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SamTheHexagon

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Everything posted by SamTheHexagon

  1. You can do that. Just give them the instruction to craft something while they're already crafting and you can queue up to 5 items at a time, so at level 56 that's 30 items on the run (:
  2. Do you mean the cast bar that comes up when you're casting or channelling? Go into your interface editor (pause menu or the little plus on your hotbars) and click the castbar box, wherever you have it currently. There should be an option then to increase its size (listed as "scale").
  3. It's one of the first things you get after you complete the stronghold mission from the big holostatue.
  4. If you took the Prelude mission from the terminal in your ship, it should automatically start the missions in solo mode as you progress the story. If you're droid isn't showing up, there should be an icon to summon one in your mission tracker.
  5. The levels on the planet are just a recommended level for completing the content there. If you're having fun with your completionist run, then stick with it, you'll have a lot of gear for you and your companion and plenty of spare cash (especially now skill costs are gone!). Just remember that once you get 6-7 levels over a mission it's XP gain plummets to basically nothing.
  6. I assume the reason is that they want us to actually play through the new content. They'll probably open up group finder for 60s a bit in 3.1 or whatever so we can run the 55HMs like we could the 50HMs at 55 (:
  7. The Cartel packs are like booster packs for card games. You get a random collection of items from a predetermined pool. You don't get the same items in each packs, it's luck of the draw. You buy more to increase your chances of getting a good item.
  8. Chances are you've had the same problem a lot of people have had with this quest line. If you look in the area marked on your map, there should be a table or a bottle that glows that trade mark "Use me" blue. It's really hard to find if you don't know what you're looking for.
  9. Have you already done the Forged Alliance story line, and if you haven't, did you take the mission from your ship?
  10. I'm pretty sure those tower blocks have communal bathrooms.
  11. Immortals still need it for Blade Barrier. Hopefully they buff that to 100% proc rate.
  12. Most "Darth Marr" sets these days are Reaver dyed Black/Red, I think.
  13. It's on the Ziost Shadow, on the bridge deck near the target dummies at the back of the ship.
  14. The Makeb bolster raises your base stats and gear to about level 55. It's called a GSI Satellite Support or something. They look like little Orange and White computers with a big satellite on top. There's one near the shuttle in the Orbital Station and one at each fast travel location.
  15. What about Sniper's MM Diversion skill? That has an accuracy debuff in it. And Obfuscate? Those work in PvP right?
  16. You can get custom schematics by running the mission skill missions for your particular crafting skill. Investigation drops Armstech schematics; Treasure Hunting drops Artifice; and UT drops Armormech and Synthweaving.
  17. I'm pretty confident that the spawn timer is 4 hours. I don't know if that's at specific 4 hour intervals, or 4 hours after previous kill though.
  18. Are we classing "Launch of [shadow of] Revan" as the official release date of December 9th, or the early access week before that? Because the FAQ says that everything from SoR will be available during early access, which one would assume means the level 56-60 gear and crafting thereof.
  19. Well if you buy 6 Hypercrates, that 144 packs, totalling 32400CC + 6 regular packs for 1500CC. (33900 / 5500) * £23.99 = £147.86 (€188.46)
  20. Actually, all of them except the rescue mission have bonus objectives. The terraformers have a crystal in the base the triggers the holocron outside the subteroth; the mission with the tentacles has a collectible mission using the seeker droid; and the Heroic has a macrobinoculars mission that triggers from a console in the north west of the compound.
  21. This I didn't know. I've never actually tried it. I might make my Marauder human now, knowing this. xD
  22. Except the content you do at level 55 will be just as challenging at level 55 in 3.0 as in 2.10. At level 60, doing level 55 content will be like doing level 50 content now, it's just the numbers will be a bit lower on everything.
  23. Actually, there's an option to allow other players of the same class into your class mission phases, but it's off by default. It's worth remembering that only the own of the phase will progress while you're in the same phase though, so you can't have 4 sorcerers, say, all doing their missions at once.
  24. It costs a lot of cartel coins to change species though (I think 600+), and you'll most likely want to change other options, since it doesn't move any of the other sliders, so there's not guarantee you'll get the look you want. Expect to spend about 1,000 CCs for a new character appearance, especially if you're not sub.
  25. It's easy to follow someone else's story if they are a different class to you: it works the same as any other phased content. There is an option in the gameplay preferences to let others of the same class into your class missions, so if you want to team up with someone of the same class for their missions, make sure they have that on. Since player ships are in class mission phases, the same rules apply. Also, don't worry about your ship, it will follow you wherever you go, regardless of the means you took to get there -- even if it was in someone else's ship
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