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Dustychild

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Everything posted by Dustychild

  1. Simply put. Make the pvp choices that same way you can opt out of pve missions but deselecting them from the list of options. They can be like the pve list as far as getting your daily random in where you have to have all selected but after randoms are done. I would like to be able to opt out of some of the pvp maps.
  2. These attacks have been nerfed to have the stun removed while in pvp. They need restored as they are a very important part of the characters abilities and power sets and the defense that has been lacking for these character in pvp. With out these stun that characters are waiting victims unless there happens top be a second or third healer in the match that can constantly heal the other healers.
  3. I don't care if its trade them or just delete them. I don't like and would not allow some of the companions around me and I don't see why the character can not refuse to have them around. Companion swap or just firing them would end this waist of useless space on my ship. They don't like the force or they should have never been allowed to be a companion in the first place for the class they are. Should be away to swap them for companions more the liking and need to the character. It would enhance the enjoyment of the game and stop this unwanted garbage from taking up space on the character ship.
  4. Restore the stun in pvp to shock and project. You nerfed them because they where suppose to be OP. The same ones that claimed that are the ones that are OP with stealth and stuns. Simply put make them have to fight me with all my powers just like I have to fight them. Yes I have used the dps build to enhance my attacks as much as I can. But that 6 second cool down and removal or the stun has nerfed the characters to being defense less against stealth and stunning melee that go around hunting my classes knowing there is nothing I can do to defend my self from their OP attacks because you nerfed my class. That is what has been missing this whole time I have been back. It was not always this way but you have really dropped the ball on the nerf hammer when it comes to my classes I enjoy playing. You might want to check my account history as well. I don't have a deep love for this game. If not for 1 friend I would not even be playing it. But he bought me the card and asked me to come back mainly to help him do something he needed help on. Those are done and he is not buying cards for me any more because I wont let him. You want my money then make me happy. I am not asking for any new power just for you to restore the ones you took away.
  5. I am just asking for some real ideas on how to defend the healers and other light armor. I am not wanting anyone nerfed. Just real ideas to make changes that are long over do. Going back to the game I still have my weekly to complete.
  6. PVP player mostly. There really is not real defense besides running and that does not work with the major backstab damage and no cool down attacks other classes have. Along with their stun and slows it makes it almost useless but running is what many of us end up doing because we have no defense against those no cool down attacks that hit way to hard to . So there is a need for the lighter armor classes to get some real defense. Oh that bubble we get comes down and yes it has a blind OMG if you have the points left over to get to the second tear after building your heals tear. Operatives have their escape and ability to flash out stealth to get out of trouble. Bounty hunter (I am not sure about troopers) have their 6 second immunity shield. We have our little immunity to interrupt but not to being knocked back or held or stunned. It just stops them from stopping our channeling only. It is not real defense as we can still be held and still be stunned just not interrupted while channeling. Its time for some real defense here. Idea that will not over whelm but will aid. Bubble last a certain amount of time not amount of damage. Make immunity to all form of holds and stuns 6 seconds. Like bounty hunters. Reset timer of course able to lowered the same way as it can be now and its lock out will stand as a gap between ability to use it on self again as this timed bubble would replace the blind effects. When its comes down it does not blind but a 360 degree force wave knock back that can not be resisted and holds for 0.5 seconds. This will place melee out of range to just keep hammering away with their no cool down attacks. Giving a chance for sages and sorcerers and get away or for help to come. Other idea. Make taunts target the taunter removing the first target from the target list not just lowering the damage slightly. This will give the tank pvper as chance to really make a difference. Or some form of way that can really be used to get them off the healer and light armored classes. The attacker can always change back but it stops the attack for a short time while they figure out what's going on. Or maybe even it locks the tank as the target for a short time while the taunt is still active. Other Ideas welcomed I bet there are tons of ideas that can be used to make some real defense without over powering or offsetting the balance. As it stands those stealth damage that are healer killer specialist have the I win button with all their immunities and defenses and that needs to stop. There needs to be a balance here of attacks and defense. I don't want anyone nerfed just some real change that will really make a difference. Or you can just take those cool downs off my attacks and then it would be a different fight as I change from heals to dps. Do not go your saber attack does not have a cool down. That attack is pretty much useless at this point. Besides as healer the last thing you are putting on your top action bar is your saber attacks. Other idea Nerf all their attacks with the same 6 second cool down or channeling you have stuck me with. I don't really want to see this but a balance must be found.
  7. Add lock outs for players to be able to lock out game content they do not wish to take part of. Its as simple as making a list like in pvp. as to which BG you want to Q for. Or events as to which ones you want to take part of. Like the ability to block Rakghoul event effects. You can make them unchanged able while event is on going. This would empower the player to decide what part of the game they want to play and enhance the enjoyment while avoiding content they have no desire to take part in. You guys should have learned by now with all the complaints you get from content players have no desire to play.
  8. That would be helpful for sure. You don't have to run to the fleet or home world to get the missions and you don't have to run to them to turn in the mission. This would free up the player to play and not standing around the fleet or home world to get or turn in these missions.
  9. Not he's a double bladed light saber user and a shadow type tank AND NOT ROMANCABLE not that I want a bone face romance.
