I have a question:
However before I write the question I would like to post some rough assumptions on my behalf. Out of 10 players, about 8-9 of them would be there for the PvE content while only 1 of them would be there for the PvP content. There would be a few of those players that enjoy both, but they would have priority to one or the other. I am assuming these statistics are accurate from my own observations and from surveys done in previous MMO games.
So my question is as follows:
Assuming that at LEAST 10% of the player base is ONLY for PvP why is less than 10% of the content directly related to PvP.
And before I get the follow as an answer: "You got PvP weapon in 1.4"
They were a joke with barely an increase of +6-12 bonus power. The pure reason they were implemented is because they couldn't release a patch 'without' any content for PvP.
I was also going to make a comment about balance changes d but this comment is too long already, so I will save that for another time.
So in conclusion:
When will content changes be made with the amount of PvP players taken into account?