_Skyanne_ Posted December 14, 2011 Share Posted December 14, 2011 I thought I'd just sum up the things we can actually take away from the EGA(i.e. not that it was all a coporate conspiracy, Bioware hate kittens, etc) 1) A lot of people (me included) desperately want to play this game. If we didn't trust Bioware to make this an awesome game that wouldn't be the case. 2) Bioware learned a few too many lessons from Warhammer Online. Mythic opened loads and loads of servers on launch day, and despite Warhammer being quite a fun game, it ended up looking like a bit of a failure because of the huge drop in server numbers. 3) People are tantrum throwing babies when they don't get their toys when they want them. Link to comment Share on other sites More sharing options...
thomasgallant Posted December 14, 2011 Share Posted December 14, 2011 I thought I'd just sum up the things we can actually take away from the EGA(i.e. not that it was all a coporate conspiracy, Bioware hate kittens, etc) 1) A lot of people (me included) desperately want to play this game. If we didn't trust Bioware to make this an awesome game that wouldn't be the case. 2) Bioware learned a few too many lessons from Warhammer Online. Mythic opened loads and loads of servers on launch day, and despite Warhammer being quite a fun game, it ended up looking like a bit of a failure because of the huge drop in server numbers. 3) People are tantrum throwing babies when they don't get their toys when they want them. personally I dont see any problem with bioware keeping the server numbers as low as possible to save money. Link to comment Share on other sites More sharing options...
_Skyanne_ Posted December 14, 2011 Author Share Posted December 14, 2011 I don't really think they need to. Without even comparing the two games, the Star Wars IP is in a different league to the Warhammer IP. They're going to have a lot more long time players just because it's Star Wars. Link to comment Share on other sites More sharing options...
AJMTL Posted December 14, 2011 Share Posted December 14, 2011 (edited) Mythic killed Warhammer with piss poor balancing and condescending community management (that ****** nozzle Paul Barnett). They were their own worst enemy. Edited December 14, 2011 by AJMTL Link to comment Share on other sites More sharing options...
McVade Posted December 14, 2011 Share Posted December 14, 2011 I thought I'd just sum up the things we can actually take away from the EGA(i.e. not that it was all a coporate conspiracy, Bioware hate kittens, etc) 1) A lot of people (me included) desperately want to play this game. If we didn't trust Bioware to make this an awesome game that wouldn't be the case. 2) Bioware learned a few too many lessons from Warhammer Online. Mythic opened loads and loads of servers on launch day, and despite Warhammer being quite a fun game, it ended up looking like a bit of a failure because of the huge drop in server numbers. 3) People are tantrum throwing babies when they don't get their toys when they want them. 4) This community's average IQ seems to be slightly under WoW's and slightly over a rusty watering cans. Whining about not getting something they weren't even supposed to get (Early Access 13-14th) is a real new one. Link to comment Share on other sites More sharing options...
AJMTL Posted December 14, 2011 Share Posted December 14, 2011 4) This community's average IQ seems to be slightly under WoW's and slightly over a rusty watering cans. Whining about not getting something they weren't even supposed to get (Early Access 13-14th) is a real new one. I'll take "Ad hominem" for a 1000 Alex. Link to comment Share on other sites More sharing options...
Lasica Posted December 14, 2011 Share Posted December 14, 2011 personally I dont see any problem with bioware keeping the server numbers as low as possible to save money. If they wanted to do this why not just sell less pre-orders with early access? Why sell 2 million if they are only going to let 100,000 a day? And what's going to happen at launch when all the rest want to join in on the one day... Link to comment Share on other sites More sharing options...
McVade Posted December 14, 2011 Share Posted December 14, 2011 (edited) I'll take "Ad hominem" for a 1000 Alex. Your answer: "Applying logic against people dumber than a pot of clams is an exercise in this." Correct response: "What is Futility?" Edited December 14, 2011 by McVade Link to comment Share on other sites More sharing options...
Stantz Posted December 14, 2011 Share Posted December 14, 2011 (edited) If they wanted to do this why not just sell less pre-orders with early access? Why sell 2 million if they are only going to let 100,000 a day? And what's going to happen at launch when all the rest want to join in on the one day... This, exactly, it really is *********** stupid and it pissed everyone off for no reason. They had a million or so just in the last beta and the servers were fine. Why would they spend 150 million to develop a game and then not let people play it. personally I dont see any problem with bioware keeping the server numbers as low as possible to save money. So you want a company to **** you over so they can make a little more money. Edited December 14, 2011 by Stantz Link to comment Share on other sites More sharing options...
_Skyanne_ Posted December 14, 2011 Author Share Posted December 14, 2011 This, exactly, it really is *********** stupid and it pissed everyone off for no reason. They had a million or so just in the last beta and the servers were fine. Why would they spend 150 million to develop a game and then not let people play it. Because they're worried about filling servers now and closing them later and then being written off as another failed WoW killer probably. It's frustrating, but they probably want us playing their game as much as we want to be playing it. Link to comment Share on other sites More sharing options...
Tekkoclarky Posted December 14, 2011 Share Posted December 14, 2011 (edited) I've learned that a lot of people are whiny brats and have no patience. Seriously, been waiting for this game for years, what's a few more days? Edited December 14, 2011 by Tekkoclarky Link to comment Share on other sites More sharing options...
