I like the bounty idea, as long as there are advertisements or news stations to tell you if there's a bounty on a certain player, and there's a very large reward (depending in player level) for the person who kills the player with the bounty, and maybe a small sum for anyone else who participates. The the player with the bounty on them has to approve the bounty, so they won't be surprised if a bunch of people come and attack them. The bounty should also have a time limit on it.
I agree totally. I think many classes should have different weapon profficiencies. For example, all agents no matter what AC should have sniper rifles, I know force users no matter what class can use almost all melee weapons which is good. I also think bounty hunters should be able to use rifles like you said and cannons too but also a handful of melee weapons (not lightsabers, more like vibroswords techblades and techstaffs) because I mean they're bounty hunters — no rules. I also think troopers should be able to use vibroknives and scatter guns in addition to they're rifle/cannon.
Sorry if I got carried away
With the new cartel pack, one of the new items is an awesome assault cannon. I'm not really into the legacy (yet) but I was wondering if I get the cannon on like my Powertech, if it would bind to my legacy or I could somehow send it to my commando.
Thanks!