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DukSaber

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  1. Oh bla, thats what im saying. The meters arent as bad as everyone is saying bh is. Some of you cry so much. Remember to factor in the overhealing by sorc and its not 50% output even when overhealing is included. Some of you just need to calm down. Maybe realize the game was too easy,,,hell i think most of you were complaining about that too. Bh healer will still have its benifits just like before. A good bh will still burst heal better than a sorc or op.
  2. OP is a little misguided. If a game loses the hardcore players they lose more than just subscriptions. Hardcore players not playing leads to all kinds of negative press,,,from reviews, blogs, and videos. This impacts many more people because people wont decide to play the game in the first place.
  3. So this is a problem i see. If you do alot of raiding in operations, you get nothing from flashpoints. There is zero that you get. Colum/tionese commendations mean nothing since you already have that gear or better. I really see this as an issue as people are getting bored. Guilds are falling apart fast simply because people are losing interest. Making flashpoints important even for raiders would make a gigantic difference in keeping people interested. Something needs to be added that you get when completing flashpoints or maybe just the daily or weekly. It needs to be something thats as good as the best gear for raiding. Even if its just a couple pieces (belt/implant ect), it would be a big difference. Im not saying make a whole lvl of gear as high or higher than rakata,,,,,im saying there needs to be a couple items that you cant get in Raids and are important. Right now raiders have zero reason to complete flashpoints. Compare this to WOW, where even the top geared raiders can still Accumulate Valor through 5mans, that is good for a couple items not available in raids. This is important as it keeps people playing and gives raiders a reason to do flashpoints.
  4. really? Not on my server. I havent seen a single one and im logged in alot. Also i know what i say is true just from talking to my guild and others. Guilds dont want to pug, ever if possible. Raiding is all staying within guild and its caused by no combat logs. If guilds could trust that pugs wouldnt waste everyones time,,this would change. Other comments about being able to complete content without logs totally misses the point of what im saying. Im saying bioware's intention is good, but it backfires because it causes more judging, more elitism. With combat logs, good players would be obvious from the stats. Guilds wouldnt waste time on pugs and it would encourage more groups for ops also people pointing out flashpoints is also missing the point. Im not talking about flashpoints in anyway.
  5. I know the argument against combat logs for group viewing is that it will promote elitism but my argument is that NOT having combat logs is what is leading to Elitism and the mistrust of other players/ There might be differences between servers, but my server you never ever see pug operations, ever. Main reason that i can see is that Guilds simply do not trust that an outside member will do the job. With combat logs Guilds could trust that a person could do the job because that person can prove it, real fast. It would be obvious in the logs that they know what they are doing. Right now the atmosphere is, pugs are bad. This is sad and it comes solely because there is no combat log. Plenty of players could join an operation as a pug and would do fine. A combat log would show this and guilds could trust those numbers. Right now guilds wont allow any pugs because they have no idea. I know bioware's big objection is they dont want people to JUDGE others. Im positive that JUDGING is going to happen no matter what. It is impossible to prevent this. Pretty amazing that a modern MMO would think its possible to have a game without such judging. Without combat logs, guilds simply dont bother with pugs because they are JUDGING That pugs are bad. At least with combat logs, players could easily prove themselves.
  6. I truly think that NOT having combat logs invites more elitism and groups are less likely to pug. On my server there are never ops pugs, ever. Main reason that i can see is that Guilds simply do not trust that an outside member will do the job. With combat logs Guilds could trust that a person can do the job because that person can prove it, real fast. Right now the atmosphere is, pugs are bad. This is sad and it comes solely because there is no combat log. Plenty of players could join an operation as a pug and would do fine. A combat log would show this and guilds could trust those numbers. Right now guilds wont allow any pugs because they have no idea.
  7. Well what did you get? The question was tell me something u got out of it. Then ill tell you why its wrong.
  8. Im still dying to hear from a single person that gets anything from these graphs that are based on nothing. Anyone? You almost had the last post until i made this one.
  9. lol. You should listen to yourself. You seriously have issues. Im not using your 4 steps to tell you that either. lol.
  10. reread the last sentence of my last post. You seriously gotta be kidding.
  11. I told you what was wrong,,,but you dont listen. I never called u anything you are quoting either which is pretty misleading and low. You obv have a problem with people tell you your wrong,,,,EVEN WHEN YOU ARE WRONG!!! Thats whats amazing. You defending your crit/surg arguments the same exact way. So no matter what you are saying, you defend it to the death,,,troll posts in order to get the last word, even provide fake quotes if needed to discredit anything that might disprove what your saying. Id love to hear from one single person that gets anything from your new graphs. And the math side of things ive always been apart of in WOW. From the resto druid perspective. Thats why i spot someone thats full of it. When we have the ability to analyze overall healing/overhealing ect then there will be plenty of answers. Until then,,,pls dont listen to this guy. What drives me nuts is how many people listened to you about crit/surge. You should be banned. Even now your still wrong,,,alacrity is more important than crit/surge prior to the rakata lvl. Heat/cost just doesnt have the impact in practice that you assume it does
  12. I notice you make alot of posts like this. I thought you liked criticism? If you cant take the heat, get out of the kitchen.
  13. lol. T-gear has alacrity but stacking everything else is a decision. I went with how it felt. More alacrity makes it easier to keep groups alive,,that simple. You spent alot of time guessing and justifying yourself, only to change your mind completely. How about this. Dont say you KNOW something when you dont! Or maybe hold off forming an opinion on something until there is more info? Even with what you did with the graphs. Its still all wrong. Maybe just keep throwing stuff at a wall and hope it sticks someday. Your graphs arent practical, because in practice its not all chain-healing, so heat cost isnt the factor you think it is. If a BH uses rapid shots to top people off and alot of kolto missle heat isnt this giant limiting factor even on the longer bosses. Then i Alacrity has a bigger impact even at the tion and colum lvl than what you are thinking. If you play bh correctly, even with all alacrity gear, by the time heat is an issue, the boss is dead. You may have some good points if bosses were 40min long. But they arent.
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