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midnyt

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Everything posted by midnyt

  1. I agree with this 100%. It's hard to optimize the effectiveness of KM when 5 of your Ops-mates are clumped together and 2 of them need heals badly but when you launch your KM it hits the ones with full HP then you are left to QQ
  2. 4 is all we need brother! Anything more would be awesome but most of us, I assume, are happy with 4 That's 1 less person I have to heal while we run down the platforms on Soa
  3. Yes! Congratulations to all Bodyguard Mercs!
  4. BIG UPDATE! LADIES & GENTLEMEN, WE HAVE BEEN HEARD! http://www.swtor.com/blog/community-qa-feb-17th-2012 At least one of our issues has been heard and will be dealt with, although sadly our burst healing was nerfed slightly due to the recent surge nerf. Congratulations Mercs!
  5. They should allow all players from all the countries in the Asia Pacific to transfer. It would increase the amount of players in the new servers and give us all better latency. How about countries like Taiwan, Thailand, Philippines, Malaysia, Japan, etc.? Are we all stuck with bad latencies? How about letting us transfer to the new servers as well?
  6. Love : SWOTR minus the bugs Hate : MMO culture & people (in general)
  7. Good job referencing a Yahtzee video as a serious game review.
  8. They probably originally intended it to be a 2-person mount but I guess time constraints and other priorities got in the way.
  9. We finish any FP HM in 30mins or less if we're doing a speed run. Maybe use the Spacebar more and get a better group.
  10. Aim. Aim. Aim. Crit, Surge, and Alacrity are all secondary stats that have a "cap" and DR. My personal caps are Crit (40%) Surge (90%) Alacrity (1 sec Healing Scan cast time).
  11. Try and get a full Columi and Rakatta set first and see where you are on stats. That's when you go ahead and replace mods depending on what you need.
  12. I use Torian or Gault. You can pretty much just stand and heal while they pound on the mobs.
  13. I actually do both depending on the situation. If I know a burst point is coming soon then I save it for that as my initial "vent heat". If I'm already in the middle of a burst point and it comes up I use it right away. I like having to target it since it lets you maximize its effectiveness. If it was centered on your current target, its potential AoE range would be cut in half.
  14. http://www.swtor.com/community/showthread.php?t=277894 Here's my proposal for a SMALL buff to our healing to make us more effective in situations where AoE healing is needed and at the same time give us more support for our burst healing. The actual numbers in my proposal may change but we need help running tests so we can provide actual facts and numbers so that the developers notice us. P.S. OP of this thread straight up trolls my thread.
  15. Yup, I saw his recent post as well. Fail troll is fail troll. Personally, I haven't had trouble getting into any group or any trouble out-healing any encounter. It's all about knowing where the burst points are and when to time an overheat then use Vent Heat. Anyway, the buff to our burst healing that I was referring to was #2 & #3 in my opening post. We need Kolto Residue to do a bit more extra healing and our Kolto Shell to do actual heals not just pats in the back to whoever we cast it on and at the same time not give us aggro (it gives us aggro whenever a mob hits the person we cast it on). Personally, I don't mind not having an interrupt or a battle rez because it saves us a GCDs that we need to keep up our consistent burst healing on the tank/ops. It would be cool to have them but not currently a necessity. It also gives the other members of the party something important to do other than pew pew LOL.
  16. To all the recent replies, I find you all have one thing that you clearly misunderstand regarding the whole purpose or goal of this thread. We are not looking to be at par with Sorcs as to make them obsolete. We are also not looking for a BIG buff to AoE healing. It clearly states on the threat title that we merely looking for a SLIGHT buff to our effective AoE healing. We'd be happy with an additional target or two for Kolto Missile for starters. The option would be to increase our single-target healing to widen the gap between merc single-target and sorc single-target healing because, currently, that gap compared to the gap between merc AoE and sorc AoE healing is miniscule.
  17. Chain Heal (when properly geared) is a 1.0-1.5sec cast no CD (it's spammable) heal that hits 3-4 targets (when glyphed) with a smart healing mechanic. And even though the healing done is reduced per bounce the initial heal is so high (up to as high as a Healing Wave) that the reduced healing on the bounces is still a decent heal. Kolto Missile is a instant cast 6 sec CD heal that hits 3 targets and does an average healing done of a non-crit Healing Scan. Even if you add a smart healing mechanic to it, it only potentially heals up to 3 people. That's 3 people every 6 seconds. The mechanics of both heals may be similar but they are far apart in their effectiveness.
  18. Your Kolto Missile heals for 1k? and go a little above 1500 on crits? And you say I don't have gear. You're a comedian sir. My Kolto Missiles hit for 1.8k minimum and up to 2.5k-3.1k on crits. Go away troll.
  19. I'm looking for evidence and facts, not just opinions on whether something was "intended" or "the way it should be". Opinion != Facts. But that is where there is an issue; the difference in burst/single-target healing between a Sorc and a Merc is miniscule compared to the difference in AoE/multi-target healing. I'll be testing and posting some burst healing numbers to better show the difference Sorc and Merc healing.
  20. To also bring burst healing talk into the discussion, I'm going to start testing for that as well. I'll try and post those numbers as soon as I can get our Sorc healer online to do some testing. If you can do your own tests and post them here it would help us a lot. Try and do tests with a Sorc that has the same or similar gear as you.
  21. You're obviously not reading nor even trying to understand what we are trying to point out here. We are not asking for Sorc heals. We just want some effective raid/AoE healing. Something we can actually call an AoE heal and not just a buff applier with a sprinkle of healing done. If you have nothing constructive to say whether its for or against the topic then troll another thread please. Thanks.
  22. Lets try not to get off track by responding to close minded haters. If they don't have anything constructive to say than just bash and troll just ignore them. They have no numbers to prove their hate anyway. Let's just get your personal numbers/computations up so we have more solid evidence on this issue. Again, we are not asking to be at par with Sorcs in terms of raid/AoE healing but we want to have some sort of effective raid healing and not just a buff applier (which is what Kolto Missile is at the moment).
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