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Erudain

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Posts posted by Erudain

  1. uuhhmm yeah... so what can I customize with orange gear?

    For what i've seen/heard from friends, the expertise stat and the set bonus are built in the base armor....not the mods in it.

     

    So what do I get when I place those mods in orange gear? yeah sounds like a pve gear to me.

    At least if you are not going to remake the armors, move the expertise stat to the mods (I don't know what you can do with the set bonus)

  2. I work in the Tourism industry and I know lots of hotels have employees dedicated only to create fake email adresses, log in tripadvisor and praise their hotel and bash the others in town.

     

    I guess I should call Blizz, NCsoft, and others and request getting payed for starting "swtor sucks" or "this game is dying" threads.

  3. Obi-Wan beat Darth Maul due to blowing all his cooldowns......which were all unavailable when facing Darth Vader. As he recognized this, he then saw the forest from the trees....

     

    "Dear Bioware Obi Wan class is OP pls nerf it. Qui-Gonn class is ok thougth."

     

    - Darth Maul

  4. Focus spec is really strong, but guardians using it is even stronger. They get a 30% additional bonus to force sweep if they spec 2 points in vengeance.

     

    yup what he said....in my exp with the focus tree, guardian is a lot better than a sent (plus you can respect tank if your group/guild needs you for something)

  5. Fairly good guide. Except for this section. Force fade is an amazing talent- most classes have some kind of dot and AoEs are extremely common, it can also be used to walk through Huttball obstacles undamaged. Once you get used to this talent, you really, really notice when it's gone. Accuracy (Steadfast) is not important to Watchman spec, as very little of the main damage source is from your offhand, DW mastery is taken mostly because it's unavoidable on the Path to Defensive Roll. 30% reduced AoE damage is incredible when you consider just how many AoEs there are. Not taking both points in Close Quarters isn't wise (especially if you don't plan on retraiting for every instance of PvE), because at only 12 seconds, Force Leap isn't a cooldown that needs to be excessively guarded. Focused leap and Jedi Crusader are both redundant for a watchman sentinel because you'll be overflowing with focus without either.

     

    http://www.torhead.com/skill-calc#501bIbRrRMfGzZhMM.1

     

    This is a much better PvP (and PvE) build for watchman. The one extra point is inconsequential, it can go anywhere, though I typically have it in Insight for the extra 2% crit on dots. Stagger for an extra half second is also worthwhile. The wild card spot for this is Focused Pursuit. It seems very situational, but when you're using Valorous call to get your team a speed boost at the start*, 65% run speed for 10 seconds is not trivial. With it, only way you can't interrupt the capture of Alderaan's far side (East for Republic, west for Imp) is if you're stunned/slowed prior to getting into leap range. None of these 3 traits are all that impressive with only one point, so just use it as your "flavor" of the build.

     

    *Use Valorous call with 59 seconds left to round start, or the second paragraph of the Alderaan Narrrator's intro and pop Trancendence at either 1s remaining on Huttball/Voidstar or after 3 steps on Alderaan. It's a medium cooldown but not a core skill, so use it as such. Also try to communicate using this to your Consulars/Inquisitors, so they don't override it with Force Speed, as if they wait for your sprint to drop, they'll be significantly ahead of the enemy team in starting position.

     

    Lol I used almost the same build but with focused leap over defensive roll.

    Standard pve rotation starting: Leap (4) + overload (1) + zealous (7) + cauterize (5) + merciles (0) and build back from there or use MS + Stasis until leap, overload and sealous are back up.

     

    Pvp is a bit more tricksy, because you will prolly use leap + overload + leg slash and then you are focus starved, plus you need to toss pacification and kicks all the time.

     

    Also about focus...I would roll guardian to run on the focus tree rather than a sent...

  6. Lots of skill should be fussed to save spots.

     

    Pommel Strike: hits the target with the ligthsaber hilt for XXXX dmg. Only usable against stunned/incapacitated targets.

     

    Opportune Strike: hits the targetfor XXXX dmg. Only usable against slowed/rooted targets.

     

     

    Really? why not combine those into one single skill becoming usable against stunned/slowed/rooted targets?

  7. One of the Jedi/Sith classes. Energy/Heat/Ammo regen is a very difficult mechanic to master. It's also extremely punitive of mistakes.

     

    Not as difficult as having to master focus, centering, stances, 10cds on your screen, being at 4m of your target, and wearing paper armor if rebuke, ward and saved are all on cd.

  8. Yup kudos to Biochem for it's reusable med packs, reusable group packs, reusable stims and you can make implants way before quests start giving them as rewards.

    (too bad my luck reversing those plainly sucks).

     

    Also most of them are not bound, so you can save old reusable items for alts.

     

    If you don't want Biochem go cybertech, the reusable grenades are awesome for our lack of a trusty cc

  9. Well...as a side note, being an old gamer...I really think the pvp community has also gone downhill from past games (I don't want to point a finger and say X game is the cause).

     

    I remember old games when, after figthing and killing someone else, everyone would toss a "gg" (good game) "gf" (good figth) or whatever in the /say channel, or even sometimes let the guy res, rebuff and repeat the match just for fun.

     

    Now, all I see everytime is ppl killing someone, and saying "u suck" "noob" "fail" or whatever other derogatory comment anyone can make.

    Sure those 2 lv30 guys questing together in Tatooine to avoid gankage are such a "noobs" for getting killed by 3 lv50s...

     

    Nobody is saying "don't kill them" or whatever... but you don't have to be a d-bag over it.

     

    "There are few of us who still believe in sportmanship, respect, chivalry in all its forms" an old whisky add lol :p

  10. http://www.torhead.com/skill-calc#501bIbRrRMcGzZGhb.1

     

    Couple questions on that build.

    First...true...clarification on how accuracy works in pvp would be great to not spend those 3 points in steadfast (I don't have them in my sent and I almost never get parried).

     

    Second, u really think taking Jedi Crusader to unlock the next tier is better than taking defensive forms?

     

    And finally no force fade? always thougth the 100% dmg avoid to be quite nice as a escape option or to reposition yourself and avoid getting force waved or any other aoe push

  11. still amazes me the fact there are no lv brackets for the warzones.

     

    I just did a Voidstar against 2 lv50s 1lv46 1lv43 1lv38 and the rest were lowies... on the other side was our group...I was top lv (28).

    I don't need to say we were destroyed...they got to the cpu in 2mins and we barely blowed the 2nd door.

     

    Funny thing, during the match on our side....3 guys left....3 joined....2 more left...1 joined

  12. what still amazes me is the fact there are no lv brackets for the warzones.

     

    I just did a Voidstar against 2 lv50s 1lv46 1lv43 1lv38 and the rest were lowies... on the other side was our group...I was top lv (28).

    I don't need to say we were destroyed...they got to the cpu in 2mins and we barely blowed the 2nd door.

  13. Lv26

     

    have 200/200 already in Bioanalysis // Diplomacy, already have my speeder and im now with 20k credits more or less.

     

    What I do:

    - Pvp WZ gives decent amounts of money for 15-20mins of playing. Plus the lv20 pvp armor is awesome.

    - Dailys space missions also gives decent money for 5mins of playing.

    - Reusable consumables with Biochem sells like hot bread. Make 2 reusable stims and reusable med packs and sell them at the GM. You can also make implants way better than the ones you get as quest rewards.

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