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Amun-Re

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Everything posted by Amun-Re

  1. I play my Commando at first as a healer, a twink as an Gunnery. The first thing I would look at, in what situation is it neccessary to buff/nerf a class - pvp ode pve? I think the most feedback about an "overpowerd class" comes from pvp-players. If you change offense specs you should really look at the changes for pve! Not for story operations, but for the last bosses in Veteran and even more in Master Modes. After every class nerf the pve content should be playable as before. In the past there were a few problems, when you nerf some classes. It makes no sense to me, that classes which are in the average DPS range like the gunnery DPS Ranking 5.2 should be nerved. That the costs for some skills will be changed, should be ok (for me). Some people here give the hint, that in pvp the deffes of the Commando are too strong. You should keep that in mind! That seems a problem for pvp-players. But you should also have a look at the situation, that some pvp players are single players and some are in a guild and do nothing else, than pvp. I'm not a super pvp player, but it make nothing to choose, how strong your deffs are, when you're fokused by 2-5 oponents from a pvp guild. I think the one vs one situation is the situation to keep an eye on it. And yes, the Commando has strong deffs. Do not nerf DPS/HPS of classes for pvp and ruined them for pve operations! Maybe for a better balancing of the classes it could also be helpfull, that at first the matching in pvp is more exactly than it is at that time. It happend too often, that you have in a 4 vs 4 arena for example 3 DD's + 1 Tank vs 3 Healers + 1 DD. In such situations it makes a big different what classes are in the team, in self healing, stun and stun breakers, deffs, etc. If the matching would be more exactly, the class balancing problems were not such a big deal, because the teamplay could cover a lot, I guess.
  2. I guess they want to lose as fast as possible the last players in Europe and after that in US, so that they can finaly close the game. :D:D
  3. And why did't you do that on Tuesday (yesterday), as every week??? :eek:
  4. ach ich bin ganz ruhig und entspannt , ich "mecker" nur, weil als den Harbringer betraf, waren sie schneller präsenter. Ganz egal, ob sie schon dran sitzen oder nicht.
  5. some raction from BW, yet??? No, because it's only an european server
  6. the only server, which is down and that in the primetime
  7. I had yesterday the same situation. We were 10 Reps against 8 Imps, also on T3M4. I report it ingame and also today via PN to Eric and now I wait on a reaction.
  8. Well, we only have around 100 players on the fleet and lags in the game. It's totally weird.
  9. Dear BW/EA team, that we have on European serves big lags an low FPS since a long time should be a know issue. But since 5.1 and espacially since 5.2 these lags are HUGE In my case I haven't change my system or my provider or changed anything else. Even if I reduce the game graphic to low as I can, nothing changed. In PvP BG's it is worst case ever, because if you want to slow, to kick or to someone, he has passed you since seconds and is been kicked in a direction you will never exspect. Even in GSF you will be shot down, before you see the enemy in a reachable range. And in operations you see most time no adds or voids or you see it when it's too late. It sucks!!! So when will you fix things like that??? Can you fix it? Or can you change something with the servers?
  10. Dear Eric, jokes are told on 04.01. every year, not on 04.10.!
  11. My soldier on Yavin 4. He's wearing some parts of the blue animated Kell Dragon gear (helmet, belt, boots, gloves and also the canon) which droped in NIM mode from patch 2.2. The chest had a black/black dye for the hole gearset.
  12. My maincharacter reaches rank 300 a while ago. Since around 100 boxes I got nothing this charakter could use. In the RNG system a lot of drop is crap, crap, crap. :mad: I don't want to complain too much, because I have a good mix of one 236 relict and the rest in 240/242 gear. But for that gear I had to play too much PVP and GSF, what I didn't want to do play, to get 3 pieces of 242 gear. The RNG droprate has to be better, that you will get more dops of BIS gear, as higher you are in the command rank. If there will be no significant change, the system fails again!!! It should be also possible to upgrade 240 gear to 242 with less components than 236 to 242.
