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Enomars

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  1. Red Sphere has been a super rare drop. Gree event. Veteran mode <edit> but i have seen it drop 20 weeks ago
  2. I don't feel like pinging everyone who said kick the player who is not spacebaring. There is some sort of lag. I was in the Esseles flashpoint multitple times when ALL four of us were in voicechat spacebaring and it wasn't skipping the scenes. I will never kick someone from a flashpoint even if that person is being toxic. I will just leave and go touch grass for 15 minutes. If Esseles pops no matter what I will drop group. I have better things to do with my time. 1 hour flashpoint? or 45 mins doing dread fortress and/or dread palace? I could form a group on fleet in 15 mins and run Dread Fortress during my lockout time and still finish dread Fortress before whatever group in Esseles finishes... and probably finish Dread Palace too. Just my two cents; it's all about about ROI.
  3. I would pay money to reset my Main toon to play more classes. Right now for example my Main toon is Sage/Shadow. Both of which I LOVE. But I would like to reset my secondary choice every once and a while and go Guardian tank or just jump on a watchman for some alt healing. I could swap to combat for some pvp seasons then swap over to Shadow for some heavy Master operations tanking. I would even say keeping the first pick would be great. Just give me the option to swap my second class over and over. (Like a Masters Datacron for Spec change out)
  4. no it is currently 4 ques. Premades are supposed to only match up against premades by design however this is not happening. Premades filled with randos arenas Premade filled with randos warzones. solo ques arenas solo ques warzones. the problem is that these four are intertwined making the game unbalanced.
  5. sorry i have to mention it every time. to be clear i said make valor legacy wide
  6. i get what you are saying. i literally play every single class in the game. It ain't pretty if I que as a Shadow tank or infiltration. Two cloaks is good but give me a ranged class. get me out of that melee pile. if que by valor don't forget everyone on your team is also qued by valor there would be no noobs on your team. Like for real, the 4 man queues would be better for sure. but 4 players with 4 noobs can still completely dominate a match of 2 experienced players on the other team with 6 goobers running around.
  7. I get what you are saying. but lets say someone started playing SWTOR this week? they queue for pvp and get completely squashed. I completely understand a player can hammer shot their why to 100 valor but at least that player has an idea of how to play the game. Also you said it would split it up into 4 queues. Technically it is already 4 queues... cept its not. What would happen is a slight balance. all of the premades would only be filled in with experience players and the opposing team would again be experienced players. Leading to a more competitive match Sub 80 noobs, Meanwhile are learning to hammer shot their way to 80 valor. They have an opportunity to test the waters. feel out how the classes work. learn how to kite. I know this is not the ultimate fix but it would certainly help.
  8. CURRENTLY. they were nerfed HARD last year around this time. ask around if you don't know. 120k crits on watchdog. they have been buffed twice as that nerf too hard of a nerf. If you don't know this then you have not been paying attention or have not been consistently playing the spec. And as I said many times before it is not a skill issue. I can 1 v 1 many players no problems. If you want you and i can go 10 rounds and I wipe the floor with you too. EnoMaster Starforge. /who Eno its probably me. we can meet at Lenore's rishi stronghold. I have yet to lose a 1 v 1 at Lenore's rishi Stronghold. The problem is Premades are hurting pvp. While I don't care one way or another about losing. I just want a fair shot. I want the pvp community to thrive. One way to do that is to valor vs valor balancing act linked to the que.
  9. I already mentioned a solution. valor as a gauge. legacy wide. all players with 80 valor (converted to legacy) or less would be slid into one tier. while 80 and above an grouped players would be in a different tier.
  10. I couldn't care less about what players in theory crafters have to say. Entitled players who don't actually say anything useful. The only reason i play balance was because of the horrid nerf Telekinetics got last year. One of the worst nerfs to any spec ever. I just swapped over to balance because it was there.
  11. Well i will tell you right now. The average player cannot kill me. I am accidentally playing madness and that class is beyond broken. Very few players can 1 v 1 madness players. Certainly not new players. So while premades ruin pvp. Skilled players ruin noobs. removing premades will help players like me GREATLY! perhaps a way to balance skilled players vs new players
  12. Hmm, all very interesting stuff here. I wonder if Broadsword could introduce a legacy wide Valor rank: If a player has valor of 80 or higher they would automatically be in the harder matches Premade or not. Groupe players would AUTOMATICALLY be given the level 80 rating. THEN all of the players with sub 80 Legacy valor would be in the NOOB PvP que. This would solve three problems: 1. New players learning warzones would be less likely to be destroyed or spawn camped leading to a more welcoming environment to PvP for Noobs. 2. Premades will always have a challenge. 3. Good solo players would have only at least slightly skilled players on their team. I do not choose to group up myself and I am Valor 100 on at least one toon so I would end up in the harder queuing group but at least I would know that my team is at least somewhat competent. I don't mind losing I just want the match to be close. 70 kills to 12 kills is kind broken.
  13. I don't think y'all are giving this objective a fair shake. 1. You don't HAVE to do anything. 2. how many of y'all completed the R8-X8 Heavy Tank Droid last week or what about Dread Pirate Karvoy?
  14. ...And you always fear what you don't understand. Carmine Falcone I once NEVER did operations. I hated them. poor leadership. terrible coordination. 3 hours of grinding one operation on story then failing. Now I do enjoy them. Story operations are really easy once you have done it once or twice. literally 2 DPS and 1 healer and 1 tank can carry the whole 8 man team. ... and the tank can even be in DPS gear with a shield. The player base is so overpowered now that story operations are almost silly with ease. So even 8 newish players could grind through a Story operation with a simple guide from the internet. If one person knows what they are doing and that one person can be the voice of the operation they become super easy. It just requires leadership. (I am not saying jump into R4 story or vet just the easy operations)
  15. Thank you for the feed back. I have to disagree with my collogues on this one. For ME personally 4 is not a huge issue as I will naturally do 2-4 in the course of a week. As long as Toborro's Courtyard, Colossal Monolith and Hive of the Mountain Queen are on the ticket (I don't know if these are) then this settings should be fine. The way I see it, people stay in the game for 3 three reasons and in this order: 1. Story 2. PvP 3. Operations (stay longer in the game if Operations with friends) So if you as a team are trying to drum up interest in operations through FOMO from the Galactic seasons this may very well be a good strategy. The game could use more players trying to create operation teams! Galactic Seasons/PvP seasons as I said before, is more of a fear of missing out rather than an actual incentive to play the game whereas Operations, gearing up and even simple achievement hunting are real reasons to play the game. Karaggas Palace takes about 45 min to 1 hour to complete but may take up to 30 mins to form. Dread palace dread fortress each take 1 hour but again will take 30 mins to form.
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