as well? Making it pretty much another trinket? If not then I think it would be better placed somewhere else like defensive roll etc. Only roots and snares but being invisible for 4 seconds also makes you untargetable. So it has its uses. Last 2 points really are personal preference, they dont do much wherever you put them. Link to comment Share on other sites More sharing options...
BrolleunHunter Posted January 17, 2012 Share Posted January 17, 2012 Carnage is Marauder's weakest specialization. I am not trying to tell you how to play the class, but OP you are at a serious disadvantage while playing Carnage compared to Annihilation and Rage. If you enjoy the specialization OP, more power to you, but I would suggest testing out both Rage and Annihilation by level 40 and see which playlist fancies your boat. Link to comment Share on other sites More sharing options...
PeKING Posted January 17, 2012 Author Share Posted January 17, 2012 Carnage is Marauder's weakest specialization. I am not trying to tell you how to play the class, but OP you are at a serious disadvantage while playing Carnage compared to Annihilation and Rage. If you enjoy the specialization OP, more power to you, but I would suggest testing out both Rage and Annihilation by level 40 and see which playlist fancies your boat. I lvld up my character to 50 in Carnage and after that I kinda keept on playing that way. But maybe its time to try something new and do more dmg Link to comment Share on other sites More sharing options...
Heartless-hate Posted January 18, 2012 Share Posted January 18, 2012 http://www.torhead.com/skill-calc#1000cZGMrbdkrRrsZG.1 this is my spec. and no, youre not seeing wrong, towering rage is indeed with 1pt. i am sitting at close to 30% crit. so with this spec, my scream has a chance of 86% to crit when the proc is up (read, always). i feel like i waste too much stats by getting the extra point in it, as it allows me to get another rage pt when i charge with 100% certainty, thus allowing me to charge > mass > scream on low targets and finish them off in ~3 seconds. the only place where i would take the point from (if you must) is from enraged assault. also, cloak of carnage is simply amazing in pvp. Link to comment Share on other sites More sharing options...
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