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HeIIbat

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Everything posted by HeIIbat

  1. Tank gear all about min/max your defences. You cannot expect any good if you got 1200 expertise. My juggernaut stats : 1396 expertise, 24500 hp, 30 % defence, 30% shield block and 25% absorb. Rest gear power/crit/surge. And expect getting such messages when u properly geared http://imageshack.us/f/685/screenshot2013011220412.jpg/
  2. His whole post total BS, i stop reading after he said about 5k scream
  3. Hybrid jugger -> 1 Saber throw 2 Force leap 3 Smash 4 Force Choke 5 Impale 6 Ravage 7 Force push 8 Chilling scream 9 Threatening scream 10 Sundering assault 11 Intercede 12 Intimidating roar Basic rotation for me, tell me which one i can stop use to be same effective ?
  4. Make flameburst energy dmg and lower penetration on RS, its just i make no sense when you do same damage on Sage or full tank Jugger.
  5. Why everyone suggest boost to immortal/vengeance Juggernaut ? WE'RE PERFECTLY FINE. Only thing bother me is PT/VG flameburst and railshot. Its not really fun when all ur defensive stats totally useless vs flameburst and railshot
  6. 18/23/0 juggernaut myself. And imho we dont need any changes. I almost never lose any 1v1 encounters, i winning 95% of huttballs, can guard node better than any other class include shadow/assassins. Only one thing really bother me - VG/PT damage. 90% Armor penetration on RS and elemental dmg on rest attacks should be nerfed
  7. Get geared first, its pain in *** to see 12k hp jugger in low lvl wz.
  8. HeIIbat

    OP-owertechs

    Your abilities either do elemental damage or ignore armor rating, coupled with best single target burst. Just look at any top RWZ premades, no smashers but 2-3 VG/PT. But recruit geared community dont see anything beside 5-6k aoe smashes, so i dont expect nerf to owertechs
  9. You do something wrong, or undergeared. On my 30 operative it take like 4-5 hits to kill anyone except tanks. Tho on 38 shadow even faster
  10. Total BS. Those numbers not even make sense, smash on rage spec always hit 2.5-3x times harder than scream crit. Ravage crit do 80% of smash dmg over 3 hits. Vicious throw crit 60% of smash dmg
  11. Saber throw cant. Vicious throw can but its finisher
  12. Yeah, Vanguard burst higher and ignore all resistances. But lets cry about 5k smashes, when every other warrior ability hit for 1-2k max
  13. You always can ask for help before juggernaut reach pylon, you know we not invisible
  14. Dedicated to dat thread http://www.swtor.com/community/showthread.php?t=581991 1 Get augments. 2 Get all datacrons 3 You recruit geared ? Dont get focus fired, use CC on every cooldown, buy wz adrenals/medpacs. Now tips on evey WZ for recruit geared guys 1 Ancient Hypegates You ahead in points ? At least 2 guys should defend your pylon. And better if recruit geared guys defend, so you not beef up enemy team on mid. You alone defending ? Keep 20-25m range from pylon to avoid getting cc/capped. Your team behind ? Cooperate to get enemy pylon. Best time to attack it when 40 sec on timer, give them no time to respond 2 Huttball. Dont ever go deathmatch on huttball. Keep eye on ball carrier, try to cc enemies attacking it. If you can get on goal line for pass. Dont use high resolve CC on enemy ball carrier. Every class got some kind of annoying abilites like force throw/force pull/leg shot etc. Try to use them on full potential. 3 Voidstar. If you got stealth dont go into fight. Wait till ur side about to get a bomb and cc everyone. Use blackout/resilence etc to do that. If you not stealther try to cover ur tanks, longer they live higher chances to successfully defend 4 Civil war/Novare coast Try to defend east/west from start. Its ok if 2 guys defending, so you dont lose it before reinforcement come. Always keep eye in fight on ninja steal. Dont fight away from turret. If you lost turret try to slow enemies as much as you can. And every warzone - if you defending dont make calls like "help, inc" etc. Give proper numbers and before enemy alrdy killed you. /english not my native language, so sry if something wrong
  15. Vicious throw got almost same base dmg as Railshot (bit less), but not ignore any armor. Force scream do 40% less dmg than Railshot, and about good Carnage Marauder total BS (yes they got 10% bonus to force scream, its not cover base dmg difference and 90% armor penetration) And about force damage. In SWTOR we have force attacks and kinetic/energy/elemental/internal/weapon dmg. Force Scream and Smash both kinetic so reduced by armor
  16. Force scream hit same hard as Rail shot ? WTH you smoking bro. And ravage dont hit hard, its just 3 hits over time (and 3rd most powerful almost always canceled bcos target run away). Vicious throw 10m and 30% hp on target, and still bit less than Rail Shot.And we dont have 90% armor penetration on our skills, neither dont have spammable true dmg attack (flameburst). And about defensive cooldowns, Rage spec jugger have 3 min CD on Saber ward, while you have 2 on Energy Shield. What other defensive cooldown you talk about ?
  17. Think about huttball w/o hybrid spec jugger. And vanguards much better damage dealers bcos they dont care tank you or light armor user.
  18. So most unbalanced class need escape skill ? Why not make flameburst energy dmg and lower armor penetration on railshot ?
  19. Well i like all maps except Ancient Hyperzone. First you lack medals there, second 6 second caping time vs 8 second mezz kinda unbalanced, third 1 mistake and you lost game (if you lost pylon 1 round against same geared team, they will just def their pylon next 2 rounds and nothing u can do)
  20. Much cheaper if you just buy several focus offhands (they like 15-20k on my server) and just rip them off. Put ripped mods/armorings/enchancement in ur gear, get augments and put blue augments (purple expensive). Start selling wz medpacs and you can get top gear in like no time. Your goal 18-19k hp with bolster (at lvl 46 you can get about 250 expertise as well). And dont go rage before 50, vengeance much easier and profitable (better survivablity and faster solo killing)
  21. You always welcome to show me your strongest smash, i doubt anyone in recruit can hit me for even 3k but you can proove me otherwise
  22. First, you partially right. Yes, i have 53% miltigation and if u have only 21 then 5775 hit possible (3875*0,79/0,53). But 7k not possible at all, and red buff from wz cant be counted bcos we talk about same buffed/equipped chars.
  23. 3875 from really strong smasher, most monkeys hit me for 2k max
  24. Almost full EWH both, 4 stacks shockwave and every damage buff possible.
  25. Light armor give you about 20-25% kinetic reduction, heavy like 40-42%. Its not like 3875 gonna be 7000
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