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Treblt

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Everything posted by Treblt

  1. Going from high level group ranked on my toons to solo is probably what it would feel like to the NBA greats if they went to play a few against the WNBA. Its just brain dead and devoid of any necessary skill beyond the ability to use your spec's roation, and possibly kite or pop dcd's
  2. Not really. Sorc dps is incredibly easy to be high in solo ranked. Spec Madness or 0/30/16, kite and burn down melee is ez mode. Commando healers that are actually competent are so tanky that in non organized solo you can instagib the other healing classes so a commando can win. The hardest class in solo is prolly a slinger, but a good df can and will kill one or two melee before dying and leave the other half the team low and possibly cced. Solo is brain dead easy, if you're trying to dispute that its not, just lol. Good players farm out rating or regardless of class because the people you play against or with are just bad.
  3. Lol. Solo Q's are srs. Pls reward solo queues, very hard much skill. Rated reward should only be for group imo
  4. ymcmb lil dougie ahahahah Dat laugh doe. I invented tactics and aussie
  5. @ JamesBalla I miss you! Come back bb http://i.imgur.com/d5FdzX4.jpg U already know what pic that is
  6. NoNoSpot TriHard NoNoSpot
  7. My favorite part about playing against double smash is that it's incredibly versatile and unpredictable. You can never be too slow against it because you can't really tell who they're going to attack, and its such a great comp that they could attack anything! TL;DR I miss my gunslinger, wtb brajmahal
  8. Game is so hard, cant heal through double smash
  9. Deftptbestpt bobcow on all toons blanket on his bolster exploit shadow brojsimpson assorted random aussies (named bad-ry) Aussies and honorary aussie take over.
  10. its the thunder down under m8 u fukin wot m8 were honorary aussies
  11. Idk, its pretty easy to survive as a sorc in 8v8 wz's, hang around teammates and the outside area of them, DPS down melee first, then ranged,try to los mercs/snipers as much as possible. Jumpsmashers should be rooted after leaps, not before.
  12. Yo u guys raided without me. Im never going to sleep before 4 am with you guys, you always do some cool **** after I go to sleep
  13. Ik he did, I was the one who told him to fuk off in mumble.
  14. @Ktap I remember when ppl called my mara doing 2k skill but in all reality was just sweet almost exactly 6s intervals on my rupture reset -opfotm Long live the harbinger crew.
  15. No vids, nor screenshots, but just play a sage/sorc DPS in that bracket past level 24 and you can just lol about how you're doing 1500 dps every game with 1m+ damage. Assuming you're not a backpedaling neanderthal that is.
  16. This spec keeps on surprising me, just ran in Fessia on 2.7 PTS and hes even better than before using this build. Very broken. I can also confirm that in the super secret 2.8 PTS I tried out this build and it wins!
  17. Thank you, that last bit.... Beautiful.
  18. gosh darnit just quit the game already Deft LOL forums just changed what I said to "gosh darn it" THE CAREBEAR IS REAL
  19. Already had our discussion over Facebook PvP group, but TL;DR is win: 1) Our CC types are ineffective and expensive in time to cast against that comp 2) Riding the healer as double ranged is an awful awful idea, as its escapable, does not peel damage, and is a one dimensional guard that target! 3) every possible interrupt that we could get, we got. 4) HoT's also make CCing the healer even closer to being useless at times, especially since Scold basically heals only with HoT's. 5) In an earlier match, Scold mentioned that he was getting kicked for days, and could not get a single cast off. 6) If you haven't played as a DPS vs Scold, then don't bother to say something about free casting, it doesnt matter if you sit on him or not.
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