  10. Really don't like many of my companions and would love to be able to go and get a different one that. 1 Can use gear like mine and as I like Sages and sorceress and always end up with a melee force user. 2 That does not dislike almost every choice I make or just does not like the force at all. 3 That I can choose the customize looks the same way I make my character. That would all be to much for to ask because. 1 I may enjoy having that companion around. 2 I might like playing the game more then just doing dailies and logging off. 3 It would make sense.
  11. Really you guys cant figure this out to be very annoying? How about fixing it?
  12. I am not leaving the game just going back to playing. Sorry, ok let the flaming I am not going to see begin.
  13. Make it a no money trade for f2p. Items yes just disable the credit trade. also keep it to 1 item at a time and only if it has the trade timer on it like the flashpoint and ops items. That timer is an unlock for non-tradable items and a place to start with the limit trade ability unlock.
  14. I cant find it. what am I missing? I would love to post a picture of my main by my name. I am just not finding it and its most likely easy to find and I am just not seeing it.
  15. I did not see where the post owner said anything about policing general chat. They made it clear to include direct commits about them. If these commits are in general chat then yes they should be able to report the violator regardless. If they are harassing some one no matter what chat they are doing it in. That person being harassed should be able to make a complaint. If other see these violation then they should report it as well. Oh I seen the people beating up that person but they was not attacking me so why should I report it? GET THE POINT? I agree there needs to be a better way to report instances like this as well as racial.
  16. Really that is being rude? I was just making a point you guys don't want to face up to. I never gave anyone's real name or even made a complaint. I was showing a fact with real information and not being rude about it al all. I believe this is your way of redirecting the fact and trying to intimidate me from bring up this fact about the game I pay to play. I will be posting about the unbalance in this game and you will just have too deal or fix the problem and I understand fully its cheaper to just try and ignore me or shut me up. But I don't go silence ever.
  17. They need to remove it from the pvp game all together. Not just make the vaccine persist throw death.
  18. They should add lock out of stop it from effecting players that don't have anything to do with the event.
  19. Only problem with that is when they Q for pvp and infect the pvp players. At the end of the game those pvp players on the fleet would be killed for content they had no control over. It would still get into the fleet and still be a problem unless they take away the ability to be infect in the pvp content.
  20. Moved to here sorry for posting in the wrong place. The ability to lock out content of the game that holds no interest or is offensive to the players. Making it a much more enjoyable game as well as being able to be customized to the player. My self lock outs would be simple. The 4 vs. 4 pvp and the Rakghoul event happening now. Others would lock out scantly clothed females simply making them appear in a basic armor of their class. These would leave the content for those who want it and the ability for those who do not want it, to avoid it. An opt in or out for content like the Rakghoul event could be a simple as graying out the npcs leaving them unable to be interacted with. These lock out would depend on content of course. Once you receive an award for the event the opt out would no longer be enabled. It can be enacted at the concenter that you get the event form on the station. At the end of the flash screen you can choose in or out (join or ignore). Once ignored it locks out the entire event and can not be reset while that event is on going. This would make it a choice the player would have to be willing to loose gaining from fully and not something they can not change during the event. These would lock out the gains and effects of the events. For the pvp it would be chosen from the pvp Q window and simply uncheck the pvp game the player wants to avoid. This of course would have the effect of making some Qs longer with lower players numbers later at night. Then there are prices to pay for choices we make in life.
  21. Sorry put this in the wrong place
  22. Read first That would balance it a little bit but would be going way to far. Taking augments out of the game would help as well but once again it would be going to far. Unnerf my healer. If you are going to allow the dps to do so much damage then unnerf my healer. Then getting off your duffs and getting rated war zones going with cross server Q would take many of those over power live for the game players out of the WZs they are OP for. Setting gear score limmits for bracketed pvp would help as well. Dont say it would be to much because you already have the tech in place and know when anyone gets items with War hero on it. There is to big of a gap between war hero and recruit gear for any balance. This is your doing and as paided for entertainment it is also up to you to fix and yes keep every one happy. Unnerf my healer. Let me have a chance to out heal 1 dps and servive against 2 dps while waiting for help to arrive. I am talking Jedi Counsler the one that has to all but kill its self to regain force power enough to keep healing going. Such retardedness to make some one damage them selves to survive. While other healer dont have such a weekness. No where close a weekness as that bull crap.
  23. 364 members in my guild as of today. most I see on at a time if 24. Most the times its 5 to 10. Many have not logged in a very log time. A few have come back only to inform us they have unsubbed or rerolled and will not be back. Most just disapear. Huge population lost on my server aftre 1.2 disaster patch. Already unsubbed just playing out remaining time on account. Really am hoping for some major changes to the pvp world. Unnerf the healers now the dps is so omg OP. Or nerf damage down to a more balanced level with heals. Get the rated war zones working so these op players have something to do becide kill undergeared players. Will releave the need for major nerfs but still will need healer restored closer to what they were. Cross server pvp and pve Qs. Merge Servers or free tranfers because you guys cant keep things strait and wont undo the mess you made. I can keep going but it does not matter already unsub and only playing out the remainder of time I have left. So really not worth my stress to keep fighting over a dieing and soon to be dead game.
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