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LordSemaj

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  • Location
    New Jersey, atm
  • Interests
    Video Games
  • Occupation
    Programmer
  1. Cause you're not a sage/sorcerer. Sage/Sorcerer can interrupt that far.
  2. We raided again today. We downed all the bosses. Surge nerf is fine, raiding was too easy anyway.
  3. Cooldowns, procs, and combos are a sentinel's forte. Notice too how his numbers are spammed across the screen and add up to larger bursts than spamming tracer missiles. Yet people complain about tracer missiles.
  4. Eh... wouldn't be so sure of that. Some players have no friends... if you're a tank, you're a tank, and they will spam you with requests.
  5. Your healers are spamming cleanse. HE just made THEM useless.
  6. Sentinel totally needs fixing. OMG who left that video there?!
  7. The speeders also don't drop you on top of the point. Stuns work. Solo caps should not. Team game. Yadayadayada. Also - THIS THREAD IS OLD! NECRO TOPIC
  8. Do you play a necromancer usually? Because you totally pulled a NecroThread. This thread is over a month old.
  9. That's called Ranked pvp and it's coming soon. We've been asking.
  10. Even if they made armor not effective against force powers... they would just introduce more resistances to counteract it. The reason force powers ARE affected by armor is for a more even playing field balance approach. Rather than hard counters like X class always beats Y class. If they were to change this, sorcs would become a counter to tanks, but they too would get countered harder by smugglers, shadows, and sentinels.
  11. LordSemaj

    Illum - FIXED!!

    So turn Ilum into a warzone. Nah. I prefer the frontier approach. Know the difference? People who waste the time to go there ACTUALLY WANT TO PVP. It's not just something they do when they're bored.
  12. Not good enough. Sorcs need to drive tanks. Laser tanks. Hover laser tanks. With nuclear missile silos.
  13. The heavy armor is basically because they are a melee only class. They take damage easily and from more sources. Your light armor is because you're a ranged class. You are able to do damage from a safer distance and are not supposed to be getting beat on. You either need to move away from them or rely on your teammates to help you. Easier said than done at times. If you want to spec your sorcerer as an anti-heavy caster, spec full Madness.
  14. Actually you've only helped my point with each post you make, proving once again that inflated AOE damage numbers are meaningless, that screenshots are telltale and seldom reliable, and that there are many factors that go into how the numbers get achieved. It's killing blows, not damage, that matters in PVP. Doing 700k+ damage and killing no one does nothing for your team other than pad your own score (and their healers), and becomes much easier when you never die... let's see that in instant replay! You mean this one? Or this one? And.... crit. Killing Blow.
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