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BallisticKaine

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Posts posted by BallisticKaine

  1. 1 hour ago, septru said:

    I'm not going to bother ripping into these PvP "changes." It's not worth discussing how these changes don't address a single issue that the community has been complaining about since 7.2. 🤣

     

    Actually since 7.0 dropped at 10 year anniversary under Chris Schmidt's rain of ability pruning. 

    • Like 1
  2. 1 minute ago, denajii said:

    Starting to feel like I'm the only one whose excited for the new things coming

    Are you looking forward to SWTOR SIMS/Animal Crossing?

    No real new content, ignoring the player base on aspects of the game.

    Don't you feel cheated for being a subscriber and getting drip content that no one asked for?

    • Like 1
    • Thanks 2
    • Haha 1
  3. 37 minutes ago, BryantWood said:

    Hey Players!

    We just talked about it on the 7.5 dev stream, but I wanted to give more detail on some changes you’ll see upcoming in PvP Season 6.

    New Rewards on the Track
    For the 5 new levels on the reward track, we will be adding Warzone Adrenals and Medpacs, an emote that matches the seasonal theme, and adjusting the reward levels that used to grant 2 rewards.


    We hope you’ve been enjoying PvP Seasons as much as we have, I can’t wait to see you in Warzones!
     

    Warzone Adrenals and Medpacs as a reward is just THOUGHTLESS and POINTLESS. We get enough from the cache boxes we get from matches. I have an ABUNDANCE of them in my legacy hold and an average of 250 of each on each character. 

    New Rewards on the Track to spread it out is THOUGHTLESS as well. Just admit that you can't really come up with meaningful rewards in the track. Like Cartel Coins or something worthwhile to players that actually play PvP

    • Like 5
  4. Just now, orichichan said:

    I really don't care if we need to use Cartel Coin to get new ones. Just give us more hairstyles and customizations please. :t_smile:

    At least we get some new beards for now.

    Gonna be free eventually since we aren't getting any real content and ignored by the DEV team. 

    Watch subscription amounts decrease more and more 

    • Haha 1
  5. On 3/3/2024 at 8:26 AM, Alericus said:

    lol ..thanks for posting Im sure you just got flagged and that trade match will be reviewed LMAO

    Yeah, never happened bud. Been over a month since your so called trade match happened.  You are a troll in Satele Shan PvP and even worse one on the forums. Maybe learn to actually PvP and be useful to your team in the matches you are in. Instead of just hiding in a corner complaining in matches like you do 90% of the time. 

  6. 46 minutes ago, Darkestmonty said:

    Its not fun smashing some low geared 324 player who just returned and hasn't even picked up their tacticals and implants.

    This right here is false, watch a warzone match of premaders just gang up on this person/persons just to flex dps/kill numbers just for the fun of it. 

  7. 13 hours ago, SentinalMasterWW said:

    The removal of flags

    This happened after ranked was removed and the groups of ranked players dropped MULTIPLE flags on newer players or solo que players in PvP they NUKED with their premade. To me that is the same as calling someone a sh***er, even though you had multiple people on 1 person. To me that just screams TMP syndrome and toxicity. Sure you want drop flags in a duel have fun doing that. Doing it to newer players and players who solo que'd into uneven match making just to be flagged multiple times by premade was just uncalled for. The removal of the flags that went boom and laughed as they went off was a good call in my opinion.

  8. I agree with OP statements. Best way to balance as well is go back to Set bonus gear. The legendary implants with mix and matching create a too big of unbalance in game. Go back to basic set bonus gear, tacticals are okay as long as they don't break the game (Grit Teeth, Spliced Gene, Neural Dart, Ionic Discharge which has yet to be nerfed like the others). 

    Pruning needs to be reversed PERIOD! 

    Give back all hard and soft stuns back to base line, but make hard stuns a 2 second stun. Make roots and slows actually add to the resolve bar for PvP.

    Each class can opt into making the hard stun 4 seconds again, but it needs to be in a level that is important option. Like for sorcerer/sage the level that they can choose ergress or increase hard stun time, add bubble stun to this option area as well. 

    Snipers/Gunslingers need surrender/counter measures for speed increase, evasion needs to be separate again so it isn't do we use for DCD or offensive. Ballistic Dampeners needs to be base line for them as well. Make counter measures/surrender reset roll an option to take like for the level of heal in cover or reset roll. Give back roll heal as well. 

    Operative/Scoundrel needs surrender/counter measure back as well for speed boost. The rolls need increase of time for recharge. Concealment/Scrapper needs to be able use Kolto Injection on fly as well. Make an option for roll for all classes to cleanse/evasion. Remove the 7 second evasion option for DoT spec. 

    Sorcerer/Sage DoT spec remove force armor heal, decrease the amount of healing they get from DoTs to be on par as Shadow/Assassin. Remove plague master option. The damage decrease from stun needs to go as well. 

    The skank tank cap for critical alacrity needs to be a lower amount then say dps counterparts. Once you hit a threshold that is it. Your damage or cooldown will not increase. It is max it will go no further. Tanks are ment to take damage along with keeping the enemy focused on you. Give Juggernaut/Guardian tank back chilling scream, but increase the focus/rage usage for it. Give DPS the option to opt into getting a heal from intercede/guardian leap. Make endure pain more like Adrenaline Rush. Triggers at certain level of health, not a false sense of security. Make it an actual heal.

    Sentinel/Marauder need obfuscate back. Guarded by the force needs to be 6 seconds

     

    This is at the time all i can think about

    • Thanks 1
  9. 12 hours ago, Darkestmonty said:

    It was a fun game and we kept attacking 4/4 from each side stalling every single round. I think we had a lot of tanks and healers so we weren't getting a lot of kills on either side.

    Winning side had two tanks, one that was more troll. Losing side lost a tank and for about half that match was 7v8 and we still held on till round 19.

  10. 11 hours ago, TrixxieTriss said:

    Holly Molly… 19 rounds.

    What was the reason? Didn’t either team cap the pylons each round?

    Yes we kept stalling each other on each side. Both sides even matched. 

  11. 6 hours ago, Alericus said:

    lol ..thanks for posting Im sure you just got flagged and that trade match will be reviewed LMAO

    lol, WHAT????? flagged and trade match? HAHAHAHA

    It was an even fought out match, nothing more

    Also Alericus all you every say in any post is something about win traders or hackers. Give it up bruh. You bring nothing to the table with your replies other than making yourself look bad. 

  12.  

    5 hours ago, Crystal_Mind said:

    19 rounds?!?!! I thought Hypergate ended automatically in round 7. 🤯

    I think my longest warzone has only been 30 minutes or so for a very contested novare coast.

    Here is a screenshot of the 19 rounds for you. Screenshot(203).png.4b51286419cd1dc7995322f5ae8d2889.png

    • Haha 1
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