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big_aug

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  1. I've been playing for two weeks now and I'm so glad I went back. It's really a heck of a lot of fun. It's going free to play in March too, so there is no reason for anyone not to give it a shot now. New players and old returning vets alike.
  2. And yea, I've lost a level a few times already when dieing
  3. I've been multi boxing a couple characters since Friday. Man, things have changed. For the better too. If you ever played Everquest and you liked it at all, you owe it to yourself to check it out again. A few points: 1. Faster travel (Necessary for the HUGE amount of content) 2. Huge amount of content 3. Easier leveling with mercenaries, but still much more challenging that ToR (I died more in a weekend in EQ than 2 months in ToR... still need ot get used to EQ again lol). 4. Still a pretty decent populations. 5. Getting decent gear for your level isn't too difficult 6. Quests are easier to manage 7. Hot zones encourage players to level in certain zones for increased experience 8. Well established economy - I feel like I NEED every plat I get to buy gear AND pay for my mercenary. I'm playing on Xegony. If your interested, PM and I'll do the Refer a friend for you. You get increased EXP and a free month of play time I believe (if you subscribe). I can help you out with some plat or gear too. The only negatives that have stood out to me are the UI (not much worse that ToR hah) and the graphics. I got used to the graphics pretty fast. The environments still feel awesome and the world feels GIANT.
  4. Well, I did it. I bought and downloaded EQ. Going to start this weekend. If anyone would like to join me, send me a PM. We can do the Refer a Friend thing for bonuses. I'll probably run two or three characters at once. If anyone joins me, we shouldn't have much trouble doing anything. Going to do a Wizard + Bard and maybe a Cleric too. Anyone wanna be a tank? Like I said, PM me if interested.
  5. Yea man. I broke a few keyboards bck in the day dieing multiple times and losing levels and stuff. I'd get frustrated as hell sometimes. But then you get that perfect group and you breeze through entire levels and it's just a blast the whole time. I've used death in SWTOR as a strategy to kill groups of mobs that I shouldn't be able to solo... *** is that?
  6. And don't get me wrong, I didn't intend to come of so completley negatively toward SWTOR. It's the only way to keep my thread open though. I enjoy some aspects of the game. I'm playing through the story of an alt, but I just no there is nothing once the story is over. They really needed to make certain stages of the story requiring some serious teamwork. The stories should have been woven into each other at various points. They should have given folks the option to take these routes woven into each other (which would be group things and way more difficult and requiring more steps and such). If they took the option, they could get something that you don't get for doing it solo. You know, something like that. Tie it all together. Make it more than a Solo game with multiplayer functionality. Edit: I'm not correcting the various typos. Feel free to criticize my spelling and grammar mistakes. It would take more effort to fix than type this. This applies to my original post as well.
  7. That's exaclty what I'm doing in SWToR, just in a shorter time frame. And it goes like this "I'm repeating the same thing over and over just so I can..." And there isn't anything to finish that sentence with. At least there were various options for mobs I could camp for items I wanted to get. There was a real economy because everything wasn't BoP or BoE. You could farm money so you could buy useful things for your alts. You could get keyed for all the later raids and stuff. Beyond that, isn't it about the fun you have on the way to max level? Isn't that what everyone always says? I had a lot more fun leveling up in the "grind in groups" games than I did in this game? Sure the story was entertaining, but it took me like 5 days played to get completely through the entire thing. 7 days played and I'm in basically full Tier 2 PvP gear. Don't give me the "YOU ARE HARDCORE. YOU LEVEL TO FAST. YOU GET WHAT DESERVE!" 7 days played is 7 days played whether its over a month or 3 months. 7 days played is NOTHING. I could probably be fully PvE geared in another day or so of play time if I joined a raiding guild.. I mean... come on.
