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Mugen_no_Jidai

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Everything posted by Mugen_no_Jidai

  1. Doubt this will last long, but: Dread Council Kiting Mugengo -- DF Scoundrel -- Fearless Arms – 2492.5
  2. The second page contains a mostly up-to-date bug list for achievements: So try exploring again on a different character, and making sure to finish the temple before the rest of the map. This may or may not fix the issue. Your points unfortunately won't make the leaderboards, though I'm glad the thread motivated you to pursue achievement-hunting! Dare I ask how many times you had to run KDY to finish all of the randomized achievements?
  3. There are still a few pre-2.6 op/scoundrel parses that should probably be archived as well, since orbital was doing the same for them as for snipers. And it seems like everyone wants to do the 1M dummy, so maybe swap that to be first in the list before the 1.5?
  4. Patch 2.6 brought the following additions with regards to achievements: GSF: 2390 – 2920 (increase of 530 points) Flashpoints: 6410 – 7060 (increase of 650 points) Additionally, a new reputation faction has been added, tokens from which come from the new flashpoint. There was no mention of it anywhere on the patch notes, but the “General Crew” achievement issue with it resetting upon log out seems to have been finally fixed Finally, I noticed that two other categories had their point values slightly altered--anyone know what changed here? Planetary: 12255 – 12265 (increase of 10 points) Dailies: 2180 – 2170 (DEcrease of 10 points) Updates for GSF and FP percentage values and point updates forthcoming.
  5. I guess? this is trimmed correctly. 1M dummy Mugensan - Rage Jugg - 0/10/36 - 3021
  6. Bestia Mugennana - Balance Sage -Fearless Arms - 2946.19
  7. Forgot to update this last night. Keeping barely ahead of Kwich (who is closing rapidly) with 27020 points. So, who here actually got the rare Eyeless pet drop? I did it more than 15 times (and on all modes), only to see it drop three times. Going to be a bit of RNG to win that pet, I think. Kwich updated us with this a page back, but any information like this is appreciated. Good to know--I'll update the second post accordingly.
  8. Update for my scoundrel on the 1M dummy. Still not that great as a scoundrel, but better. Dropped the orbital bonus for the 4 piece PVE given 2.6: Mugengo – Dirty Fighting Scoundrel – 3/7/35 -- 3478 DPS http://www.torparse.com/a/569750/time/1391000886/1391001174/0/Damage+Dealt I wacked the respawning dummy which kept me in combat after, so trimmed to the dummy death. Been sucking on my sage lately so no update despite better gear.
  9. Mugennana - SGS-45 Quarrel - Fearless Arms - Harbinger - 19 medals Razor-close game where we came back from 300 points down to where we had to 3-cap to win (and did).
  10. Thanks for the update regarding Beastmaster, Kwich, I just finished mine as well. What you're missing is a hidden achievement called Data Mining. See a couple of links in my second post underneath the leaderboard for information (ctrl + f to find it). Be warned that it is kind of buggy and there's no way to track what you've done so far, so you might have to kill certain mobs multiple times on different toons (different factioned toons?) to get it.
  11. 2.5.2 updates a few things relevant to achievement hunters: I know some folks were still unable to obtain these achievements for EV HM 8M (16M was never a problem as far as I know), so 100% for EV should now be available for those of you who didn't have these pre-2.0. Also, I presume there will be new additional achievements for ship mastery of the new Pub/Imp variant of the Gunship tomorrow or in 2.6. Finally, the Bounty event will be returning if you need achievements for that, and I'm presuming that this dev post teases the new Rakghoul event.
  12. You can pick up the individual flashpoint quests at any time after you ding 50, but the one-time joint quest for completing them both only pops up after you've finished the Ilum main storyline (just don't pick up side quests if you want to get done more quickly). I think the reward for the one-time mission is a 61 chest piece, if memory serves.
