Thomack Posted January 8, 2012 Share Posted January 8, 2012 Can you take most of the knock backs away from mobs??? I am getting tired of trying to take on groups and I get knocked back every time I start a fight. Even if I start the fight as ranged, I get hit with it as soon as i get in melee range. The problem is amplified if there are multiple mobs in the pack that knock back and that is VERY VERY common. Take some of the melee unfriendliness out of the PvE content! Here is a good example of this. I was doing a story mode fight where I was forced to take on 2 strong mobs at the same time because i have no CC. They were ranged and the both had a knock back and a heal. I couldn't use many abilities because I would get interupted by knock backs and the little damage I could do was negated by them healing each other. The healing would have been fine if I could have dpsed like normal. The fight took me 5 mins to kill them. The breaking point for me was when the knock backs started killing me by knocking me into other pack of mobs in densely packed areas. I know some people are going to cry there is strategies to get around it but i don't want to get into the different ways that the strategies are negated. Link to comment Share on other sites More sharing options...
Strayth Posted January 8, 2012 Share Posted January 8, 2012 (edited) Let me take a wiiiild guess here ... you mad at knock backs ? What are you playing ? Edited January 8, 2012 by Strayth Link to comment Share on other sites More sharing options...
Warlocc Posted January 9, 2012 Share Posted January 9, 2012 Sith Juggernaut, PvE tank. I spend easily 30% of my time stunned, frozen, knocked back, or knocked down. It's a little out of hand. Link to comment Share on other sites More sharing options...
Shadysketchy Posted January 9, 2012 Share Posted January 9, 2012 There's too much Crowd Control, in general But yes, getting thrown around the game, with no control of it is the worst offense Link to comment Share on other sites More sharing options...
Haasth Posted January 9, 2012 Share Posted January 9, 2012 Honestly this was one of the first things that I concluded when I started doing PvP back in the beta. Don't know if it'll change, but I just remember the "People don't like losing control over their character" quote that certain developers like using. Link to comment Share on other sites More sharing options...
zugumbamamba Posted January 9, 2012 Share Posted January 9, 2012 theres an specific droid that spams a very annoying ranged knock back ability. its the nemesis of my sniper. can't cast my abilities and get knocked out of cover every time. Link to comment Share on other sites More sharing options...
Zydrate Posted January 9, 2012 Share Posted January 9, 2012 Giving classes stuns is one thing. You can use your trinket (yes I called it that) ability to get out, and while being semi perma-stunned sucks, it pales in comparison to the annoyance of being flung around over and over. You cannot trinket a knockback, you just have to deal with the incredibly long (relatively so) disable while you fly across the screen. Not every class needs a crazy aoe knockback. Honestly what it looks like BW decided to do was to give ranged dps classes (as well as some melee) an AoE knockback in lieu of the normal root abilities that such classes would get in a typical MMO. This seems like a really ill thought-out design choice. Roots achieve the primary purpose (gaining distance) without totally ruining the other player's experience. Knockbacks are just flat out obnoxious, esp when almost every class has them on a pretty short cooldown. However, nothing we can do about this now. Link to comment Share on other sites More sharing options...
Gilbara Posted January 9, 2012 Share Posted January 9, 2012 isn't it already bad enough that you get a long skill induction then on top of that they punish you with knockback. why have knockback at all? Link to comment Share on other sites More sharing options...
KiranK Posted January 9, 2012 Share Posted January 9, 2012 Knockbacks are so obnoxiously out of control in this game. The NPCs knock you back, the mobs knock you back, the bosses knock you back, the enemy players knock you back, you knock yourself back. Bioware was just like "we'll make this CC immunity thing, but then we'll make a knockback that's CC in disguise and give it to EVERYONE so our CC immunity means nothing!! WAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA NOOBS!!!!" You got us, Bioware. We didn't see that one coming. Link to comment Share on other sites More sharing options...
Nastar Posted January 9, 2012 Share Posted January 9, 2012 Knockbacks are so obnoxiously out of control in this game. The NPCs knock you back, the mobs knock you back, the bosses knock you back, the enemy players knock you back, you knock yourself back. Bioware was just like "we'll make this CC immunity thing, but then we'll make a knockback that's CC in disguise and give it to EVERYONE so our CC immunity means nothing!! WAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA NOOBS!!!!" You got us, Bioware. We didn't see that one coming. This made my day Link to comment Share on other sites More sharing options...
