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MarsherMeow

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Everything posted by MarsherMeow

  1. Serendipitous assault & Focused retribution relics are by the far best relics you can get right now. Some would argue Boundless ages can be useful but eh the situation is so rare that I think you'd be better off just sticking to the SA and FR. All mods should be power and should be of the unlettered variety (ie 34 not 34B), 3 -4 surge and rest alacrity enhancements (including ear piece and implants as enhancements). One crit mod won't hurt but it really depends on what you are going to run, technically the math says all power is best because the bubble can't crit. However I find in 16 man raids one crit mod can help boost your AoE healing capabilities a little bit.
  2. In 16 man raids the Sage / Sorc is unrivaled in its AoE healing capabilities really, but I guess I could see why the other healers would be better in 8 man.
  3. I don't think anything official has been announced. I expect we'll hear something more about the expansion on May 16th at the Vancouver cantina event (they have to do something special for the canadians ). But considering Guild ships and legacy banks aren't coming until the full launch in August I wouldn't be surprised if the details on those system are sparse until after the early access for subs starts.
  4. Sorry The Shadowlands, The Progenitor and Vanjervalis Chain probably no rewards for any of you guys.
  5. I was Interested by this so here are the counts for each class that made it into the top tier. The leaderboard only shows the current rating rather than the top they earned so a few more people probably made it to than listed here. From solo ranked: Guardian / Jugg 123 Setinel / Marauder 271 Shadow / Sin 232 Sage / Sorc 200 Vanguard / Powertech 294 Commando / Merc 97 Gunslinger / Sniper 52 Scoundrel / Operative 218
  6. If it keeps to schedule it should be the 29th April.
  7. Until Cross server is implemented it should be like this. From solo ranked for season 1 here is what servers would get the rewards if its based on all servers: US East: PoTF 15 Jedi Covenant 3 The Ebon Hawk 1 Jung Ma 1 The Shadowlands 0 US West: The Bastion 6 The Harbinger 1 Begeren Colony 1 EU English: ToFN 13 The Red Eclipse 2 The Progenitor 0 EU German: Jar'Kai Sword 2 Vanjervalis Chain 0 T3-M4 0 EU French: Darth Nihilus 2 Mantle of the Force 1 Battle Meditation 0 Group ranked: US East: PoTF 5 Jedi Covenant 2 The Ebon Hawk 0 Jung Ma 0 The Shadowlands 0 US West: The Bastion 10 The Harbinger 1 Begeren Colony 0 EU English: ToFN 16 The Red Eclipse 1 The Progenitor 0 EU German: T3-M4 3 Jar'Kai Sword 0 Vanjervalis Chain 0 EU French: Darth Nihilus 6 Mantle of the Force 2 Battle Meditation 2
  8. I don't think so, although it would be better like that I think.
  9. A similar question about alternate animations from the cartel market was asked on the dev stream last(?) week and met with the technical limitations answer so I would expect the devs to give you the same answer to. Also these questions are for the combat team and animations are more of an art issue.
  10. Played SWG back in the day and it was great but it has aged horribly with time. I don't think I could play it again unless they bothered to rewrite the client to.
  11. At this point you need a whole new computer, not just a new video card.
  12. If you couldn't get healed with the crystal you would just get focused and die in < 5 seconds.
  13. It's not really a class specific question but it would be great if the combat log specified however much an ability absorbed in its lifespan so we could assign that in parsers to see who actually caused how much damage to be absorbed. It would make sage / sorcs look a lot better in the parser and attract more of the bottom half of the player base use the bubble. I know a lot of Sorc / Sages that don't use it because hurr my HPS.
  14. This blog post from the Hero engine team should show you the problems: http://www.heroengine.com/2011/11/heroengine-meets-starwars/
  15. I hope you can fill Nibbons shoes and present some really decent questions that get a good answers from Bioware. You seem like you are putting a lot effort into this though so thats good Buffing the cast time for Deliverance with Resplendence would be great but I would also like to see the return of the full healing spec tree in ranked PvP. Since the Merc / Commando buffs they have also become really strong AoE healers to.. if Sage / Sorcs are intended to be the AoE healer (which I guess we can assume we are since our single target heals are lacking compared to the other healers) then it would be nice to have more utility for that role.
  16. Better to post in the support forums here and they won't read bug report tickets very quickly since they are for bug reports rather than people looking for support.
  17. Good points Nala but I think Salvation needs to be looked at, for pvp atleast. It has quite a high cost but in ranked it isn't all that useful compared to Scoundrel / Commandos AoE heals. Commandos AoE heal leaves a HoT on everyone, can reduce damage if used with Supercharged cells, has a high initial burst (for 4 people), snares 5 enemies and increases the healing everyone receives. Scoundrel AoE heal with the set bonus heals for more than Salvation and is a HoT rather than requiring everyone to stand in it. Sage AoE heal heals 8 people (which isn't useful in ranked), requires people to stand close to it for healing but can switch targets as needed (which is only useful in 16 man raids). It's hard for it to be beneficial to the Sage since we can't really just stand there a lot of the time. The only time I find it useful is to plop it down before using Barrier so that I come out of it with a decent amount of health.
  18. This is against the current designers design philosophy so not going to happen.
  19. Yeah I don't see a need for it. It will just force every class to a specific race and doesn't really provide any benefits, just losing another customization option.
  20. I've never seen anyone in game be against legacy datacrons, the stat increase is so minor that its not a huge issue to grant it to legacy. We already have the class buffs, legacy wide buffs for maxing out a companion on one character, ability to send gear through legacy gear and will soon have a legacy bank and legacy houses. Ratajack makes up the majority of posts on the whole forums against this so still very few are against it from what i've seen.
  21. Empire or Republic side? The Empire needs some love on JC.
  22. Bump, tait / eric it would be nice this could be fixed or atleast acknowledged.
  23. This is due to them for some reason not moving into range until someone moves into their range first. It is supposed to be fixed in 2.7 but I haven't tested it myself.
  24. That comment taken into context is referring to out of the game updates this year so far I think, although it would be nice if you are right. But if they was putting the level cap up I don't see them releasing NM DP at the same time.
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