stargardian Posted January 16, 2012 Share Posted January 16, 2012 so Devs what is your thing to do?? What was your plan they take us to what? half health or more what did you want us to do then? heal /intterupt and a waist of 3s considering the burst they have or did you want us to magicly dps them down before they can finish the last 40% of our hp?? were not all biochem ya know we cant heal ourselves to full on one button?? ??????????????????????????????????????????????????????????????????????????? thats right working as intended = your slacking fix it lots of my abilities do things to standard and weak targets and to PLAYER targets time to fix these abilities so they do less to players then pve and pvp will be happy Link to comment Share on other sites More sharing options...
ImperialBood Posted January 16, 2012 Share Posted January 16, 2012 Stealth classes have always been like this in MMOs but I some-what agree. When ever one knocks you down out of stealth it seems like way to long before you get up, and then they can just hit you with another stun. The DPS isn't the problem it's the stuns. As for your healing comment, my 42 Merc on the live servers can bring myself back up to 75%-ish if the Smug/IA doesn't hit me with another stun which never happens. Half the time the second stun isn't even needed. I don't know the exact length of the knock down they use but it seems really long. Link to comment Share on other sites More sharing options...
Caribroo Posted January 16, 2012 Share Posted January 16, 2012 (edited) You play with a team you muffinhead. 31 Powertech, reroll to my server and queue with me, I guarantee a stealther will never kill you when I am there. And I'm always there, like Jesus. Or wait for my Juggernaut to hit 50 and I can leap to you, taunt, guard, and literally make him do 0% damage. Then when he can hit you again after 6 seconds,but for only 45% damage, I will choke him out for 3 seconds. If he breaks out of that I'll send him flying with force push and we'll snare and ******** his corpse. If he jumps on me, hopefully you won't run like a little girl. Edited January 16, 2012 by Caribroo Link to comment Share on other sites More sharing options...
Nerdwing Posted January 16, 2012 Share Posted January 16, 2012 Only way to get this changed is to have the Operatives and Rep equivalent to attack the Devs IRL. Ambush them at the coffee machine, when checking their mail at home, etc. Link to comment Share on other sites More sharing options...
Shammus Posted January 16, 2012 Share Posted January 16, 2012 so Devs what is your thing to do?? What was your plan they take us to what? half health or more what did you want us to do then? heal /intterupt and a waist of 3s considering the burst they have or did you want us to magicly dps them down before they can finish the last 40% of our hp?? were not all biochem ya know we cant heal ourselves to full on one button?? ??????????????????????????????????????????????????????????????????????????? thats right working as intended = your slacking fix it lots of my abilities do things to standard and weak targets and to PLAYER targets time to fix these abilities so they do less to players then pve and pvp will be happy what I dislike is 100 percent snares that don't fill up your resolve bar.. that's the only thing I don't like about pvp and just coming here and telling you that is the first i've posted of it, because its not really that big of a deal, but its more of an issue then what you're referring to. Link to comment Share on other sites More sharing options...
Darth_Nox Posted January 16, 2012 Share Posted January 16, 2012 Motion control and character control without counters is always BS. Link to comment Share on other sites More sharing options...
Ser-Serrid Posted January 16, 2012 Share Posted January 16, 2012 Just make the resolve actually work, so i dont get CC.. then slowed then KB.. And if the lousy melee did not run away when i tried to help them dps down the player attackign them we all be happy.. Link to comment Share on other sites More sharing options...
CivicTiger Posted January 16, 2012 Share Posted January 16, 2012 ALL CC should break on damage, imo. I'm tired of trying to capture a turret on Alderaan to just get stunned until death.. or even worse, when someone is guarding it on their own and an operative stuns them and caps it :s Link to comment Share on other sites More sharing options...
