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Mugen_no_Jidai

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Everything posted by Mugen_no_Jidai

  1. They're with us in Enclave. http://enclaveoperations.guildlaunch.com
  2. I've had the Thanium/Baros and Thanium quests come up at the same time twice in one week. The only other weekly I've seen is Regnant, which came up on Wednesday morning both weeks. Haven't seen any of the other space missions since I completed them.
  3. For one of my toons, the weekly quest (Thanium/Baros) didn't appear when I beat the first six, then appeared the next day, said I was ineligible to pick it up, and has disappeared ever since. For my other toon, I did the one weekly and haven't seen another weekly/daily since. According to Dulfy, there's supposed to be an unlock/reset per day, but it seems as though that's not functioning correctly.
  4. So what does the boss even drop at 3-4 stacks and how many items, out of curiosity?
  5. I don't know if the boss mechanic changes are intended or not, but really? Stabilizer prices have skyrocketed after 1.5 stocks ran out. That's a ton of crafting materials we're not getting now--one per raid member on HM. Just another incentive to do an ops gone... Thanks.
  6. Okay, thanks all. I had just read that some games didn't recognize that you had changed the buttons via Windows or the mouse's software (and instead reverted to the hardware default), and wanted to verify if SWTOR was one of them (since that will be its primary use).
  7. I'm wondering if there are any lefties out that that use this mouse or a similar version? I would like to purchase one of these gaming mice for the extra buttons where my thumb would actually be. Unfortunately, this particular model also reversed hardware on the buttons (left becomes right, etc.), and you have to use software to get it to work like a right handed mouse. At this point, I've been using a right-handed mouse in my left had for two decades and I'm used to that particular orientation. I see a few complaints about games not recognizing this software and keeping the backwards button orientation. I don't see an option in the SWTOR UI to reverse the buttons, so I'm concerned about being able to use the mouse or not. So my questions are: 1) Has anyone used this mouse, with software to reverse the buttons to a right-handed setup and had it work in SWTOR? 2) Are there any other cheap (>$50, the left handed Naga is too expensive/overkill) left handed gaming mice with buttons (for additional hotkeys) on the right side, with the right and left mouse buttons oriented in a traditional right-hand style? Or alternatively, ambidextrous mice that people have actually used in SWTOR?
  8. Don't operations bosses have some sort of elemental resistance? If this is taken into account, (assuming that isn't the case for internal damage--I don't know?), is the elemental one still BIS for force users?
  9. Thanks for all of the number crunching so far. Would someone mind throwing the 1.6 Elite War Hero relics into the mix for both static tanking (+def/shield) and especially the Boundless ages one for DPS? Dulfy has links to all of the new-stated relics under the armor for individual classes. I'm wondering if I should be saving up daily comms for Dread Guard relics or playing more PvP and not spending my ranked comms for EWH relics. Thanks!
  10. And...at the best possible time. No one is probably working tomorrow.
  11. Dinged 50 legacy last night, even after two months off. It would be awesome to see the legacy system expanded, since it's a neat idea. Nothing to show for my 50 legacy except that the +legacy experience has stopped clogging up my chat window on my 50s, which is nice, but not exactly what I'm looking for.
  12. Not really any other place to put this, not a new player question per say.,, I'm just wondering what will happen if you try to put a campaign armoring from one set in a rakata/columi shell of another set (Campaign Field Tech's boot armoring into a Field Medic shell)--which bonus will override the other? I ask since I have a pair of campaign boots sitting in one of my holds that I need to use for something. I can only use the armorings on my new scoundrel healer (my other toons already have appropriate 26s) and I'll just be getting some really terrible mods if I buy the appropriate campaign Field Medic's boots with patron armoring, not skill. Yes, I know I can buy the correct armorings in 1.5, but just wondering if anyone has tried this and what the result was.
  13. That's not what I was implying at all, your sarcasm is unneeded... I just simply wanted a clarification if that was the only way for stuck members to get out of mind traps when the whole party is down now (besides waiting for a reset). Before when mind trapped you are still in combat, though didn't take any damage and couldn't be interrupted, so people would just hit exit if we wiped and there was no one to free them. I'm asking about what is most efficient for everyone to get out and regroup and I'm assuming that it's now /stuck.
  14. So, if your whole party is down in EV and you're in a mind trap (this happens frequently), you now have to use /stuck to kill yourself to get out now?
  15. This limit of 25 has been annoying me for a long time, but now you've added more dailies and weeklies with additional FPs/Operations, as well as quests for speeders, which will take a while to complete. Maybe having too many quests could be confusing to new lower-level players, but at 50 you have a ton of quests that can take multiple days to complete, which compete for space with companion missions, daily commendations quests (now with the addition or Corelia), PvP, and FP dalies. Yes, I can drop existing ones to add more, but I do dalies, while PvPing and waiting for guildmates to come online for FPs/Ops, and there's no real need to have to manage these when the limit could just be raised for everyone/when you hit 50.
  16. I crafted my second Rakata power relic last week, only to discover that whenever I hit the relic in my quickslot for the power boost, it puts both relics on cooldown with the same timer. This doesn't happen with two different relics, and kind of invalidates my crafting. It's more important for me as a DPS Sentinel to have more damage, rather than just the +15 to endurance or whatever that a Rakata relic grants me over another power boost relic, so I've stopped wearing my second Rakata relic to keep the power boosts on separate cooldowns. Is this actually working as intended, or is this a bug/oversight?
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