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RiP_AzaZeL

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  1. On the fatman, at around 10PM server time last night it got down into the 70's on fleet. warzone pops are starting to take longer and longer, and often times, warzones don't fill up. Its starting to feel oddly similar to april / may.
  2. 1. Ranked warzones Cross server queueing 2. fix population/ queue wait times for pvp 3. make the game less cc chain dependant.
  3. not likely a world event, unless the same thing is happening on korriban. otherwise itll be exclusive to the republic.
  4. yeah i agree with you 100%. its not gonna be worth it come next week when we have to wait for an hour for queue pops... and even if this is just "glitched queues" theres no question that the population on fleet has dwindled down greatly on atleast my server.
  5. yeah thats been happening to me as well, and i think 100% of the time its during same faction warzones, i think thats also broken, and not due to lack of players. i really hope bioware is already aware of this.
  6. yeah actually, come to think of it... this could be the problem as well since i noticed the re logging or re queueing has helped a few times. but the past couple of days it seems like it does this after every single warzone.
  7. over the past few weeks it seems that the queues have been taking longer and longer, and the population on the server is dropping faster and faster. I'm starting to get the same feeling i had on my old server where i was getting more frustrated with each queue taking longer. I have a real bad feeling its only going to get worse come saturday. And in my opinion we may end up going through the same issues we had before 1.3 where we couldnt get warzones for long periods of time. I think we could see that for about a month or so this time around, as everyone waits for free to play. or realizes gw2 isnt as good as everyone thinks its going to be.
  8. Does anyone know whats going on with new content? its been several months since anything new has been introduced into the game. 1.3 was really 1.2 and a half since it was basically features that were promised in 1.2 + server transfers which were actually before 1.3 and not really part of the pack. I'm sure they must be close on some new content, just wondering why its taking so long to throw anything out at us.
  9. NO NO, its because they "listened to the fans" and gave us what we wanted, thats why its failing.
  10. yeah absolutely they do... and the problem is that they claimed they fixed it, then they told us to make tickets, (which ive done over and over) it happens in rateds too, which is the worst. how is it ok to get a loss because they cant fix a glitch.
  11. For months now, I among others have reported this issue frequently, complained here on the forums, written several ingame tickets, it was even addressed as being fixed in the patch notes once. But yet again, here we are... i have once again been spawn glitched. http://img802.imageshack.us/img802/9756/gltich.png Can someone, anyone please tell me how something this simple has been added to the game, then kept in the game for this long? how is this ok? Is Anything being done about this?
  12. yeah this is exactly the type of small example that truly showed that bioware just didnt know what was needed to make this successful. the time and rescources spent in spacebattles could have been used to perfect more pvp warzones/ more ops/ more everything.
  13. no you're right, and i think unless a game comes out that has as many basic and key features that wow does, it seems nothing will compete with it. This could be the big problem with most mmo's, you cant release products that are inferior to something thats been around. i understand that's easier said than done, but thats the reality of it.
  14. yeah i agree, the game had a lot to work with, i think they just did a few key things the wrong way (or ignored them completely) and that turned off the hard core gamers (for the most part).
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