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FarVision

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Everything posted by FarVision

  1. It's a great interview. I don't know if I would use the word 'show'. Somewhat overproduced but I do appreciate the information. I found myself hitting Pause after I realized I was in for three minutes of music intro and sound effects. When it was 12 percent loaded I started clicking along the slider until I heard voices, then started listening. NPR does interviews great. Intros should be 10 to 15 seconds. Just some feedback.
  2. 100 pages? Why do I think that most of you guys would always find something to complain about? There has to be a lengthening of the perception of the world. Most of the planets are very small areas. There has to be some filler so you feel like you're not in a very small box. Remember, they don't have an open world like Warcraft. Think of these things, as you are running through the airlock to the space dock to the elevator to the ship - that this was done on purpose.
  3. Yep. Stopped listing my blue fabrics after I did a search on some type of material and saw one guy with two listings of fabrics totally in the wrong spot. I'm stockpiling for now. Also it seems that the Biochem Rush as caused a glut of supplies on our GTN. I'm using an alt to list my Treasure Hunting and Underworld items. The metals are selling better than the Bio stuff, as people are undercutting each other, and I don't play those games. I'll either buy them out and re-list, or craft into med-packs and list. It's nice being ahead of the curve on some of these things, if you are smart and pay attention. GTN does need some work, though. I'd like a Memorized Sell Price, or Last Sold For.. or something. I'm not getting into spreadsheets or writing anything down. I usually mark up a little bit from the auto-price, and do OK.
  4. Got a new BH/PT that's lvl 17 now. I go Light every time for Mako rep. Seems like my guy is a real chump. Not really digging it, but sticking with it. My lvl 28 Sorc female is pure evil and the best fun I've had in a long time. Some of the stuff they've had her do.. yikes. I have a feeling that Dark is just more fun.
  5. Yes. Patching by forum isn't really what I had in mind for this. We'll see how it goes. This is strike two. If this becomes the 'carefully though out' method for product development, I'm finding something else.
  6. Is there any thoughts as to placement of the avatar? I like to craft inside my ship at the workbench with the other crew members. Feels like I have better changes on RE there but maybe it's just in my mind.
  7. I haven't used mine yet. Is that a one time use item?
  8. That and the link doesn't work Community Managers are unpaid college interns, right? Working in the 'game industry'? What do you guys do all day long??
  9. Maybe it's a memory issue. I don't use SSD in this rig, just a normal SATA drive, which is not a 'green' drive. Rig has one proc, quad core, and 16 gigs DDR3 ram. I use it for video editing. It's no slouch, but not the greatest thing out there. Never thought of loading screens much. I'll have to time it. Most take 10 to 15 seconds. HD doesn't churn very much. I do keep the resolution on Low due to my graphics card not being very new. Low lets me play very quickly. Medium has just a little bit too much chop. I suppose it depends on how much data you're loading - if everything is on High maybe it takes longer.
  10. Yep. Remember that Egyptian style freeplay MMO where you built things like farm and wells. Got points for helping each other out? How's that doing these days? Guild Wars 2 will do awesome. Modern Warfare Shooty Mc Shooterville will do awesome. Diablo 3 will do awesome. Smart games where you have to think an work together? Good luck with that!
  11. God I hope not. 100 or so whining kids out of how many thousands of players per server? The dissatisfaction rate for the product is probably in the low fractions of single digits. If it were my game, i'd be looking at the hard stats of which players with professions over 300 were dumping them and going Biochem. I probably wouldn't be spending my time reading all this. But that's just me. I like the hard numbers. I guess we'll see Jan 21st!
  12. I feel sorry for the FOTM kids. Sorry to be an oldster on this stuff, but after a dozen runs of this type of thing, we all know how this pans out. Developers run through the real numbers from their product and make adjustments. I hope someone somewhere isn't making development calls based on forum crying. Devs will drop in some good things for the other professions, and probably reduce bio a little, if the numbers pan out from their end. Hyperbole probably isn't helping the bio case, but Bioware isn't paying that much attention to the forums.
  13. QFT. Printing this out. I wanted to play with Cyber a little but not giving up my Bio.
  14. Tell me about it. We have guild mates that COD and haggle for things in /g and it's really annoying. This new batch of MMO kids really need some teamwork training.
