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Modecrypt

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Everything posted by Modecrypt

  1. P.S. Its a team game and any class that is focused/harrassed will suffer from reduced effectiveness. Or... Do you think a healer can focus heal someone else while they are getting beat on? Do you think a sniper can put out sustained DPS while he's getting harrassed?
  2. @OP, I've played pretty much every MMO that's released since EQ1. I've come to reasonably expect certain basic things be included in my MMOs. I have not, over time, started to relax my standards just because 80% of all MMOs in recent memory screw things up. In SWTOR, there simply isn't enough end game content. They have gear treadmill issues that need to be sorted out. They seem to have consistently screwed up Illum and their twof action system is a failure. They only have three WZs and they are all mediocre. Hope that helps clear things up for you.
  3. Um, Mercs should be "Fire-Zee-Missiles!!!" the entire round, focusing down the ball carrier from any vantage point you can reach. They certainly aren't useless... they really F'n hurt if they're left alone.
  4. My guild, which would be considered a hardcore PVP guild, is just riding out SWTOR until GW2 comes out. We've been looking for the next DAoC in every MMO that comes out... dissapointing.
  5. On a side note, I think its fantastic that you quoted my troll thread in your signature. You're the new head of my fan club.
  6. This is really a fantastic and useful thread... probably the best thread I've read on these forums. Thanks for that. Side question, since you're all here, which spec is actually the fastest for leveling? I'm guessing Vig but I just wondered if anyone had different thoughts. I'm working my way through a Guardian alt atm.
  7. You summed it up pretty nicely. I'm ahead of the gear curve on my main but I still decided to roll a republic alt to enjoy the 10-49 PVP.
  8. They will be common soon because I think a lot of people are rolling republic alts due to the sheer boredom of one-sided Illum.
  9. I don't agree with the OP but I thought I'd weigh in here. I believe that the 15% healing is there to counteract part of the 30% trauma debuff so it is beneficial for all classes.
  10. Modecrypt

    Sage Wars

    Currently leveling a Guardian alt through PVP only... all I see is groups of baby scoundrels and ops everywhere.
  11. Modecrypt

    Sage Wars

    You mean all of the FOTM people left the class? Riveting tale, chap.
  12. OP is probably just trolling... but in case he isn't: They'd lose pretty much all of their long-term subscription holders. That would be bad for business.
  13. I think everyone should get a participation ribbon. We don't want any feelings to get hurt.
  14. 10% expertise effects three different things... did you factor that in?
  15. But the expertise guys will have damage reduction, damage bonus, and receive a bonus to healing received (effectively canceling out a portion of the Trauma debuff).
  16. The problem isn't with the RNG... the problem is that the three of you didn't assist train the healer down first.
  17. 3 WZ's and a PVP planet? DAOC had ONE high level area to fight in with a few keeps and bridges. 11 YEARS later there are people still playing it. They get a couple of abilities from gaining realm ranks but most of them have had the abilities that they've needed for years and years. They're just playing defeat other players and gain notoriety. Its all about the challenge of trying to beat other human players and building your reputation on the server. How far have MMOs gone away from that... and why? WoW and every clone that has followed has tried to keep casual players interested by putting them on a treadmill and teaching them that, that's how games should be. Its really ruined PVP completely, or rather, ruined the PVP player base.
  18. @OP, The point of PVP is to PVP... as in having fun killing peoples faces off. Y'know, like we used to do in the old days... up hill both ways in the snow. Get off of the WoW treadmill.
  19. Modecrypt

    Sage Wars

    Oh! Made up numbers... fun... The other 60% of the player base is rolling scoundrel/ops. The remaining 30% are tracer spam mercs. 150% later, we're still making **** up.
  20. I bet that a sorc nerf never happens.
  21. @OP, Well thought out post and I think you've worked out a very reasonable solution.
  22. Modecrypt

    Sage Wars

    If you can't kill a sorc as a scoundrel... you've got bigger problems than the nerf.
  23. You are both clueless and a part of the problem. Congratulations.
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