this looks fun.
First, for the trooper, Garza should have been an imp spy all along, which is why she covered up the defection and wanted all those weapons.
Smuggler should have been the opposite-the twist near the end of act 3 makes acts 2-3 seem useless.
Knight story was GREAT, but Scourge should have been with you fighting the Emperor. At least for me, I found myself with T7.
Consular prologue was a ton of fun, unlocking ancient force mysteries, solving puzzles, should have been lots more of that.
Warrior was ok, but what was the point of being the Wrath if he no longer cares about the empire? Perhaps instead one of his rivals agrees to help you in exchange for seeing Baras defeated.
I kind of liked the Inquisitor's story except for the fact that you run Zash's errands even when you have been told numerous time that she will betray you.
Agent was ok, but confusing, you couldn't always tell what was going on. Perhaps they could have simplified things by making Hunter have you on the run from Intelligence, and only Keeper and Minister know the truth instead of shutting down Operations but not really and when its all over you don't really know who you work for.
BH story felt less like being a Bounty Hunter and more like being an errand boy. Chapter 1 was Great, but Chapter 2 feels like the others are trying to get you to quit, and then chapter 3 is just you playing minion to a Sith. Perhaps instead, Chapter 2 is more about mandalorian initiation rite, and then chapter 3 is joining a clan.