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Vandrayk

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  1. I made the mistake of buying that Odessen pass on alt that hadn't started KOTFE. I was hoping to wander around the planet and maybe find some gathering nodes, but no such luck without starting the KOTFE story. (Later, I ended up heading to Iokath for gathering instead.) Now, I just use the Travel to Contact method others have recommended. As CrazyScruffy said, the droids C2-N2 and 2V-R8 are nice if you want to arrive outside of the instanced area. Or else use the Alliance Specialist contacts SteveTheCynic listed to travel to them in your instanced base.
  2. Agreed. I just did the daily on my alts and saved up the free tokens for a week or two, then played the free chips on different alts every few days. Honestly, I never thought I would win the big prizes, but maybe grab enough certs for a few decos. I got lucky to win a couple pigs with completely free tokens (mostly from dailies and handful from FPs). Only in the past week, since the event is ending I started to buy some Smuggler's Chips to get the Feeling Lucky buff before spinning the rest of my free daily tokens. I ended up with a third pig a handful of mounts and enough certs for a couple of the old mounts and decos. I did run the daily a lot, but I probably only spent a few 100K on Smuggler's Chips this past week for a decent haul.
  3. As I posted earlier, I got lucky with 2 pigs from the free daily tokens alone, but now that the event is almost over I've started to buy Smuggler's chips just for the Feeling Lucky buff when spinning the rest of my free Kingpin chips. I'm still working through multiple alts with 20-30 daily chips on each. At first when I started buying chips for the buff, I felt like I was actually less lucky that my earlier buff-less spins with free chips. I was only getting certificates for a long time, then finally I got a third pig and a Vectron mount. Along the way, I collected enough certs for the Rancor and maybe a second one or some of the other mounts and decos. Since I started buying Smuggler's chips, I probably spent 50-60K on each alt for enough Feeling Lucky buffs to burn through my free daily Kingpin chips. So, I'm still only at a few 100K spent. I have a handful of alts left with chips to spend before the end of the event next week, but I can only stand at the machines for so long. I'll be glad to see the end of the event and take a break from running the daily on a bunch of alts. I probably spent more time on loading screens than running the mission.
  4. As SteveTheCynic said, you can see details of who clicked, who subscribed (and who didn't), each CC grant itemized and all the rewards you've earned listed on your "My Account" "Refer a Friend" page. Good luck! https://account.swtor.com/user/refer
  5. For some reason, Crew Skills Gathering Mission items (Grade 9-10) from Slicing are incorrectly flagged as requiring Artifact Equipment Authorization. I haven't heard of any official mention of Artifact Equipment Authorization being necessary for Crew Skills gathering missions, so I'm assuming this is a bug. Let me know if this is actually working as intended. I appreciate all the progress fixing items with incorrect Artifact Equipment Authorization requirements lately. I hope you will please add this fix to your priority list for the next round of Artifact Equipment Authorization fixes. Screenshot (Preferred account status without Artifact Equipment Authorization): https://i.imgur.com/BSxuhXl.jpg This issue was reported here more than a year ago in April 2016: http://www.swtor.com/community/showthread.php?t=881138 Thank you.
  6. Yes, I really like being able to get extra CXP for Planetary Missions retroactively after already completing a set of missions from a terminal. I'm sure everyone does this already, but it's nice to be able to finish all the daily heroics then wait for a Dark/Light Victory state to turn in a bunch of a Planetary Missions for the bonus. I hope they keep it working this way.
  7. I agree with the OP. I would appreciate an unlock price closer to Treek or an affordable Legacy-wide unlock. I missed out on HK-51 when he was truly unique before the companions became generic, but I still wanted to have the companion skin and voice to bring back memories of good old HK-47. I just recently did the questline for the first time and although I'm sure it would be quicker now that I know what I'm doing, I can't help debating with myself whether I want to do it again or grind heroics (for less time?) to earn him on more alts. For now, I'm just keeping him on one character, so he's unique for me for a while, while I decide whether I want to spend the credits or spend endless hours scanning all over the place again.
  8. Well, I really hope they don't do this. I'd like to give the devs the benefit of the doubt that they wouldn't actually do something as thoughtless as destroying credits with Legacy wallet server transfers. You never know though, so I guess it's good to have this discussion out there, just in case it crossed their minds. I think the simplest solution is to keep individual character credit balances, but just add a credit section to the existing Legacy item bank (like Guild banks) and make it non-transferable. When transferring a character, only their individual balance would go with them. On the new server, that character could deposit that balance into the new server Legacy bank credit pool. That way, no credits would be created or lost, only moved in the same way they are now. The only other solution if they completely do away with individual credit balances is to have a dialog box which asks how many Legacy wallet credits you want to bring with you when transferring a character, then add that amount to the balance on the new server. That seems like it would be more convoluted and open to more errors (and generate a lot more support tickets). Slightly off topic, and I know the GTN billionaires wouldn't be happy about it, but maybe it's time to consider a single shared GTN across all servers (or at least all regional servers). There will be a shock period of adjustment, but it seems like the prices and market would be healthier with more buyers and sellers and getting rid of the needless barrier of creating throwaway alts to transfer back and forth. In the end, I think it would be an improvement, unless the devs are relying on the transfer fees as a steady Cartel Coin sink.