TheACow Posted January 9, 2012 Share Posted January 9, 2012 I have to agree some mobs kockback is kinda fustrating.. If i'm fighting a mob of 3+ commandos ( currently on Alderaan ) I can only cast instant spells.. If its over a 1sec cast I just can't cast it. Always gets intrupted. but on the other hand Its only some mobs.. Most are fine.. so maybe tone it down on the really bad ones keep the rest. Link to comment Share on other sites More sharing options...
Saice Posted January 9, 2012 Share Posted January 9, 2012 I get knocked back I jump right back in I got a button for that. I see a casting bar pop up for a CC I don't like I use one of my many interrupts I have a couple of those too. I find there are two types of knock back. One is a tiny knock back that does not even get me out of my melee range and it seems like every other mob has it. I ignore it since it has really no effect on my play other then bouncing me around a bit. But it does not stop combat or even slow me down. The other is the big ones that some Elites have and Most Bosses have. I use interrupts when possible on those (not all are interruptable) or mostly just do not use my gap closing jump to start the fight and save it for the knock back. Problem solved. And I play the Jedi Knight Guardian if you most know with a pure tank build. Link to comment Share on other sites More sharing options...
boobaffet Posted January 9, 2012 Share Posted January 9, 2012 Knockbacks are so obnoxiously out of control in this game. The NPCs knock you back, the mobs knock you back, the bosses knock you back, the enemy players knock you back, you knock yourself back. Bioware was just like "we'll make this CC immunity thing, but then we'll make a knockback that's CC in disguise and give it to EVERYONE so our CC immunity means nothing!! WAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA NOOBS!!!!" You got us, Bioware. We didn't see that one coming. you cant knockback someone with full resolve Link to comment Share on other sites More sharing options...
Britzer Posted January 9, 2012 Share Posted January 9, 2012 you cant knockback someone with full resolve Umm... You know how many times i have been CC'd and stunned etc etc with a full resolve bar ? To me the resolve bar is just a pretty bar that likes to go up and down without having an actual effect on game play what so ever. Link to comment Share on other sites More sharing options...
boobaffet Posted January 9, 2012 Share Posted January 9, 2012 Umm... You know how many times i have been CC'd and stunned etc etc with a full resolve bar ? To me the resolve bar is just a pretty bar that likes to go up and down without having an actual effect on game play what so ever. Cant tell you how many time someone scored in huttball cause i could not stun/knockback them. Link to comment Share on other sites More sharing options...
ToliverGrey Posted January 9, 2012 Share Posted January 9, 2012 Even in PvE, there are a ton of knockbacks on Ilum mobs for the daily. Sucks to be a melee, start your high damage 3 second channeled ability, then get knocked back after 1 sec. Link to comment Share on other sites More sharing options...
haluo Posted January 9, 2012 Share Posted January 9, 2012 Instead of removing the knock back they could add new powers, here are a few ideas. Force Repulsion (instant), duration 10 seconds.Focus the force around you in a bubble making you immune to knockback for 10 seconds. Force Gravity (passive)using the force to bind you to the ground you become diffucult to push, 50% chance to resist knockback. Force Run (instant) duration 10 secondsimmune to movement imparing effects for 10 seconds Force Will (passive)Attaining total balance of mind you are almost immune to stun, 50% chance to resist stun. Yes i know lame names but they could be a combo of talents and powers Link to comment Share on other sites More sharing options...
boobaffet Posted January 9, 2012 Share Posted January 9, 2012 Instead of removing the knock back they could add new powers, here are a few ideas. Force Repulsion (instant), duration 10 seconds. Focus the force around you in a bubble making you immune to knockback for 10 seconds. Force Gravity (passive) using the force to bind you to the ground you become diffucult to push, 50% chance to resist knockback. Force Run (instant) duration 10 seconds immune to movement imparing effects for 10 seconds Force Will (passive) Attaining total balance of mind you are almost immune to stun, 50% chance to resist stun. Yes i know lame names but they could be a combo of talents and powers bounty hunter have one, melee gets a charge or a sprint. working as intended Link to comment Share on other sites More sharing options...
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