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ytrenor

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Everything posted by ytrenor

  1. Same here. The download and installation process seemed to be completed, and only then did I clicked Play. Now I can't play any non starting planet characters.
  2. I was about to reply the same. This release should have been postpone.
  3. I don't see a fix for this in the patch notes for 6.2. Are you still traking this? Its really annoying, and I don't want to complete this mission until it is fixed. Please.
  4. "In the past", with fully unloked influence perks in Legacy, turning in locked Supply Crates to Alliance Specialists would grant 30% bonus on influence (I believe this is the conversation influence perks). So a crate granting 500 influence would actually give 650 influence. Now, I don't see this bonus, i receive 500 influence per crate only. Is this a new "feature" to lower the quality of life, or is this a bug ?
  5. On Star Forge, when I was doing the Star Fortress missions over a year ago, I could read the Devotional Texts by hovering the mouse over the datapad. Now there is no tooltip. I'm re-doing everything on another server, so this is not because I've read them already. I know many tooltips have been broken recently (I'm thinking about the entrance of some quest area), so maybe it is related to a broader tooltips issue.
  6. For some reason, you recently moved a lot of quests (on many planets) that used to be in the Bonus Series area of those planets (but not part of the Bonus Series) to other places where players would more easily find them if they chose not to do the Bonus Series of the said planet. On Taris (Republic), there is a quest name Pirate Justice, and tne quest givers were moved to Olaris. After completing the quest, I have to travel to their previous location (Brejik) in order to return the quest in the mission box. Please, make it easy for us, let us return the mission to the mission box literally behind the quest givers in Olaris Or move the quest givers back to Brejik.
  7. Be quick and grab your copy. I see it at 50% off right now I don't see any announcement for this, and it is not at the forefront of the CM. So, I would not wait.
  8. Thanks but you are late for the explanation. See above, ceryxp explained properly yesterday and I have acknowledged already. Regards,
  9. Rishi: In addition, the northern pipe group is collored yellow, while the center pipe group is collored grey. The multiplication process of the mob occurs for both groups, if you attack them.
  10. Since 6.1.4, whenever I quick travel to some place while mounted... - moving in or out of a stronghold - from the Activity window -> Solo tab Then, when I unmount, my companion does not show up with me. The same happen if I logoff while using "Random mount". When I log on again, I'll still be mounted, and when I unmount, the companion will not show up. In this regard, it appears this statement from the patch note is false. Players who used the “Random Mount” button before logging out are no longer on a mount when logging back. In addition, the button will no longer remain in an active state upon logging back in, which could cause a “You are already mounted” error message in some cases. If I want to summon the companion from the companions window, I actually have the option to dismiss him/her. So I have to dismiss, and then summon again.
  11. Thanks for the explanation. I now understand this is not a bug.
  12. That's...the point. It was not there before, it is now there. Something has changed, so a BUG was introduced. This post was not addressed to you, but to the devs, and I was not interested to chit-chat about it. It's not on me, nor on you, to call for the priority of a bug. Now they can acknowledge it and decide to do something, or they can shove it under the rug. Regards,
  13. Heroic mission "Republic's Most Wanted" on Coruscant got some extra mobs since 6.1.4. They spawn whenever you enter any rooms in that zone, while previously they only spawned in the first room to the left from the entrance. This makes that heroic annoyingly longer to complete with not much value (or no value for characters below level 75 where the mobs in this heroic grant 0XP)
  14. I've been cynical a bit lately... so this time I'll be hopeful: there is still 2 days left to the event... what if the last recipe goes out on Monday?
  15. Who said it is random? How do we know this is random? This is speculation. Here is another speculation: What if whatever is missing was meant to be not implemented this year... nor next year. What if it is a multi-year achievement? Let's be cynical for a moment
  16. No one has completed this achievement yet? Not even the devs (if they play the game)?
  17. I can confirm I was in a group (imps) where the tank ran away too far and that had reset the boss. The Pubs pulled it immediately, but then once it was killed the boss never respawn again. The Leviathan server. And as we only have one pve instance, we end up in pvp for now, but some **** **** just awaits for easy pray to kill.
  18. Before 6.1.4, if we opened the Legacy window then browse to, say, Planets -> Hutta and I select a specific achievement, if I closed the Legacy windows and continue on my achievement (killing stuff...), whenever I opened the Legacy window again it would show that specific achievement progression right away. Since 6.1.4, when I reopen the Legacy window, I have to scroll again all the way down to the achievement I want to see my progression. Anytime we reopen the Legacy Window, it shows the first "page". Quite annoying. This happen for anything below "Achievements"
  19. I'll clarify my question. I had the issue on both The Leviathan and Star Forge (US), but the key part of my question was about your game client: Is the UI and conversations of your game in French or in English? (I would assume your game is in French, but my guild master on The Leviathan is French, but he uses the English version of the game).
  20. Is you SWTOR client in English, French or German? It was reported for German (and French), but it would definitely help have this bug fixed if it is also "available" in English. https://www.swtor.com/community/showthread.php?t=985314
  21. I confirm the same (French as well). Lips stay closed the whole conversation for all 3 characters (player, Shae and Jekiah)
  22. Yes! Anyway, the error message was not "page not found" but some technical error message. Glad it is back to normal.
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