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SteffizleESQ

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Everything posted by SteffizleESQ

  1. Queue for ranked with a team that doesn't quit. Problem solved.
  2. I've started to look a bit at the objective points along with the highest number of deaths. I know the pity vote sounds bad, but in a losing match I actually think the one who keeps trying to help despite dying repeatedly is actually most valuable.
  3. You are confusing effort with time. Effort would mean that you worked hard to earn your gear, but with the current system you just need to spend more time on it.
  4. L2Math... The higher overall stats added from 14 Augments makes the upgrade from 14/14 augmented BM to 14/14 augmented WH less significant than the upgrade from 0/14 augmented BM to 0/14 augmented WH. Using the more realistic numbers that YOU provided, it was 0.86% less significant. That really doesn't mean much overall, but still a difference. You don't just get to ignore the augments... I'll be happy to try and explain it in several other ways if you still don't get it.
  5. Way to use math the wrong way... Try using percentages and you might look like you know what you're talking about. Unaugmented BM>WH... 1500>1600 = 100 point increase... WH is a 6.67% increase (the math goes... 1600/1500-100) Augmented BM>WH... 1752>1852 = 100 point increase still, but WH is 5.71% increase (1852/1752-100)
  6. Its been over a month since the last post. Any news from the OP?
  7. If someone has their pvp flag on, you can kill them. It doesn't matter what type of server you are on or how unfair the fight is. If you want to actually read the rules for yourself I broke them down in a post a while ago, look for the link a few pages back.
  8. I made a very detailed post about my interpretation of the code of conduct regarding player killing and it had some good discussion but ultimately no response from customer service or the dev team. I think the general agreement between everybody in that thread was that anybody flagged for pvp is fair game and if you don't want to get ganked then roll on a pve server and don't flag yourself. You can find that old thread at the link below. It was moved to the customer service section for some silly reason. http://www.swtor.com/community/showthread.php?t=438098
  9. Resolve isn't really the problem, the problem is that most CC breakers are on a 2 min cooldown which can be talented to be a bit lower. Stuns/mez/knockbacks are all on 30-60 second cooldowns and most players have several forms of each. That means you can get locked down 2-3 times between the 2 minute CC breaker cool down. Roots/slows do not affect resolve which is intended, so they shouldn't be part of this conversation.
  10. If you want to skip part of the grind for an alt, you can buy the bm or wh armor/weapons on your main and then rip the mods and put them in the appropriate legacy gear and mail them to your alt. That way when your alt dings 50 they can have augmented wh armor and weapons, so you can use the saved up comms to buy the bm/wh belt/bracers or implants/earpiece/relics
  11. Legacy gear can be used to transfer bound endgame mods between characters of the same legacy. You can grind BM/WH or the PvE equivalents on your main, pull the mods/armoring, and then put them in legacy gear and send to your Alta so they have end game gear as soon as they ding 50. Think this is an awesome feature.
  12. The easiest solution is to start your own group. In the pug ranked matches that I've participated in, the groups that worry least about gear and composition tend to do best(as long as everyone is in at least mostly BM gear)
  13. If you were playing on a decent team, they wouldn't allow you to get rolled on that fast. If you're getting as much focus as you make it seem like, then you might as well just stay in the spawn.
  14. L2P and let this thread die. Also, nerf operatives.
  15. ^ Same reasoning behind why I vote for most deaths.
  16. ...the player on my team with the most deaths. They need the commendations the most.
  17. Your AOE comment is false... Orbital Strike > Death From Above
  18. The biggest bug I've been experiencing with my operative healer is that I am able to use abilities such as heals and CC to contribute to my team's objectives. I don't know why BW still hasn't removed every last one of my abilities on my operative
  19. This post hits the nail on the head. The system is working as intended. Move along... move along...
  20. How can you not understand that removing the display would not stop people from farming? The way to stop farming is to reward everybody the same regardless of participation(which would lead to afk players), or to remove rewards completely(which would piss off a lot of people who play for the gear) You keep saying that the system promotes medal farming over winning and you are wrong because you get more comms for winning than losing.
  21. I think people are just going to end up being angry when the match ends and they didn't maximize their rewards, which is worse than the situation now. Taking away the display doesn't change the fact that you still get the most rewards with 8 medals. I don't think any of the changes you are mentioning would help the cause, and they would lead to more people quitting early again which, again, is worse than the situation now. There are bigger issues to work on than this, since there is no real issue with the warzone rewards system. edit: I think the only way to accomplish your goal of not having people farm medals, is to completely remove WZ rewards, which would have to mean that there was no PvP gear grind, which would make a lot more players angry.
  22. I don't really understand your logic for why removing the display would help. If anything, you should be able to view thescoreboard throughout the entire match so you can see how you're doing like in fps games.
  23. They just need to nerf operatives and mercs some more to balance pvp and expertise
  24. ^QFT. If you are a good healer getting insta-gibbed, then that means at least 2 good players or 3 average players are attacking only you right out of the spawn. Next time, try and wait for some teammates before you rush out to your death. edit: i added the words "good healer" before insta-gibbed. If you are a baddie, then you can't even heal through one player's damage.
  25. Someone has to lose in every game. If you are losing every game, then I can see why it would be frustrating. If you're on a low-pop server and are getting stoped by the same premades over and over again, then you might want to try playing somewhere else. I honestly think the devs did a good job balancing rewards for winning/losing when they made the last set of changes to the medals system. The problem with people farming medals is not because of game design, its because the people playing with you are stupid. There is no reason to get angry over something you can't control like the other players, and if ranked WZ are delivered as planned you will have a choice not to queue with those idiots if you want to be competitive. The devs shouldn't be wasting time focusing on how to tweak the WZ rewards system again until population and performance issues are fixed.
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