Jump to content

Suba

Members
  • Posts

    44
  • Joined

Everything posted by Suba

  1. You will need to call Customer Service. They should be able to get you sorted. I was subbed on all the 4 days across the period and had a gap. They checked it out and saw I should have been flagged and flagged me
  2. Except The link Eric sends people to specifically says to qualify for Early Access you had to be subscribed on the 4 specific days to qualify for Early Access At this point its a huge mess. They should just flip the switch for all the subscribers instead of telling us to spend hours on the phone on hold
  3. There are enough F2P games out there that there is no excuse for the kind of stupid half witted ideas going into the F2P model for SWTOR.
  4. I would hope you would follow like every other F2P MMO and offer legacy players who paid a fortune on buying the game and then paying for all this time special status.
  5. Stop nerfing? Agents and Warriors got unneeded buffs that make their class stupidly overpowered to the point that servers are being flooded with rerolls.
  6. Looted the +41 crit crystal schem from random droid in the black hole area. Not silver or gold just plain trash droid.
  7. Not at all. There are plenty of options that are heavy population instead of Full that they could roll on. When a Server is already classified as Full bringing thousands of players to it is unfair to the players already on it and impacts their gameplay
  8. Because my guild has been there since day one. Its the new people impacting my gameplay experience.
  9. They could easily roll on the heavier but not full populated servers and be just fine.
  10. As many of you are probably aware The Fatman is the games most populated server and has pretty much been since day one. This has become a serious issue that Bioware needs to address. The server has consistently been full and now we are under invasion by countless guilds rerolling causing increased server performance issues and unacceptable queue times. We have guilds from Europe, South America and Asia all rerolling on the Fatman. Just recently a guild with 5 satellite guilds transferred to The Fatman brining with it nearly 3,000 players. The Fatman has become increasingly unstable leading to people crashing and being booted from server on a consistent basis only to be greeted by a long Queue screen. This is not acceptable to guilds that have been on The Fatman from day one and are now finding their play time negatively impacted by all the rerollers. A Tank gets Dc'd in the middle of a raid and suddenly the raid has an hour wait for the Tank to get back on the server. Bioware needs to lockdown The Fatman server from people creating new characters on the server if they didnt already have them and they need to force Guilds Like Ruin off the server to a lower populated one so they can raise its population cap and not overinflate an already full server.
  11. As many of you are probably aware The Fatman is the games most populated server and has pretty much been since day one. This has become a serious issue that Bioware needs to address. The server has consistently been full and now we are under invasion by countless guilds rerolling causing increased server performance issues and unacceptable queue times. We have guilds from Europe, South America and Asia all rerolling on the Fatman. Just recently a guild with 5 satellite guilds transferred to The Fatman brining with it nearly 3,000 players. The Fatman has become increasingly unstable leading to people crashing and being booted from server on a consistent basis only to be greeted by a long Queue screen. This is not acceptable to guilds that have been on The Fatman from day one and are now finding their play time negatively impacted by all the rerollers. A Tank gets Dc'd in the middle of a raid and suddenly the raid has an hour wait for the Tank to get back on the server. Bioware needs to lockdown The Fatman server from people creating new characters on the server if they didnt already have them and they need to force Guilds Like Ruin off the server to a lower populated one so they can raise its population cap and not overinflate an already full server.
  12. Servers need to be dealt with in a very quick fashion. My guild and I like many others from Bloodfin in Galaxies are on The Fatman. Recently a ton of guilds from other servers have decided it was time to transfer to The Fatman. One guild has over 3,000 members alone spread across numerous satellite guilds. This has caused Queue times at most hours of the day and increased server performance issues. Its great having the server start groaning under stress and have 2-3 people in a raid get kicked from server only to find themselves in a 1000 person queue to get back in.
  13. Revert Classes to 1.15 and PVP will be improved 1000%. Who thought the changes in 1.2 were good and balanced? That person deserves a pinkslip on their desk
  14. Will the trade in ratio be looked at? Right now its very unfair to PVPers. I will need 10,000+ warzone commendations just to buy a single War Hero piece. This means people who pvp now are being unfairly penalized by a broken system.
  15. Wouldnt it make sense to lower the conversion rate on Warzone Comms to ranked comms from 3 to 1 to 1 to 1 for the time being? Early PVPers are gonna be punished by the lack of bioware getting a feature ready. So later on people can get their war hero stuff nice and easy with ranked comms flowing like water while early players have to get gear by doing insane amounts of warzone comm conversions.
  16. Full 3D Space battles with PVP etc is fantastic but I really want to see Capital Ships come into the picture too. Could Have Guild Wars that take place in space with Capital Ships duking it out and then boarding actions perhaps. Just unique ways to spice up pvp
  17. Sith Sorcerors are established in Star Wars lore beyonf the fantasy style. Sith Sorcerors were the type that created stuff like Gharj etc. They are deranged freakish Sith that even other sith werent comfortable with. Rakghoul were the pet creation of a sorceror for instance. Thats why the PVP set is fitting it goes with the lore style of Sith Sorcerors. The PVE gear looks like it belongs on a Ninja in Mist of Pandaria
  18. Sorc PVP gear looks like what I would expect from a Sith Sorceror. Sorcerors/Alchemists and all that were supposed to be pretty messed up in the head people obssessed with creating monsters etc. The PVE gear belongs with Dragon Age 2 in the stupid Ideas trashcan.
  19. They can add a penalty when they fix the system so I dont get shoved into a half over game of Alderaan where the other side controls all 3 turrets and are like 300 points ahead. They need to stop wasting my time with crap games. I dont queue so I can get shoved in some hopeless junk game.
  20. So Tuesday we had a patch introduced to deal with a valor exploit on Ilum that pretty much broke the planet. So people not explotiing get punished with the bugs trying to solve an issue exploiters caused in the first place. Yet the reason for the patch seems to have been ignored. I could name plenty of names from my particular server who were in on the exploit and have had nothing done to them. They continue to play unhindered with the spoils of their exploitation. Funny enough I would probably get into more trouble for posting their names then the people actually exploiting will ever.
  21. Tionese is basically useless because PVP gear is so easy to get and outside of set bonuses is superior. Not that set bonuses are all that in many cases. Sorceror 2 pc. reduce cost of force lighting by 2 force. Useless considering Force lightning is a force positive ability that in fact returns more force power than used during the duration of the channeling. Champion gear is so much better than Tionese and is super easy to get.
  22. The nerf to the Rakata medpac makes no sense. It is now equal in 99.9% ways to the Purple version of the Ultimate Medpac that does not require any special loot to craft. The Health boost idea was the most pointless thing you could think up. So now a level 44 crafted medpac that requires no special loot is the same as a level 50 medpac that requires special boss drops to make.
  23. I am just trying to figure out where the numbers come from that state crafted stims are too good. I can walk upto anyplace in the galaxy nearly and with no effort stockup on a ton of stims for instance this one Exceptional Stimpack Required to use Level 44 Heals 3000-3675. No skill needed or any kind of crafting at all. Meanwhile its crafted counterpart Ultimate Medpac Required to use Level 48 Heals 3750-4575 Takes collection of 7 various bioanysis components. Seems logical to me that Crafted stims that actually take time and effort to produce should be better than the non crafted and ultimately the profession perk one should be better than all others.
  24. It is nice to see that this was such a massive issue yet being stunlocked and 2 shot by IA/Smugglers is months off from being dealt with
×
×
  • Create New...