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paltrysum

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Everything posted by paltrysum

  1. Just did. This is the death knell if the game. It won't be the same when accomplishments are money-based instead of effort-based.
  2. Shortly after leveling my first character to 50 and realizing how unfulfilling the post-50 experience was.
  3. Well, it is a business after all. They created an MMO in a competitive market, licensing Star Wars (which can't be cheap, eh Lucasfilm?) to appeal to potential subscribers. You can't do things like this without money being the prime motivator. I'm sure you understand this. Your post was too good and too well thought out. What I question is the feel of the game. To some extent MMO play is competition. Competing to get the best pve accomplishments and gear. Competing in pvp. But when the ability to "compete" depends on me forking over $25 for the ability to do something rather than spending the effort to accomplish that task, I don't think I want to be around.
  4. You can ask for these things until you're blue in the face, but it's obvious Bioware does not have the manpower or budget to address major issues with this game. I don't have the facts about the company. Was there a staff reduction? Have they shifted their resources to another game? This isn't WoW. They don't have the resources to constantly develop new material and make major changes on the fly. You got an LFG system. That, I imagine, was a major undertaking for the company with the limited resources they have. It's obvious to me this game was rushed to market. It has playability, cosmetic, and other issues that show me this is the case. It is what it is. Now you can only ask yourself: Do they continue to get my money? For me the answer recently became no. I have found the game enjoyable to level at but the max level experience leaves much to be desired. Having leveled three characters to 50 and realized that it becomes a grinding game at that point, I now feel that I have played the game to its completion. For those of you who stick around, I hope you enjoy yourselves.
  5. I've been romancing Dorne and being the dirty dog that I am, I also tapped Jaxo. I wonder if there are any consequences for that. I've been lavishing Dorne with gifts for a long time now without her requesting any dialogue so it's possible I'm sleeping on the couch now.
  6. Focus is actually fairly fun but I still feel like I'm taxing the team with my lack of damage output. The real shame of this is that the single-sabre jedi knight is the cornerstone of the Star Wars mythology and in this game, they make it a shame to play it. I'm supposed to be a two-sabre guy? Show me where in Star Wars (besides General Grievous) where a character consistently uses multiple sabres. Some of us play this game to suspend our disbelief and participate in the Star Wars universe. We don't want to play a role that doesn't exist in that universe.
  7. Just remember that their behavior pretty much means they're living a lifelong punishment for being a social miscreant. People who do that are a) cowards; it's easy to talk crap when the person across from you can't punch you in the face; and b) social maladjusted losers. Normal people don't act like that. When someone acts like a douche, you can pretty much count on the fact that he's a piece of crap in real life. Knowing that is better revenge than anything you say or do in game.
  8. So when you marry a companion, she should show up in your legacy, right? I made my trooper the "father" of my other toons (retroactively since his two "kids" are both level 50 already). Could it be that Elara is their mother?!
  9. To be quite frank, an opponent who doesn't try to find the healer and kill him/her is a poor opponent. Healers prolong battles and enable teams to win despite their inability to stay "alive" without help. I primarily pvp on a merc bodyguard and when I face an opponent who doesn't try to seek me out and kill me, I kind of lose respect for them. Against a clever opponent who knows they need to kill me, the onus falls on me to be more mobile and deceptive with positioning. In the chaos of battle, only the best players will notice that you're healing if you're being mobile and tricky with your positioning. Most of them will think you're part of the dps attack or get fixated on the guy smacking them up with a light saber or blaster. You can hide in plain sight or you can find a trusty pillar to hump but one way or another you have to learn how to heal without blatantly looking like you're healing. I hope that makes sense.
  10. This is the key phrase. There are no diminishing returns to you can be stunned for eight seconds and then immediately stunned again for the same period of time. Not good design.
  11. Well said. It's the same for me. I won't do dailies. I just won't. Unless it's stuff like "Play six war zones." Because that's different and challenging in a different way each time. I played WoW as a hardcore raider and found it very empty despite being in some very successful raiding guilds. I actually found it comical how seriously people took the end game play. It became work instead of play and I just won't ever put myself in that situation again. Variety is the spice of life. Daily repetition and elitist pixel pushers (read: diehard raiders) just bring the experience down.
  12. Another War Zone. I like PvP on this game and want new venues for it.
  13. Baby got back! I have a female smuggler of this body type. I like it. More typical female body image than the comic book 2 or the "skinny *******" 1.
  14. Subject says it all. Leveling a vanguard primarily for pvp and would like to know which tree offers the best pvp performance. Thanks!
  15. That is soooo cool! Wow. That guy has talent!
  16. The leveling experience (at least the first time through) is very enjoyable. I like the various storylines. While some are better than others, each and every one shows the love and care of the designers to produce an engaging and entertaining experienced catered to each class.
  17. It's been a pretty effective tool for me. And I'm not on one of the full servers. I'm on one that's typically HEAVY population. I've used it twice now and gotten good groups, both within about 10 minutes. In a D7 group, we had a tank that kept DCing and replaced him almost instantaneously.
  18. ^^^^^^ There needed to be better tanking balance. It's relatively harder work to tank as a jug/guardian. Now the inquisitor/consular class faces similar challenges. It's unfortunately that so many of you want to complain about nerfs to a clearly imbalanced class that benefitted in both pve AND pvp.
  19. Haven't seen it yet but this was exactly the remedy I was looking for. So many times I have been inadvertently teamed with an over-level character for an FP. It has made for an unchallenging and unpleasurable experience too many times to count. Glad they fixed this.
  20. Great advice on this thread. I was having trouble with this mission, too. Probably failed about four times before I figured I was doing something wrong. Got the EMP tool which is nice, but not essential to accomplish the mission. Use of the WASD keys is a big help. Makes you tough to target. You really don't even need to master making circles. Just random use of the keys makes you dodge pretty well. But the key element to success was using the Warfare pod right when the heavy fighter starts shooting you. That heavy fighter does a boatload of damage to your ship if you just let it do its thing. You need to kill it ASAP and eliminate its ability to damage you with the warfare pod. I got through the mission with about 1/3 health after using that strategy.
  21. Also on Voss. Yeah the BH story isn't great. For a great story, play a Jedi Knight or Agent. What I do like best about the BH is the play style. Commando play is just the most fun I've had in the game so far.
  22. With GW2 and Pandaria coming out soon you have to think yes, it's in trouble. I'm enjoying the heck out of SWTOR right now, though, so I really don't think about it.
  23. Well, I can't speak for Synthweaving as I have not yet made a character who learned that craft but I can say that my Armormech bounty hunter has made a lot of money selling both green and blue armor items. Sometimes the auctions go by with no bids but I sell a good 60-65% of the items I list. The blues are more popular but a surprisingly high number of greens has sold for me. Synthweaving, I would think, would provide a similar experience as it also provides armor items. Game play rewards the main character with many blue and orange items so I doubt they're being purchased for that. I expect they're being given to companions.
  24. True. It would have been nice. However, the game actually made me chuckle during this storyline. I had Blizz the jawa out and as we walk into the corpse-strewn room, he says, "This not what Blizz thought party was!"
  25. So I leveled my first toon to 50, a Jedi Guardian, and expected to unlock all races for the Republic side. I guess I might have read it wrong but thought that this legacy achievement enabled you to create a toon of any race on either side. Now I read that you have to level a chiss, for example, all the way to 50 on the Empire side to get that race unlocked for the Republic side. Is this the case or am I reading something wrong?
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