  13. There is enough written about geardrop and grind. I asume it, as the most comments here! It's rediculous! To get the gear you want (242), you have to grind command rang and tokens, random geardrop, OP geardrop and upgrading through PvP and/or GSF. Grindig³ :mad: But there are also other bad facts: I mean, this is STAR WARS. We want to play as a Jedi/Sith! Even in the endcontent. How can it be, that the sorcer/sage is the worst playable class for Veterean an Master OP's??? You changed a lot in the class system, which has to be done (no bug shadows anymore, etc.), but you did nothing to change about the dps fail for sage/sorcerer??? Why? Maybe the answer is, that the sage/sorcerer is very good in PvP and you have a balancing problem between PvP and PvE since the game went online! In the past 5 years there was always one or more classes unplayable for NIM OP's. Since 4.x this is reserved for sage/sorcerer. Check it! Fix it!
  14. Füher war alles sooooo kompliziert!^^ (Aussage stammt wohl von EA/BW). Daher wurde das Lootsystem geändert. Zerlegte Ausrüstungsteile (vormals Token) wurden wieder eingeführt und sind zusammen mit Kommando-Tokens (vormals Kristalle, davor Marken) bei einem Händler eintauschbar. Einziger Vorteil: Du kannst jetzt Token für deine Twinks mit deinem Lieblings-Char in OP's erhalten. ... Moment, dass ging ja vorher auch, dank der Vermächtnisrüstung. Denn Relikte, Implantate und das Ohr-Token sind nach wie vor an den Char gebunden, der in der OP war. Hmmmpf ... ist ja gar kein Vorteil, VERDAMMT!!! Ach und zweite Neuerung: Wenn du fleißig PvP oder GSF spielst kannst du die ganze Sch**** auch noch aufwerten. Von T1 (230er Gear) über T2 (236er) zu T3 (242er). Das machst du mit Zerlegten Komponenten. Allerdings dauert das seine Zeit, da du z.B. für die Mainhand insgesamt 570 benötigst, außer du hast eine MH aus einer OP auf Stufe 230 erhalten, dann brauchst du nur 450 Zerlegte Komponenten. Für ein PvP Spiel bekommst du 2 (Loose) oder 5 (Win) Teile. Da kann man schon wieder grinden gehen. Selbes Spiel gilt auch für die Nebenhand und alle anderen Rüstungsteile! BTW die 240er Sachen aus den Kommandokisten kannst du nicht gegen was besseres Aufwerten. Damit treten sie wieder all denjeniegen in den Allerwertesten, die sich auf min. Kommandrang 181 gefarmt, gespielt, gebuggt oder wie auch immer haben. Das ganze Spiel wird scheinbar nur noch aus Farming, Farming, Farming bestehen. Zuerst Kommandoränge für Zufallsdrop und Kommando-Token, dann für Zerlegte Token aus OP's und letztendlich für Zerlegete Komponennten aus PvP und GSF zum Aufwerten. Ist das System nicht wunderbar vereinfacht worden???? #appplausapplausapplaus#
  15. Since 4.0 we have on planets level sync, with the max levelcap of each planet. With a guild ship you have on the planet your ship is docking to, a bonus on your stats, for planetary actions with your char. Since 4.0 this bonus isn't given anymore. Why??? Is there a plan to give a guild a new bonus on planets? Or are guild ships only good for porting your members on that planet? I tested it with Rishi and Yavin 4 which have the same levelcap. The guild ship is docked to Rishi, to get a quick step to "The Ravagers". On both planets my char has the same stats and make the same damage/heal, so the bonus of the guild ship isn't given. It's not really neccessary bonus, but in the beginning it was big plus to buy a guild ship. So what happend?
