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SuperDarkLord

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Everything posted by SuperDarkLord

  1. Get this error popup every time I try to run the launcher, even with the launcher repair download and other possible solutions. I even tried reinstalling the game but the error still pops up
  2. My force armor always breaks whenever my character takes any damage. It will absorb damage from enemies at first, but after around 5-10 seconds I'll take actual damage and the force armor will break, and I can't pop up a new one because of the 20 second cooldown debuff. Is this normal? People have told me the shield is supposed to break after you take a lot of damage, but for me its whenever my character takes any damage, and only absorbs a little amount. Also happens on my Sorc
  3. So I made Legendary a couple months back. I asked around to find out if deleting a level 50 character once I completed the story would affect Legendary and found out it didn't. So I deleted some of my characters to make space for new ones. Like people said, I still had Legendary status. But, I just noticed today that I'm missing 2 class spots and DO NOT have legendary anymore. The spots are my pre-made 60 jedi shadow and my jedi knight. UPDATE: I logged onto my shadow, and it added the class slot for it BUT I'm still missing my Knight, which I deleted so there seems to be no way to get it back HELP!
  4. So I recently completed my Inquisitor story, so here are my main thoughts (opinions) on it: 1. Repetitive The overall class chapters are very repetitive to me. It almost seems like the beginning follows the same path with the first two chapters: -Learn new master wants to kill you -Gain power -Gain more power -Defeat master [Chapter Two] -Learn new master wants to kill you -Gain power -Gain more power -Fail to defeat master [Chapter Three] -Gain MORE power -Fail -Fix power (yawn) -FINALLY defeat master I hope it wasn't just me who thought this. I mean the first time is was somewhat believable. Zash seems like a nice person at first, and then at the very end she reveals her true self, making a nice shock and twist in the story with the player. The second time however, just seemed.. out of place for me. You literally just meet your new master and learns he already wants to kill you. Gee, never did this before. The third chapter again kinda ties with second. What do you have to do? You guessed it, still trying to defeat you're master after failing the first time. 2. Conversation Options Enough with the main story, and sorry if I seemed to get off on the negative side. The conversation options I found were very entertaining. I always seemed to have the option to shock anyone I met which was always enjoyable going dark side. However I think the best parts were once you learned how to bind ghosts. Basically from that point on you could always have the option to bind any ghost you meant, and I found it very funny to bind the poor Voss ghost after warning you. I also just find it plain awesome and fascinating to bind dead sith's ghosts to your will and gain their power, and also enjoyable to have them talk in your head and fight you with memories of those you did wrong to in the past. And of course it was very fun to have everyone bow down to you when they met you, along with having your own cult. The last scene of the chapter I think was one of the best with all of your supporters bowing down together.
  5. So basically I should just renew my sub to get everything?
  6. That really doesn't help with my question
  7. So the website states: "Choose to be a Subscriber from August 10 to October 19 to receive the Early Access Bonus Reward!" My subscription will end Oct 5th, so I'm wondering if I would still receive the rewards, I would think so as my ending date is within the reward date bracket, but I am not sure if they mean you must be a subscriber all the way to Oct 19th.
  8. ^ Yeah BH has many missile features, many for mercenary, but powertech also gets Shoulder Cannon which is one of my favorite abilities. As for trooper, I do agree they should get an ability that involves a rocket launcher, or remake a current ability to have use one. I've seen NPCs use it many times so it shouldn't be that hard to implement to players I could list specific ingame abilities each class has that the animation could be remade, but there's actually a lot. For example Demolition Round, for commando. Or change the current grenade-like animation for Assault Plastique so both adv. classes could get a new rocket launcher ability animation
  9. As for the music and instruments part, How about they add more emotes with instruments (preferably physical ones, not holograms) And using the emote and playing the instrument will lower any backround cantina music for nearby players (so your not outplayed by those NPCs) and you will play a random song while using the same animations for some of the hologram instruments now. Now, here comes the band part. I'm not sure if this should only work if they are in your group or just nearby, but if someone else uses an instrument emote, they will automatically join in at that exact point in the song you are in. This is so if a bunch of people fail to use the emote at the same time, or join in later, they won't be overplayed and sound like bantha turd. As for the instruments, there's really no limit. I'd like to see a variety of different kinds with different sounds so that a band sounds very diverse, and also maybe inspire some band guilds with a Star Wars themed guitarist, etc. Now for the songs, I guess for the sake of simplicity, can be the same old cantina songs, only transferred into the instrument sounds, however later I'd really hope to see a dropdown list where you can choose from a variety of classic Star Wars, community made, and other classic songs with a Star Wars twist on them.
  10. Next pack, tiny spinning knobs on armor.
  11. How about a really long class quest? It would have to be a side quest/optional for those who don't have the money yet, but I'm sure they can intertwine the classes into a larger ship. (Smuggler/BH could steal one, and Trooper could be rewarded with it, after completing the long quest line of course, etc.) I think it should just be a long and somewhat complicated class quest as it just makes sense as you level up and get more companions and more reputation in the galaxy, that you shouldn't be cramped up in a tiny starship, when you deserve even a small frigate or cruiser.
  12. If there is a stronghold on Manaan, it would have an amazing ocean-view xD Also support the half underwater part, and maybe if they'll willing to put the effort in, they can have some fun with wildlife you can view from an underwater window. "There's always a bigger fish." -Qui-Gon Jinn, anyone?
  13. Finally, some "attention" and "at ease" stands, along with formal blaster holding for military RP!
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