  8. Here's my supporting arguments: Is anyone else tired of these games being driven by meaningless, easy quests? I'm tired of just collecting every quest in a region and going out and doing some random crap that in no way has an impact on the game world. I recall requiring the help of quite a few other people to do epic quests in Everquest, and there were many different steps a long the way. Beyond that, the leveling is ridiculously easy and fast. This isn't just SWTOR. It's bascially every game in the genre since WoW was released. I played wow for a while pre-burning Crusade. I had one lvl 60 and did some raiding in Molten Core. It was ok, but it never really did it for me. Does anyone else want to go back to the Everquest style of grinding mobs in groups? Death penalities that were actually penalties? Does anyone actually want it to take a while to level up your character EVEN if you put in a ton of time? I feel like reaching max level is a given in these games. It felt like a serious accomplishment in prior games. Sure, it got way easier the longer you played, but your first couple of characters took some work. We are just "grinding" quests anyway... I'd rather grind mobs with groups of other people. You actually got to know people on your server who weren't in your guild. You'd run into the same players night after night as because you were the same level and you had happened to choose the same zone to level as them. You'd camp out there so you could just log back in and start looking for a group. You couldn't just instantly transport to the main hub of the world and transport to the dungeons with a group. The services of other players were actually useful. Anyone remember that? Paying people for a teleport or paying someone to drag your corpse or help you clear a path? Getting someone to rez you? All the nice folks who'd go out of there way and do it for free even though there were "standard" or accpeted amounts that people paid. Anyone else tired of the lack of Commnunity/Communication while you are PLAYING THE GAME? I mean, I've done flashpoints, heroics, and standard quests where I've invited someone in the same area as me competing for spawns/items and there was NO INTERACTION at all. You try to interact, and some people do, but many do not. This just wouldn't work in previous games I've played. You actually have to work together just to level up. It wasn't just the "endgame" raids that required grouping/cooperation. You couldn't get away with not interacting with people at all. Pulling was actually a skill? Anyone remember that? I feel like you could do EVERYTHING a game like SWToR has to offer in less than month. I don't feel like that would have been possible with a game like Everquest no matter how hardcore you played it. I haven't done any raiding in this game simply becuase it got kind of boring after doing some of the HM Flashpoints. Getting gear was so easy wihtout raiding that it just seemed pointless anyway. The gear or items don't have that "wow" factor anymore. Flowing Black Silk Sash anyone? Fighting Batons? Cane of the Tranquil? All those cool items back in EQ/Kunark that I can't even remember anymore that just made you go "wow" when you inspected someone. Is anyone else tired of bind on pickup/bind on equip loot/gear? I'm so sick of EVERYTHING being BoE or BoP. Sure, other games had some of this stuff too, but now it's EVERY SINGLE ITEM. It feels like now it's just "the Epic drop from X mob in Y dungeon that is BiS." I just felt like complaining. Some of it's nostalgia I'm sure, but a lot of it isn't. I almost reinstalled Everquest, but I just don't feel like doing the Elves and Wizards stuff anymore. I'd install and playt it right now if it weren't for that. TLDR - I'm complaining about things in general. I knew SWToR was this way when I came in, but it just makes me realize I'm tired of what these games have become. I'll still play and enjoy it for what it is but I can hope. Pointless, unorganized thoughts. I was just bored. On a work trip with nothing but limited internet.
  9. I think I used it three times. Hardly excessive for a 10 paragraph post on an internet forum. Makes you wonder what the hell I'm thinkig writing a post with anywhere near that many paragraphs though
  10. Is anyone else tired of these games being driven by meaningless quests? I'm tired of just collecting every quest in a region and going out and doing some random crap that in no way has an impact on the game world. Beyond that, the leveling is ridiculously easy and fast. This isn't just SWTOR. It's bascially every game in the genre since WoW was released. I played wow for a while pre-burning Crusade. I had one lvl 60 and did some raiding in Molten Core. It was ok, but it never really did it for me. Does anyone else want to go back to the Everquest style of grinding mobs in groups? Death penalities that were actually penalties? Does anyone actually want it to take a while to level up your character EVEN if you put in a ton of time? I feel like reaching max level is a given in these games. It felt like a serious accomplishment in prior games. Sure, it got way easier the longer you played, but your first couple of characters took some work. We are just "grinding" quests anyway... I'd rather grind mobs with groups of other people. You actually got to know people on your server who weren't in your guild. You'd run into the same players night after night as