CharMagnus Posted January 6, 2012 Share Posted January 6, 2012 Open World - All the time - Everywhere - Alright if I really have to Ill give the starter planet levels 1-10. Link to comment Share on other sites More sharing options...
DarthBeavisus Posted January 7, 2012 Share Posted January 7, 2012 I support this message. EQ2 had amazing open world PvP. Give us something for killing the opposition. Link to comment Share on other sites More sharing options...
kuzoh Posted January 7, 2012 Share Posted January 7, 2012 (edited) +1. People play on PvP servers because they want to see open-world PvP anytime, anywhere, and aren't afraid of being ganked. The current implementation is pretty sad, really. No difference at all between PvP and PvE servers in this department. Edited January 7, 2012 by kuzoh Link to comment Share on other sites More sharing options...
Jessetheman Posted January 7, 2012 Share Posted January 7, 2012 slash signed Link to comment Share on other sites More sharing options...
DirtyDiggler Posted January 7, 2012 Share Posted January 7, 2012 I support this message, this game is lacking open world pvp. They need to add some planets to fight over for control. Link to comment Share on other sites More sharing options...
drealmer Posted January 7, 2012 Share Posted January 7, 2012 it's already too late, unless something mindblowingly spectacular takes over the PvP of this game, it's simply not a PvP game and I'm not going to try and make it be...gear goals should be the first hint. playing the SP game as it is, maybe grouping for some flashpoints (the ones I've done have been lame though), get from the story what I care to, and unsub. Wait for DOMINUS. Link to comment Share on other sites More sharing options...
-Fenix Posted January 7, 2012 Author Share Posted January 7, 2012 (edited) Glad to see people are still posting in this thread after so long. Kind of disappointed (about the dev update) that Bioware is focusing on Ilum (Restuss 2.0) and Warzones and none on Open World PVP. Edited January 7, 2012 by -Fenix Link to comment Share on other sites More sharing options...
DarthHellstorm Posted January 7, 2012 Share Posted January 7, 2012 Strongly agrees & signs!!! Link to comment Share on other sites More sharing options...
Azurulia Posted January 7, 2012 Share Posted January 7, 2012 playing on a pvp server I'm disappointed. it feels like i'm playing on a pve server in any otehr game. i would hate to see what its like on a pve server for this game if a pvp server feels this way. i hope theres someway for the devs to cross republic and imperials quests into each other more for more pvp exposure. I'm level 39 and i have seen 2, yes "2" republic players open world my entire game experience while leveling. this imo is unacceptable. i play on a pvp server because i want to be ganked, i want to gank back, i want to be paranoid while questing, to get that excitement spotting a pvp target and deciding if its in my best interest to attack or not. so far i have not experienced this, and i'm disappointed. Link to comment Share on other sites More sharing options...
Astaren Posted January 7, 2012 Share Posted January 7, 2012 +1 for this. Bioware you heard it! Link to comment Share on other sites More sharing options...
-Fenix Posted January 7, 2012 Author Share Posted January 7, 2012 I've had SO much fun doing random world PvP last week in Hoth and Voss -- especially Voss-Ka not being a sanctuary is in surprisingly good accordance with the story that Voss ppl remain neutral and cba about imp-rebel fights -- and even though I was getting ganked by multiple imps over and over about the same area I had great pleasure trying to sneak away and hitting them by surprise and you know, the general concept pleased/excited me like WoW used to do before Battlegrounds were the thing for PvP. Looks like they're planning to kill PVP in Ka. Made a thread in the Public Test Server forums asking not to on PVP servers, but fat chance they'll actually consider it. Hope this ain't the trend, but it's looking to be. Link to comment Share on other sites More sharing options...