  9. The currency cap is out of line with the current economy. Maybe it was reasonable 3 years ago, but not now. I don't know what the best solution is, but I've played other games that sell (for real money) paid permanent account wide currency cap unlocks. A current or previous subscriber can use a referral link to get a "Preferred Friends Bundle" mailed to all current and future characters which includes a few unlocks to help with those limitations: "Unlock: Crew Skill Slot" (which restores the third Crafting Skill for a previous subscriber), "Customization Control: Display Titles" and "Customization Control: Unify Colors." Make sure to use those items only after your subscription has run out. They don't work when you're currently subscribed because a subscriber already has those features unlocked. http://www.swtor.com/info/friends Of course, many of the other Preferred limitations will still remain in place, like only being able to send 3 companions to craft at once and no crafting queue.
  10. Yes, but as I said the 90 days starts from either the last time you used a link or when your last subscription time ran out, whichever is the most recent. So, if you used a link 90 days ago, then paid for a continuous 3-month subscription after that you would have to wait another 90 days after the end of the subscription before you could use a link. Using a link allows you to come back with "some" subscriber benefits for 7 days, such as having the currency cap removed so you can spend credits and (I think) allowing you to post here on the forums. Using a referral link on a previously subscribed account will NOT make you eligible for any current subscriber rewards, for example access to the latest expansions or monthly subscriber bonus content. You will NOT get any new content/expansions/level cap unless you buy a paid subscription.
  11. Thanks, Adric. Good to know the Boost refund is still possible and thanks for testing it out for me!
  12. Well, I don't think you can start or replay SoR after starting KOTFE. Have you started KOTFE yet? Or are you asking if you can start SoR at level 65? If you haven't started KOTFE, you should be able to start SoR at any level above the minimum (50-55?). On some of my alts, I was still playing through the original chapters 2 and 3 on level 70s. If you used the Boosted Character option to create a 60 or 65, then that would also lock you out of the pre-KOTFE stories (class stories, companion conversations, RotHC and SoR) even if you didn't actually start playing KOTFE/KOTET. Also, I don't think the older pre-KOTFE storylines really have a "replay" option at all. You play through it once and that's it until you roll a new alt. Of course, you can run story Flashpoints over and over again.
  13. I made a Boosted 60 before, so I know those characters start with level 500 crafting Crew Skills. I also know the skills are Synthweaving, Archaeology, Underworld Trading for Force Users and Armormech, Scavenging, Underworld Trading for non-Force/Tech Users, but I see mixed information about the 65 Boost. Some posts say they come with the same Crew Skills (and level?) as the 60 Boost, while others say the Crew Skills start at 550 for Boosted 65 characters. Anyone tried this and know for sure? I thought I might test it myself by creating a 65 to check the Crew Skills panel, but I don't know if they still refund the Boost if you delete it immediately without any activity. If a 65 Boost only starts with the same level 500 Crew Skills as the 60, I'll probably just make a 60 instead.
  14. Sorry to hear about your problems. As you found out, the old CDs aren't any use for installing the current game. You have to install from the current downloader "SWTOR_setup.exe". Find the link on your Account "Games" page. I just checked my up-to-date SWTOR Program folder and it's 37.2 GB installed (496 files, 14 folders). So, yes that may be a lot for some. If you want, I can check back later and try to post a list of all the 496 files in a current install, then you would have to go through each folder and manually delete each of the old ones, but the files may be slightly different on a different PC (so even that may not work perfectly). If you are still downloading, the folder size might shrink a bit by itself after it completely finishes downloading and installing. It's probably not what you want to hear, but If you really want to make your folder slightly smaller, it would be best to start over from scratch removing the CD installation first (uninstalling/deleting). For all that effort, you might save a small amount of space (maybe 10GB or so?), but it would also mean another BIG download. If you do decide to delete everything and restart the download from scratch and you consider yourself "tech savvy," you can read up on installing the game without the Bitraider streaming download client. Unfortunately, this method probably will NOT save you any space, but for some it makes the downloading and patching process go more smoothly. Links on installing without Bitraider: Bitraider... Stop this nonsense How to remove bitraider streaming client How To Remove Bitraider and Patch normally Guide to permanently removing Bitraider and fixing unexpected patching errors
  15. Thanks for the recommendations. On Imp side if you have stealth, I also like: Belsavis: A Rock and a Hard Place (one click, if you skip or have already done the bonus)
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