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Polymerize

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Everything posted by Polymerize

  1. Also - Rock Bottom apparently recruited new members (players from Pot5) and they also pug members (players from Pot5). Oh cool.
  2. Tier* Getting a single win over a team constitutes them as being better than that team? Oh cool. Let a couple weeks play out then you can make super generalized statements such as that with at least an once of credibility to back it.
  3. So Casual is as good as the top teams on Bastion after playing for a mere 2 weeks? Oh, cool.
  4. Yes because clearly, doing well in a 1v1 has a direct correlation to thriving in a 4v4 environment.
  5. I enjoy looking at the screenies though. :/
  6. There are plenty of things to respond to in this post; I'll save my responses to this when I have nothing else to do. I'd rather play the game than talk about it at the moment. Cheers.
  7. If you search through the "Pot5 RWZ Results!" thread, there are multiple streams that are linked for public view.
  8. What you seem to not be aware of is; the CD of Force Barrier. It is THREE minutes long. For three minutes, the sorc/sage has no CD's that mitigate any damage whatsoever. When being focused by 2+ people a bubble/insta-heal isn't going to help; versus other classes that have DMG mitigating CD's the last for an extended period of time. After a sorc/sage gets out of FB, sure a tank can switch guard to the sorc/sage in a preemptive defense against focus fire on the sorc/sage. But do you expect the tank to keep guard on this DPS sorc/sage for the entire 3 minutes that FB is down? Do you expect the tank to stay in range of the sorc/sage to keep guard in him whether it be by his conscious movements or by the enemy team utilizing a pull/knockback for a whole three minutes? - Pulling the tank out of guard range. - Forcing LoS issues upon the tank/heals. - Mezzing/stunning the tank. - Mezzing/stunning the heals. Any one or combination of the above ^ dashed statements over the course of the Force Barrier being on CD will lead to the sorc/sage being destroyed. The enemy team has THREE minutes to carry out any strategy/tactic that can accomplish this; very much so in the favor of the enemy team (Not in favor of the team that the sorc/sage is on). This scenario can also be applied to Mercs/Commandos and Powertechs/Vanguards but they can withstand focus fire better because they DO have DMG mitigating CD's and they also don't get locked down by roots/snares like sorc/sages do since they have a CD that is almost always off CD that makes them immune to roots/slows/pulls. This scenario can also be applied to ALL other classes but it also will not work NEAR as well as it does against sorc/sage because all other classes have DMG mitigating CD's and they also have better escape CD's whether it may be the roll for the operative and sniper, stealth for operative - assassin - marauder, superior DMG mitigating CD's found in marauders and Juggs that easily counter focus fire for an extended period of time, etc etc etc. Any competent team will capitalize on a DPS sorc/sage once they have exhausted their Force Barrier; there is absolutely no counter argument for this, and any tactic/strategy by the team to keep the DPS sorc/sage alive will ultimately fail against a competent team.
  9. First off, you included half my post as being yours... Accident I presume. Secondly, oh my god you're actually contributing to the discussion instead of trolling. Ok, guess I'll actually formulate a response this time instead of ignoring you.
  10. Last two toons I leveled from 1-55 had 22k and 30k reg comms when I hit 55.
  11. What is this I don't even...
  12. 50k > Lol Yoda and Ryushi's protection combined
  13. That among the other limitless fun that came with H2... Competitive ranks. Super bouncing. Nuff said right?
  14. Pot5 forums > dnqocbekdbakxejnalcbei > Your hometown Forum
  15. I've never played arenas, I think I will enjoy them thoroughly. I am a tad dissapointed that none of the arenas have any objective in them. King of Hill/Capture the Flag/Oddball or something of that nature really would have been cool. TDM every game might bore me after a few months; regardless, I am still patiently awaiting for the arrival of 2.4.
  16. It was made by a random. Haha - random. Brings me back to my Halo days.
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