XEGhost Posted January 7, 2012 Share Posted January 7, 2012 +1 for more world pvp. Link to comment Share on other sites More sharing options...
dasfunboy Posted January 7, 2012 Share Posted January 7, 2012 +1 to OP I really like this game a lot, but leveling, raiding, and WZ will only keep me subbed for so long. Link to comment Share on other sites More sharing options...
draihken Posted January 8, 2012 Share Posted January 8, 2012 (edited) I hope to see open world pvp incentives for any of the worlds where both sides clash. With the amount of servers and to my knowledge no restrictions on how many a player plays on there should be no need to also allow both factions on same server. Conflict of interest in my mind. and it will allow for easier transfer of characters to servers in need of certain factions. Edited January 8, 2012 by draihken Link to comment Share on other sites More sharing options...
Forgottenworld Posted January 9, 2012 Share Posted January 9, 2012 +1 for more world pvp. Link to comment Share on other sites More sharing options...
Hornwood Posted January 9, 2012 Share Posted January 9, 2012 I support this message World pvp is by far the most enjoyable thing to do in MMO's sure questing is fun with a good story which TOR has done but warzone's get old really quickly please implament more of a reason to get people to want to do more wpvp thank you. Link to comment Share on other sites More sharing options...
dexvx Posted January 9, 2012 Share Posted January 9, 2012 Open world PvP only works if the factions are balance, which they are not now. BioWare needs to create incentives for people to roll (and stay) Republic side. Link to comment Share on other sites More sharing options...
AtlanticIslander Posted January 9, 2012 Share Posted January 9, 2012 I support this, there is nothing much to say, reading past comments. Just add, my best times pvping was in Lineage II CT3, that system of open pvp, of pking (yes! kill anybody you want when you want... ofc with penalty applied depending on lvl diff) Pvp objetives in the world, the castles (source of money, and crafting mats), was awesome the ganking parties, sieging, warclans, always looking suspicios to other people near us... was more like, hey be ready you can be attacked anytime, I want this for SWTOR, if not people will start boring and quitting when they´ll finished the pve storyline. Link to comment Share on other sites More sharing options...
mizarr Posted January 9, 2012 Share Posted January 9, 2012 +1 I'm still not sure the difference between pvp servers and pve servers... I haven't encountered any open world pvp yet... Link to comment Share on other sites More sharing options...
Permetheus Posted January 9, 2012 Share Posted January 9, 2012 /agree Link to comment Share on other sites More sharing options...
GollumDH Posted January 9, 2012 Share Posted January 9, 2012 Agreed. MORE PVP. Why have PVP servers if they are almost identical to PVE servers. And why is there no player corpse looting? Maybe a HC PVP server where corpse looting is allowed? Whats the point of being killed if you don't loose your gear? PS... any of you guys think they will actually read this and do something? I would love to see FFA PVP system where killing of ones own faction puts a bounty on your head for other players to collect and where all planets save home planets are full PVP like the original UO. Gollum Link to comment Share on other sites More sharing options...
PRIMAVET Posted January 10, 2012 Share Posted January 10, 2012 I agree with the above. As for camping lowbies...if a ranking system is implemented, people will self-regulate that. AION's system seems good for it, it has a ranking system a bit like chess. So if you're an high level ranked player beating newbies, those newbies will call for help and help tends to come. And what started with one solo ganker ends up in very exciting PvP fights...at least, that's my experience. SWTOR would benefit a lot from that. Link to comment Share on other sites More sharing options...
flooble Posted January 10, 2012 Share Posted January 10, 2012 I've got a character on a PvP server with over 2 days under their belt already. I've seen precisely ZERO members of the opposing faction. Not even griefers come to say hello. It's really quite disturbing. Link to comment Share on other sites More sharing options...
Fuzzymath Posted January 10, 2012 Share Posted January 10, 2012 +1 I rolled a PvP server for a reason. I want to gank and be ganked. I want to always have to be aware of what's around me when leveling. I know the trouble this can cause but I welcome it. If I didn't, I would re-roll on a PvE server with instanced PvP events. Link to comment Share on other sites More sharing options...
roguefeathers Posted January 10, 2012 Share Posted January 10, 2012 i copyed this type of post without knowing about it but the best way to expand on pvp is to make worlds just for pvp as in no npc apart from doctors just sith and jedi doing it out in worlds where death is imerment Link to comment Share on other sites More sharing options...
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