Mr_Gallows Posted January 16, 2012 Share Posted January 16, 2012 ALL CC should break on damage, imo. I'm tired of trying to capture a turret on Alderaan to just get stunned until death.. or even worse, when someone is guarding it on their own and an operative stuns them and caps it :s IF you are guarding the post alone and have just used your cc breaker then it may happend. Guarding a post alone is a risk, deal with it. A BH/trooper may as well come around and blast you and cap. Stop whining about pointless stuff. Link to comment Share on other sites More sharing options...
catchdeathwalker Posted January 16, 2012 Share Posted January 16, 2012 When you get knocked down, use your unbreakable will (or whatever your classes is called) to break the cc and you can press the space bar to instantly get up via a jump. Works for me all the time. When an operative comes and knocks me on my but, I do this, throw a dot on em, and its game over for the operative. Link to comment Share on other sites More sharing options...
iain_b Posted January 16, 2012 Share Posted January 16, 2012 (edited) When an operative comes and knocks me on my but, I do this, throw a dot on em, and its game over for the operative. Seriously. All this crying about how much damage Ops do when they attack from stealth but it's the only thing they've got. Once they are out of stealth they are completely boned and useless. Edited January 16, 2012 by iain_b Link to comment Share on other sites More sharing options...
LilTikiBoy Posted January 16, 2012 Share Posted January 16, 2012 Seriously. All this crying about how much damage Ops do when they attack from stealth but it's the only thing they've got. Once they are out of stealth they are completely boned and useless. most people that complain about stealth classes dont realise that the trade-off for stealth is that were squishy and after that initial burst were pretty much spent. they just see somebody appear out of nowhere to attack them, panic, fat finger the wrong stuff and die. then they come here and QQ. Link to comment Share on other sites More sharing options...
Neska Posted January 16, 2012 Share Posted January 16, 2012 (edited) IF you are guarding the post alone and have just used your cc breaker then it may happend. Guarding a post alone is a risk, deal with it. A BH/trooper may as well come around and blast you and cap. Stop whining about pointless stuff. What I find more painful is, that one stealth class can successfully prevent 4 people from capping Alderaan cannon withouth being in danger. He doesn't kill anybody but basically chain stuns them round the clock. No CD on ability, instant cast, only the GCD. CC Breaker is useless you get stunnded right away again. You then need to go stealth hunting with running around like a headless chicken. Edited January 16, 2012 by Neska Link to comment Share on other sites More sharing options...
DarthElyro Posted January 16, 2012 Share Posted January 16, 2012 Seriously. All this crying about how much damage Ops do when they attack from stealth but it's the only thing they've got. Once they are out of stealth they are completely boned and useless. This. I play a scoundrel and the only way for me to actually get a kill is to ambush the one that is far away from his group and doesn´t know how to play with a team, and hope that i will crit, otherwise im f*cked. As quoted, we are useless out of stealth. No gapclosing abilities, 10m range with a useless attack... All we can do out of stealth and more than 10m away from your target is pray to god that noone will pay attention to you. Because as soon as the enemy can see you, his buddies will come and bash the crap out of you with glowbats, lightningfingers, grenades, missiles etc. Link to comment Share on other sites More sharing options...
RealAeiouy Posted January 16, 2012 Share Posted January 16, 2012 so Devs what is your thing to do?? What was your plan they take us to what? half health or more what did you want us to do then? heal /intterupt and a waist of 3s considering the burst they have or did you want us to magicly dps them down before they can finish the last 40% of our hp?? were not all biochem ya know we cant heal ourselves to full on one button?? ??????????????????????????????????????????????????????????????????????????? thats right working as intended = your slacking fix it lots of my abilities do things to standard and weak targets and to PLAYER targets time to fix these abilities so they do less to players then pve and pvp will be happy Pvp is not 1v1. Link to comment Share on other sites More sharing options...
SpaceJ Posted January 16, 2012 Share Posted January 16, 2012 What I find more painful is, that one stealth class can successfully prevent 4 people from capping Alderaan cannon withouth being in danger. He doesn't kill anybody but basically chain stuns them round the clock. No CD on ability, instant cast, only the GCD. CC Breaker is useless you get stunnded right away again. You then need to go stealth hunting with running around like a headless chicken. An operative doesn't have four stuns, and if one operative kept four of you locked down I'd have to say you're making it up. Link to comment Share on other sites More sharing options...
RegulasVG Posted January 16, 2012 Share Posted January 16, 2012 An operative doesn't have four stuns, and if one operative kept four of you locked down I'd have to say you're making it up. He's probably talking about sleeping them in stealth. Link to comment Share on other sites More sharing options...
Tallyhoe Posted January 16, 2012 Share Posted January 16, 2012 l2 roll with pocket healer IMO. Make sure you roll with a tank GUARDING the healer. Then you LOL at operatives after their initial burst.. They have about a 10 second window to kill someone.. if they dont.. then its run away and wait a minute or so for CDs again. Link to comment Share on other sites More sharing options...
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