  15. Nope. Here's why: This game is fun. You have to think, and pay attention to what's going on around you. You have to watch the boss for his Specials, and block them. You have to pay attention to the battle, and watch for adds. You have to heal your player and NPC companions. You have to communicate with your team, and decide who's going to CC what, and use the Mark system. In short, situation awareness. I do NOT want to see the words HEAL NOW or DO THIS, or LOOK HERE and have the game on auto-play. That ruins for experience for everyone. I want smart people playing my game with me. If that means half the subscriber base, then so be it. I'm greedy and demanding with my entertainment time. I dumped the CoD series and went with BF2/3 because of this. "You much be this smart to play with me" (like the sign on the roller coaster) Our guild uses Ventrillo, and we are mostly smart people. I don't want dumb people coming into my house. Any addons or combat logging for the purpose of created an out-of-band analyzer is working towards the end of making my entertainment dumber, and I do not care for that. If the battle is won, congrats. You did it right. If you lost, then try something different. You don't need five megs of text files per fight.
  16. In game 35 players per zone is still 35 players per zone
  17. Not a big fan of the Khem. Gets in the way of looting and gathering. I've been twisting away at the last second so he'll fark off over to the side and not get in my way. Normally he gets in the way of the camera, and I have to pan way out to see what I'm doing. Wouldn't mind a Companion Follow Radius setting in the prefs. And that false spoken language is just sooo annoying. I would like an option into the prefs to turn off companion spoken dialogue. USS MAN VAK KEL UHN VUHN ECK UN shutupshutupshutupshutup GOD SHUT UP
  18. I wish I could read through all 63 pages, but I came here because I was bored after quitting out of the game for the night It helps me to think of this less of a twitch game, and more of a slower paced tactical planning game, where you are somewhat slowly watching the game/movie unfolding before me as I select which skills to kick off next. You can add ability queue time in the Preferences, but if things are cancelling completely, I'm not sure that will help. It's like the skills are failing at the server. And on IceBreaker, we have maybe 500 people on. If it's a server lag issue with 500 people on it - this thing is done. I don't notice it on my Inquisitor, because it runs a little slower, but on my Marauder I have a tougher time. The entire thing just feels very sluggish and non-responsive. It's not enough to get me to back to WoW, but I played at release for three years, and the game-play was flawless. If we had the 'cartoony' look and feel of WoW only with all Star Wars IP, it would be a mega hit.
  19. I am the only one that I have played with, on my server, who has ever used the Mark system, out of my 17 levels of Smuggler, 18 levels of Inquisitor, and 12 levels of Warrior. Guild and Pug, since release on the 20th. I don't think anyone except you and I have ever right-clicked on a portrait to see what's all in there. It's kind of disheartening. I have ran into TONS of kids for whom this is their first MMO. Has there seriously not been anything out since WoW release? It's been something like six years, right? NO one knows how to play! This tank / DPS agro management stuff is really basic 101 stuff. No one pans the camera. No one pays attention to what's going on. Warriors just mash buttons no matter what else is going on, and if you have a healer in the group, it's open season to run to the next enemy the millisecond you get out of combat. On my Inq, who does have some healing specced - in a pug, I will tell them exactly what I want them to do. If the non-guild newb starts running off - I just stand there and watch. Lessons do have to be taught to these kids! (sorry for being bossy)
  20. I enjoy Artifice, Bio, and Arms so far. The WoW system of raiding for 14 hours, to get ONE material, out of 5 needed, I did not enjoy.
  21. Yes but it burns a charge for FL even if you don't crit. I only burn a Reckless when I need to emergency heal big.
  22. There are SO many awesome dialogue and morality choices that I just can't imagine anyone being unhappy with this title. Even if you consider it as a single player game. I can't even remember being this delighted and awed at some of the dialogue on my Smuggler and Inquisitor characters - and I'm still under 20 on both. This is Bioware 'Mass Effect' style awesome. Where you sit there at the final menu choice of a quest and think ... 'oh crap how do I answer this one' And, of course, the game-play is top notch IMO. Guild stuff, Heroics, crafting... It doesn't feel as hugely open-world as WoW did, and I miss that, but I still can't put this title down.
  23. Odd that it's not in the patch notes. I have 100 or so in Arms on a 17 GS, and 80 or so on a 14 Sorc. Those of us here that actually know the crafting system and RE stuff to hit the crit recipes can .. feel a disturbance in the force
  24. This. I'm not going to sit there with a calculator. I ran the Auctioneer mod on WoW for quite a long time, when I played, retail to 3 years. Made mad bank, and it was fun to run the numbers and think about stuff. This GTN system is really difficult. Since there are no client mod options, we have to live with it. If they put in an option to Mark Up Default Price, then I will put in a percentage and be done with it. I don't see hardly anyone on my server (ICE Breaker) even using the system. So I'm certainly not going to sit there and play with math. Besides, the only other option is to sell to NPC vendor. Why wouldn't I pay 70c in order to make 1.5k on an item that would vendor for 300c? I list tons of crap just to see if it goes. You get your deposit back anyway so I'm not really caring so much.
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