I love doing this. Don't see any reason not to since everyone can do it. If Bioware doesn't want this done they can patch it, until then I will be getting 2 extra medals per match.
Opposing team was about to score while I was in our spawn area waiting to get released. I have barely any time and he has too much health left for anyone to kill him before he scores, I run toward the Pit, Jump in while expertly turning in mid jump to grapple the ball carrier. Turns out he had full resolve, and even if he didn't my grapple was still on cooldown.
Hey Bioware, copy/paste this into your game:
int wzCounter( int wzResult, int wzWins )
{
if (wzResult > 0)
{
wzWins++;
}
return wzWins;
}
You're welcome
Powertech grapple ability should spawn fire vents under the affected player and apply a permanent stun wherever it's used.
While were at it, lets give all classes a permanent stun ability!
The pull actually has some physics to it, such as being blocked by obstacles in the way, instead of it just being derp you were over there, now you're here. I like the way it works.
More accurately, inb4 close for pointing out bioware's failings. No reason it should take weeks to validate someone is afking when they do so as obviously as these people do.
We should try to guess which aspect of the game this patch will break, and further, how many days it will take for them to patch that and thus break something else.
I can certainly see how this was annoying to people. Not for me, I play a Powertech, but for others sure.
It was also balanced since they could throw the ball at you for the insta-kill too, probably the most balanced aspect of PVP, and now it's gone