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Remove the healing nerf in PVP, Damage is getting rediculous with expertise.


Daecollo

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Yeah but damage right now is rediculous, it was fine at the start and about a week ago, but now it feels like im fighting against players with 300+ expertise.

 

because you are

 

a mostly championed out player has 300-400 expertise

 

 

go inspect one

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Seeing as how expertise increases damage, incresaes healing done, and reduces damage taken at exactly the same rate, healers are actually just getting stronger as expertise numbers rise.

 

At 0 expertise, you're healing for X amount and they're hitting you for Y amount.

 

Assuming the same expertise on both players, let's say +10% damage, + 10% healing, and -10% damage taken, you're healing for X + 10%, while he is still hitting you for the exact same amount, Y, as he's dealing 10% increased damage and you're taking 10% reduced damage.

Edited by LogicXX
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Seeing as how expertise increases damage, incresaes healing done, and reduces damage taken at exactly the same rate, healers are actually just getting stronger as expertise numbers rise.

 

At 0 expertise, you're healing for X amount and they're hitting you for Y amount.

 

Assuming the same expertise on both players, let's say +10% damage, + 10% healing, and -10% damage taken, you're healing for X + 10%, while he is still hitting you for the exact same amount, Y, as he's dealing 10% increased damage and you're taking 10% reduced damage.

 

Wow, I hadn't stopped to think about it like that. That's a great *********** point. :)

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PVP gear is ridiculusly easy to get at the moment. It doesn't take long to get 400+ expertise and pretty much negate the healing reduction in pvp. After that point healing is probably to strong actually. Edited by NasherUK
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Healing is already ridiculous.

 

How about Bolster granting an additional 15-20% health even at 50?

 

They would need to tweak Voidstar and Alderaan WZ's to account for it being impossible to burn down defenders fast enough to plant/flip (all things, or teams, being equal).

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Some healing needs to be nerfed imho. OP you do realize that healing gets ridiculous with expertise too, right?

 

There are healers in full Battlemaster gear, specifically Mercs and Commandos, who *do not die.* They just don't. Period. Single exception being half the team is on top of the interrupting them every second.

 

I don't see them often but when I do they can *easily* carry a team by themselves, especially in Huttball where if they're following the ball carrier, he is effectively immortal. Combined with a lvl 50 tank also in PvP gear, and you might as well just walk away every time you see them because they can just about tank your whole team and lol at you.

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