Altharas Posted December 14, 2011 Share Posted December 14, 2011 (edited) I'd say to check out Stephen Reid's twitter, he's being absolutely amazing with regards to keeping us updated. He's already stated that by far the biggest order days were July 21st, 22nd etc and as far as I can tell, they're all mostly in by now. He's also said they're testing the servers over a long period of time; everyone just needs to be more patient, I'm almost certain they'll open the floodgates for the rest of us by Wednesday. *Edit; what people also seem to be forgetting is the fact that the pre order bonus was stated to be UP TO 5 days early access, not GET 5 days. The fact that they started on the 13th is a bonus and I can't understand how people can whine about it. So far this has to be one of the smoothest launches in history, if not the smoothest, on their part at least. The community, well, not so much. Edited December 14, 2011 by Altharas Link to comment Share on other sites More sharing options...
Hvidhajen Posted December 14, 2011 Share Posted December 14, 2011 Mythic killed Warhammer with piss poor balancing and condescending community management (that ****** nozzle Paul Barnett). They were their own worst enemy. And mages Link to comment Share on other sites More sharing options...
Goretzu Posted December 14, 2011 Share Posted December 14, 2011 Because they're worried about filling servers now and closing them later and then being written off as another failed WoW killer probably. It's frustrating, but they probably want us playing their game as much as we want to be playing it. How is staggered access going to stop this? It's just delaying the server serge, not reducing the total numbers. They are likely going to have to open the same number of servers as if they had full early access and then Live date as they will with staggered and Live date. The only way they can avoid this is not opening servers and having big queues on all servers, which will be a nightmare of another sort. Link to comment Share on other sites More sharing options...
Toweleeeie Posted December 14, 2011 Share Posted December 14, 2011 This, exactly, it really is *********** stupid and it pissed everyone off for no reason. They had a million or so just in the last beta and the servers were fine. Why would they spend 150 million to develop a game and then not let people play it.: Watch SouthPark the episode is called Cartmanland and you will understand. Link to comment Share on other sites More sharing options...
_Skyanne_ Posted December 14, 2011 Author Share Posted December 14, 2011 How is staggered access going to stop this? It's just delaying the server serge, not reducing the total numbers. I'm not sure if it's going to help, but I think they think it will. Link to comment Share on other sites More sharing options...
ZlupZlup Posted December 14, 2011 Share Posted December 14, 2011 I learned that a large amount of the player base are whinning little brats lol Link to comment Share on other sites More sharing options...
DarthBlackwood Posted December 14, 2011 Share Posted December 14, 2011 Mythic killed Warhammer with piss poor balancing and condescending community management (that ****** nozzle Paul Barnett). They were their own worst enemy. Paul Barnett was NOT their community manager. He was just... I don't know what he was, he was entertaining in his vids, that's about it. Link to comment Share on other sites More sharing options...
Goretzu Posted December 14, 2011 Share Posted December 14, 2011 I'm not sure if it's going to help, but I think they think it will. Then that really worries me. Link to comment Share on other sites More sharing options...
Stantz Posted December 14, 2011 Share Posted December 14, 2011 I've learned that a lot of people are whiny brats and have no patience. Seriously, been waiting for this game for years, what's a few more days? Following it for years is different from playing the pre order lottery and knowing your friends are already making characters and having fun, and you are missing it for no good reason. Link to comment Share on other sites More sharing options...
_Skyanne_ Posted December 14, 2011 Author Share Posted December 14, 2011 So far this has to be one of the smoothest launches in history, if not the smoothest, on their part at least. The community, well, not so much. That's going a bit far, you can't really judge the smoothness of the launch when hundreds of thousands of players aren't actually part of it. We'll have a better idea of how smooth things have gone when everyone is actually in the game. Link to comment Share on other sites More sharing options...
Xavot Posted December 14, 2011 Share Posted December 14, 2011 That's going a bit far, you can't really judge the smoothness of the launch when hundreds of thousands of players aren't actually part of it. We'll have a better idea of how smooth things have gone when everyone is actually in the game. True, but I'm betting that the statement was based off the beta weekend where stability was about a good as it could possibly for all of the servers being full. Link to comment Share on other sites More sharing options...
Thalyx Posted December 14, 2011 Share Posted December 14, 2011 4) This community's average IQ seems to be slightly under WoW's and slightly over a rusty watering cans. Whining about not getting something they weren't even supposed to get (Early Access 13-14th) is a real new one. I think you are missing the point ,,, while there are some who are miffed about the whole not playing on day one of EGA ... the vast majority of us who still arent in are miffed by the way this has been handled by BW/EA ... there was a better way to handle this than to only have 5 waves on day one of EGA .... which didn't even clear the July preorders ,,, then tell eveyone else "patience soon soon ... watch your email" ... while we all watched server population stay at standard to low ..... In my humble opinion they should have truly monitered server population and stability and as population dropped let more waves in ... this could have been done throughout the night .... I sorry if you disagree with me and feel Im just QQing .... I get we weren't "promised" anything and am not upset or put off by not getting in ,.. just dont like the way BW has handle this situation. Link to comment Share on other sites More sharing options...
Stantz Posted December 14, 2011 Share Posted December 14, 2011 We weren't promised something, we were sold something. Specifically we were sold a crock of ****. Link to comment Share on other sites More sharing options...
Noirmorris Posted December 14, 2011 Share Posted December 14, 2011 The situation of Warhammer online was different..Imho they just intended to do much money as possible before the drop. They always knew that a game like that could never a portion of players similar to biggest MMORPG, so they played like that. Something like in DC universe. Link to comment Share on other sites More sharing options...
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