  16. 1) Get more places for missions in the logfile. 25 is too less, after having so many dailys, weeklys, FP's, GSF, OP's, uprisings, planetary quests, ... 2) The stronghold interface should be editable, so that I can choose the stronghold, I always use and it is shown on the first page. 3) Bring new OP's!!! We wait since 3.0 to get new OP's!!! 4) Make a worldwide connection for groupfinder. At least, one for US and one for Europe. 5) Bug Fixes! 6) Don't let us be your beta-tester. Test new stuff on the PTS!!! 7) Mods for chatsystem. To bann creditsellers quicker and that there is a quick reaction, when some players get rude, radicale, racist, ... 8) A better system for command system and geardrop. Let earpieces, implants and relicts be sendable in our legacysystem.
  17. Could one of the supporter contact me by mail oder PM, please. Thank you!
  18. Dear EA and BW, I’m a subscribed player since a long time. Since a year I have a big problem getting my monthly free Cartel Coins just in time. There was a delay every month by 2-3 days. I phoned a lot with the support since August 2015. In my last phone call a week ago, I got the information, that the delay problem is solved. But my cartel coins are still coming nearly 21 days later. I got also the information, that there is a script to grant the coins for every player. But there is a blocking code that allows the program only to transfer the coins after 30 days. So the support told me, that the only way for me getting the coins just in time, to unsubscribe for 51 days (21 delay + 30 days of the program blocker). Is this really the only opportunity? Really!? You want our money just in time for subscribing, so I want my Cartel Coins just in time. You didn’t think your solvation through to the end! So please find one! My patience is wearing thin after such a long time! I don’t want anything for free! I want that my account works correctly for you and for me! Best regards! (Sorry, if there are mistakes in my text, I’m not a native speaker)
  19. Klasse! Wieder ein Patch! Soweit so gut! ABER ... ... warum wurde das nicht mit den Serverwartungen zusammen gelegt? Wieso kommt die Ankündigung mitten in der Nacht? Das ist mal wieder extrem ärgerlich für alle die nicht permanent hier hier rumlungern und darauf warten die nächste Downtime zu erfahren. Das Bugs gefixt werden ist toll, keine Frage, aber was BW/EA immer noch nicht hinbekommt ist, die Patches effektiv zu nutzen indem mehrer Sachen zeitgleich in EINER Downtime repariert werden. Das Kind ist schon in den Brunnen gefallen, **** happens! Benutzt doch mal bitte so ein Feedback nicht nur als "Wir können es euch ja nie Recht machen!" sondern als konstruktives Feedback der Enttäuschung, um das beim nächsten Mal besser zu machen! Danke! (und wer flamen will kann das gerne jetzt tun! )
  20. Wow! As a few people before me wrote the same question, an answer would be very nice! Why (the hell) didn't you fix this on tuesday? I know, that was only a working time for the servers, but couldn't you play the patch after that on the servers? I'm not everyday here to check the Developer Tracker when the next serverdowntime is, but it sucks that your informing-post was last night for us Europeans and this is extremly short to get the information for us.
  21. so will there be another bugfix quick-patch on wed or tue?
  22. Well, ... ... this is just a game, but we pay for it and we would love to play it => fix the game ... you want our feedback, so we give it => fix the game ... do patches, bugfixes and handle us as adult, paying consumers and not as childish junkies => fix the game ... don't promis things or times you can't hold => start the game on the promised time ... we don't want new or old bugs or other problems => test the game before you put in on lifeserver ... If you do such things, we have less or nothing to complain and you will see a growing paying community!
  23. Well, ... ... this is just a game, but we pay for it and we would love to play it => fix the game ... you want our feedback, so we give it => fix the game ... do patches, bugfixes and handle us as adult, paying consumers and not as childish junkies => fix the game ... don't promis things or times you can't hold => start the game on the promised time ... we don't want new or old bugs or other problems => test the game before you put in on lifeserver ... If you do such things, we have less or nothing to complain and you will see a growing paying community!
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