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Faardor

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Everything posted by Faardor

  1. to follow up on this guys math^ 1 cartel coin is worth 1000 credits 1 crystal costs 240 cartel coins to unlock (by your math, I dunno if it actually is 240 cartel coins for every crystal, biowares unlock prices aren't very consistent) 144 crystals costs 34560 cartel coins to unlock (assuming your math) 34560 cartel coins is equal to 34560000 credits (or greater if you know what youre doing) Yes thats pretty much 35 million credits if not more. For that price you could transfer 3500 crystals using the legacy gear method.
  2. with conquest being an easy alternative for jawa junk (they are even lowering the requirement of conquest to 25k) the problem isnt jawa junk, its cartel certs. This is compounded by the fact that cartel certs arent able to be sold or traded to other players. Not to mention anything you can get with Jawa junk you can get by missions or gathering. (plus blue jawa junk is pretty much useless, blue mats being too plentiful and mostly useless)
  3. The pure and simple of it is that they wanted to pander to furrys. I do agree with your assessment they were poorly implemented and kinda look horrible >.>
  4. basically means that things that use melee / ranged accuracy as hit chance wont have their attacks miss on those mobs. (I think aside from resource free casts like hammer shot, rapid shots, assault, saber strike that interrupts are part of this)
  5. it might be possible that the alliance system gives certs / jawa junk but thats just wishful thinking on my part >.>
  6. if you can do 88 mph you might be able to sub back in time ^ and the only way to check is to contact customer service (by phone, I dont think ingame ticket provides much help with that)
  7. Voice quality wise if you have a good host Skype offers the best (and is free) but is limited to 25 people and if you only use one call and decide to call it, everyone will be called (Which people can find annoying obviously) After skype its TS3, Ventrilo, Mumble (in that order) We don't talk about raidcall... dont ever talk about raidcall. OH SHI~
  8. Unless youre setting up for DOT spread can't DOT spread usually on things that are lower than gold. Of course if your tank is new and questions you, make sure to tell him in a nice way. Unless you're setting up buffs on people. (like for example, progressive scan gives a 10% armor buff for 45 seconds and it can heal 4 people, providing 4 buffs) On the tanks preferably
  9. Makeb, either before the hutts ruin it, or after the imperials save it. The nature and architecture is really pretty imo.
  10. Sure, but its a really bad way to argue that nox is suddenly a 'master in force drain attacks' when its only 2 / 3 attacks that give you life in madness (not counting affliction since that doesn't steal health in lightning)
  11. Gonna give the advantage to Exar Kun and Ulic due to the fact that they both have more knowledge than Revan / Malak does about the force, including Sith Alchemy.
  12. Just a tidbit, but, it might be smart not to use gameplay to justify lore / story stuff, i.e 'force drain attacks' would only be a thing in 'madness' spec.
  13. Yep 100% accuracy means 90% accuracy for things PVE related, so youre still gonna need to gear up accuracy. On the plus side I heard it will require 1 enhancement less compared to now.
  14. 190 gear > elite trash 190 will be sufficient I imagine because 188 was the starter gear for players in the livestreams. Mind you this included relics so make sure to have a set of relics (if you want to go cheap, the blue variants of the ruusaan relics)
  15. active characters =/= total characters. Worst case scenario you wont be able to play 2 of your characters but they wont be deleted, what a big hub-ub about nothing really.
  16. curiously, can someone tell me if interrupts use force / tech or melee / ranged accuracy? Ive missed interrupts as a tank, in tank stance and even with accuracy companion buff. Which would net me 111% force / tech accuracy and 101% ranged / melee accuracy (which makes it 91% realistically)
  17. No I don't see it that way, General kota prevented Galen from killing Sidious so that he wouldn't fall to the dark side. A common mistake among light side force users (in the movies anyway) Shouldn't have been given that chance to begin with.
  18. its been a while since I did the inq story but the last one I did was lightside in which the ghosts I believe are stronger than the dark side nox ghosts since willingly taking ghosts grants more power vs forcefully taking the ghosts. Not only that but I also remember something along the lines of "The power ghosts give you becomes weaker as time progresses" paraphrasing obviously.
  19. they made starkiller powerful for a reason, gameplay mechanics, because nobody wants to stay regulated to jedi knight skill level (which is realistically the highest he shouldve been) I could see him besting vader but not sidious. But yeah I agree with the other guy, very mary sue, one of the EU stories im glad was retconned.
  20. might just be me but I feel like a lot of the issues with this fight would be non existant if the floor was flattened.
  21. work around for not being able to click mobs would be using target of target (on companion or guild mates) or (if youre running in windowed mode) is changing the window size so it reloads everything, its a graphics card thing, consider turning down the graphic settings
  22. https://i.gyazo.com/bc4ed022cd0f2c0ee8f9a7f9670cd6ee.png dont see the difference sorry. Its a time paradox for both imo.
  23. lol, personal opinion from a Merc that can sustain 4000-4500+ EHPS the skill interactions on a merc arent THAT important, the micromanagement of HOTS on the operative and the skill interactions / energy management on a sorc are a lot more demanding from the brain attention span wise. also just saying but not everyone is specced into the AOE healing from Kolto jets or the double surge casting for most fights stabilized armor and thrill of the hunt are just worth more than power overrides or kolto jets (both of which sadly come from the heroic tab) also is it in some sort of skill order? because aside from precasting 10 stacks of supercharged gas being that reliant on kolto shot is gonna hurt your group in terms of the healing they require, its an ability that kinda should only be used to vent heat or top off if nobody else needs healing. Not only that but progressive scan should be way higher on the priority use list, its strong even for single target healing, but its good to spam because of the armor buff it gives and its very heat efficient.
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