because you were the same level and you had happened to choose the same zone to level as them. You'd camp out there so you could just log back in and start looking for a group. You couldn't just instantly transport to the main hub of the world and transport to the dungeons with a group. The services of other players were actually useful. Anyone remember that? Paying people for a teleport or paying someone to drag your corpse or help you clear a path? Getting someone to rez you? All the nice folks who'd go out of there way and do it for free even though there were "standard" or accpeted amounts that people paid. Anyone else tired of the lack of Commnunity/Communication while you are PLAYING THE GAME? I mean, I've done flashpoints, heroics, and standard quests where I've invited someone in the same area as me competing for spawns/items and there was NO INTERACTION at all. You try to interact, and some people do, but many do not. This just wouldn't work in previous games I've played. You actually have to work together just to level up. It wasn't just the "endgame" raids that required grouping/cooperation. You couldn't get away with not interacting with people at all. Pulling was actually a skill? Anyone remember that? I feel like you could do EVERYTHING a game like SWToR has to offer in less than month. I don't feel like that would have been possible with a game like Everquest no matter how hardcore you played it. I haven't done any raiding in this game simply becuase it got kind of boring after doing some of the HM Flashpoints. Getting gear was so easy wihtout raiding that it just seemed pointless anyway. The gear or items don't have that "wow" factor anymore. Flowing Black Silk Sash anyone? Fighting Batons? Cane of the Tranquil? All those cool items back in EQ/Kunark that I can't even remember anymore that just made you go "wow" when you inspected someone. Is anyone else tired of bind on pickup/bind on equip loot/gear? I'm so sick of EVERYTHING being BoE or BoP. Sure, other games had some of this stuff too, but now it's EVERY SINGLE ITEM. It feels like now it's just "the Epic drop from X mob in Y dungeon that is BiS." I just felt like complaining. Some of it's nostalgia I'm sure, but a lot of it isn't. I almost reinstalled Everquest, but I just don't feel like doing the Elves and Wizards stuff anymore. I'd install and playt it right now if it weren't for that. TLDR - I'm complaining about things in general. I knew SWToR was this way when I came in, but it just makes me realize I'm tired of what these games have become. I'll still play and enjoy it for what it is but I can hope. Pointless, unorganized thoughts. I was just bored. On a work trip with nothing but limited internet.
  11. Don't worry, they'll be crying for nerfs to Lethality within a week after the nerfs once a lot of folks respec to try it out. I'm calling it now. WAH! THEY GET HUGE STEALTH OPENERS, MULTIPLE STUNS, AND DOTS THAT TICK FOR HUGE DAMAGE! AND THEY GET ANOTHER ABILITY THAT HITS REALLY HARD TOO! WAH!
  12. I already specced out of it and went Lethality. Here's what I've noticed. People don't notice you or react like they would if you specced into Jarring Strike. You can EASILY get Hidden Strike, Backstab, and Shiv off before people react effectively. You can also get people to waste their CC break on Flash Bang and save Debilitate later to get more damage in. If people don't CC the flash bang, then just heal up and open with Backstab again. We are better off without Jarring strike regardless of our spec.
  13. If Lethality were able to easily generate TAs, it woudl be completely overpowered. I just respecced, and I find myself destroying people with it. If I could spam Cull any faster, there woudl be a serious problem. I'd like the option of a Ranged TA generator. That's the only issue I think. Weakening blast should generate a TA and we'd be all good. Just have to be careful that we aren't generating too many TA's too fast. Nerf bat would come.
  14. Here's what I've been doing: Hidden Strike - 2-3k Backstab - 2-3K Weaking Blast - 1K Corrosive Dart Corrosive Grenade Shiv Cull Overload Shot Backstab Shiv Cull When you have two stacks of TA + 2 Dots on them, thats a lot of damage in a short period of time. You don't need stealth for that either: Corrosive Dart Corrosive Grenade Shiv Weakening Blast Cull Shiv Cull Something like that. I don't even bother finishing people soemtimes because the DoT's usually get them. So sometimes I just run through the sequence on various players and move on and let them die or let someone else finish them. It's not hard to hit 300K dmg in the 50's bracket. It's easier than it was when I was concealment. I've noticed I can take people from 100% HP to dead pretty fast without stealth. Maybe burst isn't the right word, but people will soon cry about this spec as well.
  15. I resubscribed to respec to Lethality. It's only a matter of time before that gets nerfed too. I don't even know how to properly use it yet (been 1 day), and I still absolutely destroy people 1v1. Out of stealth burst has the potential to be RIDICULOUS. Add to that a nice stealth opening sequence, and you have all the necessary components for forum whiners to cry nerf. So in essence, if you nerf Concealment, you also nerf Lethality. Lots more people will try it, lots more people will start destroying, and lots more poeple will whine.
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