Qwertt Posted January 6, 2012 Share Posted January 6, 2012 Sith Deception Assassin = Need a teleport to target ability against range. Discuss Link to comment Share on other sites More sharing options...
deejayplox Posted January 6, 2012 Share Posted January 6, 2012 Yeah, I definitely agree. The spell needs a 25 second cooldown and a moderate range. Call it something hip and I'm 100% sold to playing an Assassin. Link to comment Share on other sites More sharing options...
Foamposite Posted January 6, 2012 Share Posted January 6, 2012 Yeah totally agree.. we can call it Shadowstep, wait that sounds familiar. Link to comment Share on other sites More sharing options...
Omite Posted January 6, 2012 Share Posted January 6, 2012 How about Force Pull or Force Speed? Link to comment Share on other sites More sharing options...
gingerbill Posted January 6, 2012 Share Posted January 6, 2012 How about Force Pull or Force Speed? deception spec cant have force pull , and force speed i've found not as useful as it sounds. Link to comment Share on other sites More sharing options...
Kansha Posted January 6, 2012 Share Posted January 6, 2012 How about Force Pull or Force Speed? In addition, Force Pull looks like it only works on one enemy. I will like to something a Transport ability that is available for the assassin class. There are several different threads that have complained about the range for the assassin. Link to comment Share on other sites More sharing options...
seven_deadlies Posted January 6, 2012 Share Posted January 6, 2012 I agree as well... Running into melee is lame. Especially compared to a caster/ranged type, who kills mobs before I ever get there. Or the Warrior/Knight, who can Leap into combat, and also kills mobs before I ever get there. Link to comment Share on other sites More sharing options...
Omite Posted January 6, 2012 Share Posted January 6, 2012 Are you really that upset that you didn't get to kill a couple of trash mobs? Link to comment Share on other sites More sharing options...
Cowflab Posted January 6, 2012 Share Posted January 6, 2012 Don't try to play an assassin as a wow rogue and your problem is solved. Play it like an enhancement shaman that can stealth. If you want to play a rogue-esque character, roll an operative. Link to comment Share on other sites More sharing options...
Cowflab Posted January 6, 2012 Share Posted January 6, 2012 (edited) deception spec cant have force pull , and force speed i've found not as useful as it sounds. Go 23/0/18 or the deception counterpart with 23 in darkness and it won't seem that way. In thread I've seen like this, its not the class that's the problem. It's players trying to make the class play like something its not. This isnt WoW, and the Sin playstyle encourages hybrid builds. Edited January 6, 2012 by Cowflab Link to comment Share on other sites More sharing options...
Omite Posted January 6, 2012 Share Posted January 6, 2012 its not the class that's the problem. It's players trying to make the class play like something its not. /thread Link to comment Share on other sites More sharing options...
theonepanda Posted January 6, 2012 Share Posted January 6, 2012 A blinkstrike and a root and a stun and a vanish and another stun? Might as well make all arenas 4m x 4m boxes. Range have range for a reason. Link to comment Share on other sites More sharing options...
kainsec Posted January 6, 2012 Share Posted January 6, 2012 No not at all. I have no problem getting into and maintain range on my targets in PvP. Force slow is a wonderful ability that has a range increase as part of our PvP set bonus. We can use shock and discharge while closing in to keep on the pressure and of course we have force speed when off cd. Link to comment Share on other sites More sharing options...
Vaestmannaeyjar Posted January 6, 2012 Share Posted January 6, 2012 Given we have a long range stun, a melee mez, a ranged snare and stealth+vanish as deception, I hardly have trouble getting in range or having people stay put while I hammer them. A force jump/pull type of ability would be OP. Darkness gets it but their dmg output isn't really the same.The tank PvP build taks from both worlds but I'm pretty sure it will be nerfed one day. Developers stated they didn't really want hybrids (ie, characters without a 31 pt talent) to be desirable. Link to comment Share on other sites More sharing options...
Cowflab Posted January 6, 2012 Share Posted January 6, 2012 (edited) Given we have a long range stun, a melee mez, a ranged snare and stealth+vanish as deception, I hardly have trouble getting in range or having people stay put while I hammer them. A force jump/pull type of ability would be OP. Darkness gets it but their dmg output isn't really the same. The tank PvP build taks from both worlds but I'm pretty sure it will be nerfed one day. Developers stated they didn't really want hybrids (ie, characters without a 31 pt talent) to be desirable.[/QUOte] Source for Dev statement? Until they do the 23/0/18 build is your best option IMO for PvP. I do roughly 85% of the DPS I do in deception but with a ton more utility and survivability. Edited January 6, 2012 by Cowflab Link to comment Share on other sites More sharing options...
kuthroat Posted January 6, 2012 Share Posted January 6, 2012 (edited) Source for Dev statement? Until they do the 23/0/18 build is your best option IMO for PvP. I do roughly 85% of the DPS I do in deception but with a ton more utility and survivability. mind posting your spec? i would like to view it. also, what stance are you in? Edited January 6, 2012 by kuthroat Link to comment Share on other sites More sharing options...
Docyrian Posted January 6, 2012 Share Posted January 6, 2012 GOD FORBID WE ACTUALLY HAVE A BALANCED GAME!!!! This is the same crap that killed WoW. (and yes, to people with brains, WoW is dead, and awful.) They killed their class balance a LONG time ago by giving EVERYONE AoE's, healing abilities, etc. You USED to need skill to play, now you just need hotkeys. So far, this game requires you to know your class, manage your CD's and other abilities, and have a general knowledge of what your opponent can do. PLEASE stop trying to make this game into WoW. Link to comment Share on other sites More sharing options...
Hethroin Posted January 6, 2012 Share Posted January 6, 2012 Also. Need a second ranged teleport, but make this one ground targeted with no cooldown. I'm getting tired or having to walk around. Link to comment Share on other sites More sharing options...
Astarica Posted January 6, 2012 Share Posted January 6, 2012 Just because you're dying a lot trying to play like a Rogue doesn't mean the class is inherently imbalanced. Let's say there are 50 deaths to spread around in your WZ (generally as a function of enemy DPS versus your healing), that 50 deaths have to spread some way. It doesn't matter if it's 25 to you and 25 to rest of team, or everyone gets ~6 deaths. In fact, since melee DPS do not lose effectiveness while being attacked, it is probably better that most of your death goes to melee DPS (if a healer/range DPS dies that means they're also being attacked, so they're contributing less than you, while you always contribute 100% while being attacked). Madness spec and/or playing more conservatively means you can offload deaths that should have been yours to someone else. In pretty much every WZ I win, I lead in total DPS, kills, deaths, and medals. In fact, if I'm not dying a lot while guarding the healer, that means the other team isn't remotely putting enough pressure on our team so it should be an easy win. Unless all your WZs are straight up steamroll one way or another, there are times where you've to pick whether the healer or the guy guarding him (presumably you) dies, and 99% of the time it's better you die than the healer. Link to comment Share on other sites More sharing options...
ZtruK Posted January 6, 2012 Share Posted January 6, 2012 Ehh.. no we don't need a teleport. That's the entire point of stealth. Use it to position yourself.. or use force speed if you have to. Link to comment Share on other sites More sharing options...
Recommended Posts