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Raltar

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Everything posted by Raltar

  1. Wookiee and Trandoshan. I know they will likely never come, however. But it would be awesome.
  2. Yes. World arc quests will go from hub to hub. When you finish a world arc quest, you will always get a followup quest in the same dialogue to head to the next area(with a few exceptions. First time on Voss, I didn't get a followup quest to head to the last area of the planet, but that could have been a bug as it was a very long time ago and I was able to pick up the world arc quest from the first hub there anyway)
  3. Yes, this does seem the most likely implementation(if they decide to add new romanceable companions at all, which considering how they handled the SGR issue in Makeb, I doubt they will be adding new companions ever).
  4. They would have to add completely new story lines for races that aren't human in appearance. I don't see that ever happening, unfortunately. I would love to play a wookiee, trandoshan or even a jawa to be honest. But those races will never work for the current classes and their story lines. And as much as I would want to play new stories based on those species, I would much rather Bioware put their resources into extending current class story lines that I am already invested in.
  5. Transfers because...I have millions of credits on a server I don't care to play on anymore and would love to get those credits over to a server I give a **** about.
  6. Force speed already has a 20 second cooldown in lightning/telekenetic trees. Is it going to be 10 seconds now? That would be nice. Still, I don't PvP and the force wave change sucks huge. I use it to knock NPCs off edges in flashpoints(this mostly won't change) but I also use it when I'm running out of a cave after finishing dailies. The knockback gives me a higher survival chance when running out. Now that I won't have that, I'm probably going to be dying more. Certainly a nerf. I really hope the change doesn't go through.
  7. There has been no class storyline additions so far, but they are planned. I hope they come sooner rather than later.
  8. Unfortunately, random is random. The only real alternative is to make one token for all classes, but that would be a horrible idea.
  9. The legacy system in general was designed to be a credit sink.
  10. You get a small affection hit, but that's all.
  11. The only thing I didn't like about the Nadia romance was that you get every single conversation with her right after Voss if you bring her with you while questing. So the whole thing seems incredibly rushed. Other than that, I liked it. I also liked Mako(out of all of the romance arcs, hers seems the most real but that's mostly because it developed over the course of the entire storyline like it should have. All romance companions should have been your first and second companions obtained so it has more time to develop). Ensign Temple was pretty meh, but Kaliyo was even worse. Both Risha and Akavi were awful(just like everything else about the smuggler storyline). Those are the only two I've played through all the way, but Vette is shaping out to be decent for my Lightside Sith Warrior.
  12. I just wish I could take Esseless off the list because it literally takes twice as long as the next longest hard mode flashpoint.
  13. I dunno...I know there are some weapon styles that use dual weapons, but how many of them are two full sized blade type weapons? It doesn't seem like it would be very effective.
  14. Yeah, this premonition is pretty much limited to your final trial on Korriban. She's talking about Vette.
  15. This is 100% opinion because I found the Knight story to be as generic and predictable as it could possibly be. I found the Consular storyline to be much more interesting.
  16. I'd say it's a safe bet that the Dread Masters will likely be the focus of most of the new content coming out. I kind of doubt we'll be getting any new class story until a full expansion, but world arcs(Makeb, for example) will heavily deal with them.
  17. Actually, I'm pretty sure you still have to purchase the game even after it goes F2P. Isn't that why they are lowering the price to $14.99 or whatever? I know other games that are F2P don't require a purchase to play(LotRO and DDO come to mind) but others(Guild Wars) do.
  18. This sounds like a perfect thing to put in to spend Cartel Coins on.
  19. People try to blow the whole thing out of proportion to try and get undeserved buffs or unjustified nerfs to ranged dps classes. You have to be slightly more aware as a melee DPS, but there is no fight impossible with pure melee as long as people aren't half retarded and know what they are doing.
  20. Because you can never choose power over alacrity because they are on different itemization tables. You choose between crit/power and alacrity/surge/accuracy. Surge is only worth stacking to a certain percentage and accuracy is 100% worthless for DPS sages...so what else do you stack? Alacrity is the only stat you can once you hit that threshold for Surge.
  21. It shouldn't take more than 20 minutes per planet to finish dailies. So you're looking at an hour tops(not including travel time between planets). That gives you around 300k per day. The real question here is why does it take you 4 hours to complete the dailies?
  22. Blizz. I like Qyzen, Nadia and Mako, too...but Blizz is the best.
  23. As long as a game has variables(units, classes and skills), it will never be balanced for PvP. They can come close(League of Legends and Starcraft come to mind, but even those aren't 100% balanced and never will be). The only PvP games that are balanced are FPS games because everyone is the same and all have access to the same weapons.
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