Jump to content

Howbadisbad

Members
  • Posts

    432
  • Joined

Everything posted by Howbadisbad

  1. It's called being sleeper OP. Another class is in the spotlight of being OP, when that class gets nerfed, the power of the sleeper OP class becomes more apparent.
  2. While this may look OP on paper, you soon realize it isn't in practice, since the class you just bursted turns around and kites/roflstomps you due to superior damage, mobility, and surviveability. After that you are out of stealth and doing sub-par damage until you die, wait for like 15+ seconds, or blow your only useful cooldown.
  3. His arse. I lol'd hard when I saw that post say Operatives/Scoundrels put out more DPS than everyone but Sents.
  4. If you are only getting kited or knocked away in Huttball then your enemies are doing it wrong. Any melee DPS without a gap closer is gonna get steamrolled by a competent ranged class. /Signed btw
  5. Fixed. You clearly have no clue what you are talking about btw.
  6. They can be superior to a DPS Operative! Oh wait, that is every melee DPS...
  7. Stealth is so weak in SWTOR due to how easily it is countered. Also, it can't be used once you are in combat, which is all the time since combat is so hard to drop in SWTOR.
  8. Powertechs are probably the biggest counter to Operatives at this point in time. Railshot just craps all over them. Also, I'm not sure what you are doing during the 5 seconds during which you are not stunned by the Op, but if you arn't getting any attacks off then you are doingitwrong.
  9. If you want to heal, but are complaining about being focused in PvP, you need to go back to PvE. High priority targets get trained, that is how PvP works.
  10. It shouldn't be affected by resolve because then all the melee classes except for Operative (Operatives would end up being on par with ranged classes) will be roflstomping every ranged class. 2 CCs and then the melee class is resistant to kiting. Not balanced.
  11. Since the Operative killed another bad while you were right there, I shall reveal the counter to an Operative. Perfect counter attack, 1)Dot the Operative before he enters stealth after he dominates your bad friend (Can no longer stealth). 2) Kite him (As long as you stay 10m away, he can't hurt you) If he blows CS 1) Prepare for opening, (Pop defensive relics if you take them, use BS?) 2) Break debilitate 3) Knockback or stun or root. 4) Start to Kite 5) If he gets within 10m repeat steps 3-4 6) Victory! You just killed an Operative 1v1! You should be leath spec in PvP because marksman has mobility issues, btw.
  12. His point is pretty moot, because classes in WoW have rarely been underpowered to the point where there is litterally no reason to bring classes into both PvE and PvP due to them being outshined in every way. If a class is bad in PvP, it generally shines in PvE and vice versa (Hunters, Rogues). The only classes in WoW that have been as broken as Operatives are now could have been Pallys at the start, but that is all I can think of.
  13. Rogue could bring things to the table that other classes couldn't at all of these points, if we are speaking pvp. In BC Mutt Rogues were pretty OP in terms of stunlock and wtfpwn with dem glaives. In WotLK I don't really know much, took a break to play mostly fps, But I don't think Hunters have ever been more useful than a Rogue pvpwise, In Cata, Rogues are completely fine, they are quite possibly the strongest melee DPS for arena. When a class has no point of being used over another class in both PvP and PvE, it is a problem, and it should be adressed.
  14. Acctually, it is situational. If you think you can blow someone up in rated with an Operative while they have all their cooldowns up then you are dead wrong. Burst on demand is the best burst. Even if it has set up time, it is vastly superior to frontloaded burst, because you can set up your burst while your allies set up a kill situation. Assassins can build up for their burst at any time, Operatives can't. They must have stealth, which they can only get from before entering a fight, and from cloaking screen.
  15. Operatives GET kited, and are the easiest class to kite. These tanks should invest in better gear and stop wearing greens. These classes getting downed in one combo should stop wearing greens. Performing well =/= Class balance Advantages compared to other classes = Class balance
  16. Lolwut. I always attempt to get my team to run side/side, and most of the time they do. It is the best way to win.
  17. The problem is that Leath has huge TA generating problems. You have to shiv for it, or must spec into medicine to get it.
  18. Fresh 50 Sorcs in greens maybe. Anything that is equally geared, not even close.
  19. Almost thought you were attempting to be serious until I got to WTFPonies and saw the last sentance. Lol. People do make up stories like these though.
  20. You just admitted that Operatives are not the problem when it comes to four shotting, and don't solo healers. You don't have any more claims to stand by. This thread is aimed at Operative/Scoundrel DPS not healing.
  21. So since when do Operatives hit for 14k in one global? Seems like you are the one speaking out of your arse to me.
  22. Anything that is getting fourshot is very undergeared. Statement 2 is just fluff, intended to make your argument seem as though it is fact or a strong basis, even though you acctually have no clue what hundreds of OPs feel about their class. Healers can easily survive an Operative if they are kiting like they should be. That is discounting allies peeling for the healer, like would be done in rated WZs.
  23. Every single one of these things can be done by Assassin except for off heals. But Assassins can carry the ball and guard healers. Your move?
×
×
  • Create New...