  13. Beating back some of the pesky Lightning Sorcs. Updates for a few other toons too (specs are the same). http://www.torparse.com/a/546156/1/0/Damage+Dealt Mugennana - Balance Sage - 3366 http://www.torparse.com/a/546127/1/0/Damage+Dealt Mugensan - Rage Jugg - 2945 http://www.torparse.com/a/546150/1/0/Damage+Dealt Mugengo - Dirty Fighting Scoundrel - 3206
  14. It's like speccing into Combat, building 30 stacks of centering, then back to Watchman before pulling. Or building 3 stacks of flamethrower as AP/the PT hybrid before every pull (or during non-DPS movement phases). If people can pre-stack buffs that will help them in a raid setting, they will do it and there's no reason not to. Back when Nightmare Pilgrim was new, the Sentinels in the group used to duel before the pull so they could have 30 stacks of centering to chain Inspiration right at the start. If you could duel in an operations phase, you bet people would be doing it before pulling too. This is more just along the lines of creative thinking than an actual exploit, and are hardly broken mechanics.
  15. Technically, Leth/DF players spec into Surgical Strikes/Scrappy, so a very, very minor increase for skills that make up 15-18%ish of your DPS.
  16. Nope that's completely wrong, it most certainly is tracked across all characters. It doesn't matter which toons that you have unlocked which datacrons on, they all should count toward the planetary total. Beastmaster, Loremaster, Galactic Explorer, any of the ops or PvP achievement are all the same, do them on any toon and they should be updating toward the whole. There are a number of achievements that seem to be bugged retroactively, though most I've seen reported are items.
  17. Hunker down definitely works against pipe smash. I usually wait until after I get bounced by overhead smash, then pop it while Grob is casting pipe smash, so I won't have anything bothering me as I get ready to unload for the magnet. I do seem to recall not getting bounced around by anything on my sniper when entrenched, but I hardly get to use her anymore, so I'm not sure if that's accurate. If there is a disparity between the skills, then a fix would be nice for the aforementioned reasons.
  18. More or less above. I think we got it the first four times we killed it, then not the next three, and then it's been making an appearance again lately.
  19. There are already a couple of lists between my thread (2nd post) and CrazyMcGee's post here, also in the bug forum, though I guess it won't hurt to have more press about the existing bugs.
  20. As far as I know Carl (Invic, GM of Hatred) popularized this. Supposedly he used to respec before boss fights to get Acid Blade and then back to Lethality for that little extra. The rules for the leaderboards are generally, "If you can do it in a raid setting..." so it's never been viewed as a problem. A little more effort on the parser's part, but it's not like you can't actually do this before every pull.
  21. Thread title noted as such so other achievement hunters are aware what the actual achievement is. Anyway, figured this out the other day. It's been reported as bugged by myself and many others throughout the months, but you actually have to die 15 times in a Huttball match (not 10, as is listed) for this achievement to unlock. See this screenshot as proof. Additionally, also reported multiple times, but the 100,000k damage taken in Alderan Civil War is still bugged. I've taken 500k+ in some matches before to never have this unlock. Perhaps there is an extra 0 in the code and it's set at 1M?
  22. You asked the CS folks on the forum, right? In-game CS is useless for anything besides restoring items/comms.
  23. The weeklies for Dread Fortress and Dread Palace only require you to beat bosses 1-4 (stopping at Corrupter Zero and Raptus, for DF/DP respectively), if that wasn't clear. The quest to advance the storyline requires that you beat bosses 1-5 in Dread Fortress, then 1-5 in Dread Palace, in that order. Once you defeat Brontes (the last boss of DF), there will be a panel that you can click on outside of DP, before you enter the instance, which will give you a cut-scene. Occasionally, but rarely, you do see some folks start groups for only the last bosses (especially Palace, since it requires more coordination than the average pug group can handle and groups often break up once they down Raptus), or you can start one yourself (though probably not advised since you obviously haven't seen the boss yet). These groups form because of reasons like yours, IE some folks only want to do the weekly and stop, or the group isn't good enough to get past the last bosses. This occurred more when the operations first came out, however.
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