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Freodrick

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  1. It's Great i like it a lot. Love the fresh new look with the Disciplines system The Legacy reward items for companion are an excellent idea the Solo option it's like God mode but it was to help those that don't have time for group (or don't like) and want to advance the story and that's ok. Really happy about those class missions, bring a kind of "good old times" in the game. hope for more in the future. Good work!!!
  2. Makeb's GSI "help" and the Class XP Boost (12X) are 2 differents things the GSI "help" is permanent while the Class XP Boost is until December "Shadow of Revan"
  3. I'm glad they are adding a new Species and i will support them. Hoping for more in the future.
  4. Gunship get high Kill score because everyone is busy taking sat for the win. only a handful of Gunship pilot help the team win objective they are too busy searching for an easy kill. Only great Gunship pilot wait for a duel "kill or be kill" one on one. When i'm alone around a sat and a gunship come near ALONE he run or die. The truth is : Gunship need you to be busy doing something else in order to kill you. If you have no sat to guard or capture and you see the gunship coming at 25k... when you learn how to closing in on the gunship the pilot NEED to do the perfect shot to get you or he's dead. I'm a average pilot so of course i will find gunship pilot able to turn around and outplay me but they don't OP me when i'm at close range. There's your balance : Gunship = Need Long range So Scout and Strike Fighter get to Close range versus gunship The best team in combat is one of each kind so as a team they have no weak spot. That's another way to see the balance in this game.
  5. +1 Agreed!!! Perfect Balance between each type of ship!
  6. Great idea!!! i see this in big battle but not in the little 15min-Domination Map we have in the preview right now. I hope they will add that kind of "mechanic" in the future.
  7. Agreed Or at least faction one Republic and one Empire Maybe that's the reason of the "tech" problem they have. Trying to make it Faction-based
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