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Buur

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Everything posted by Buur

  1. Good. Then when they add better travel options for those of us who think it is tedious, you can still feel free to use the old method. Everyone wins.
  2. If you can't read the thread maybe you shouldn't be commenting.
  3. Happened to me constantly. I just chalked it up to another in a long list of bugs.
  4. "PvP – We have an entire team dedicated to adding content and features to player vs. player. We have some of the most experienced PvP developers in the world on this team. So far very few people have seen, or know much about the stunning Open World PVP on Ilum; when you get to the high levels prepare to be blown away! In addition to that high level PVP content, expect new Warzones and new PvP features on a regular basis." Maybe that is why he bought it for PvP.
  5. I am surprised you could fit so much hyperbole into one post. I am glad to find out there isn't a limit.
  6. You'd still have to use them if you wanted to do space combat.
  7. A lot of people would be fine with that as long as you eliminated having to click boxes constantly to start the trip.
  8. I have 400 armormech. There is nothing I can make that people want to buy. I would make far more selling the materials. I think you miss the point that 99.9% of the people don't like to hardcore roleplay. Why would anyone go to a cantina and pay someone for passage when they have their own ship?
  9. How about a system where you call to your useless droid and say "Hey, I need to get to Tatooine, set coordinates and come pick me up!" "Ok sir, after I finish applying this coat of paint to your cabin I will be on my way!" *5 minute countdown timer starts while you check mail, or set crafting missions or chat with friends, or go afk to get something to drink, or whatever* Menu pops up on screen "Are you ready to board?" Yes I am... then you loading screen right to the next effin planet. Time sink - check Not having to see 8 loading screens - check Other people can still use the old clunky way - check
  10. There is almost nothing in the game worth selling. And a lot of people don't enjoy having to create content for themselves. They pay monthly so that the content is provided for them. What service is a smuggler supposed to offer in a cantina that isn't against the TOS?
  11. Wanting travel fixed to not be so tedious in no way at all equates to wanting instaleveling, autogear and whatever other assinine example you used. "You don't like A, so you must obviously support b, c and d."
  12. Ya, that is the problem with a game that tends to heavily market the single player story. Once that story runs you are just left with the standard MMO fair. Dailies, BGs, dungeons. All without story.
  13. The guy you are quoting couldn't be bothered to read any of the stories. He just grabbed the quest and ran, then said it was boring because story wasn't force fed to him.
  14. Says the guy who equated people wanting travel to be better to: -teleporation to anywhere you want to go -ability to instant level -auto gear (no need to run an instance, just select the drops you want) -anything that takes time
  15. MMOGs can certainly be for people that only have 1 hour of play time. That is actually where a lot of the money is made. From people who have limited play time but keep their sub because when they can get in and do something in only an hour or so. This game won't be truly successful until the "terrible casuals" can get in and do something in their limited play time.
  16. Not if they level correctly. They finish their zone then go right to Outlands.
  17. Sure sounds like it based on the lies being thrown around.
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