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Same here, and one daily has disappeared...
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Well, Mythic has destroyed warhammer pvp. Is it that surprising?
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hehe, i totally agree with your sarcasm. PVP had issues, 1.2 did not solve any, except maybe balance between classes but thats a large debate, but brought new issues. You also forgot the Valor system, which has been totally killed , even if a lot of players have grind valor, imagining it would still matters in the future, as it mattered in the past. PVP is just boring right now.
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Couldnt agree more. I used to like pvp, now its boring. 1.2 did not change my class (Assassin), and as a pvper, i just try to grind those new commendations, with a new wz. * The new reward system sucks, it happens often that i arrive at the "end" of a wz because of quitters, i do my best but as i still dont reach the minimum number of medal i get nothing. Very, very frustrating. * PVP is still organized in wz, no possibility of attacking any outpost nor any wild pvp options. (Dont talk to me about Ilum, it was just a gigantic wz with nobody inside). * Does anybody find the new war hero gear really interesting? Im not talking about the design. * If those ideas came out from the guild meeting, well, i have to say that either you did not really listen to the guilds or the guilds that came to see you were pve only! * Team=making system still have a lot of issues * Well, im really thinking about stopping swtor and waiting for Guild Wars 2.
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Thats what i thought, nothing yet. You can also feel sorry for those who are on servers where no "arrangements" was possible between pubs and imps. Like me. Collecting armaments does not give a lot of valor, hahahaah
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Getting a Valor of 60 gets you the opportunity to get the BM.Okay. But what is the point of getting more valor? ( I dont think the speeder is a good motivation ) It is NOT a critic, i just want to know if any annonces have been made about that. I know there are gonna be some changes about legacy but i did not see any about valor. Maybe i just missed that...
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Increasing pop rates would help too while waiting bigger changes, and i guess its just one line of code to change...
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Sarcasm mode on. calm down guys, they just fixed the sorting in guild window, something that was surely hugely complex. Guess we will have to wait another 2 months for the Holodancer, thus 2 years for rythm droid. Sarcasm mode off.
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Totally agree with this thread, this game needs more life, music and ,little things that make you enjoying the trip.
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Yes that could work too, and would be pretty easy to implement. Again, we just need a little bone while waiting for the big change.
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Yes probably another post Ilum, but the last ticket i created suggested me to make post here, so... I like this game, im a pvper, i like warzones and i think this game has a huge potential. But Ilum is really, really killing my pleasure. On my server, there is a strong population imbalance. So basically, the daily weekly pvp is just being on a armament spot, waiting for the armament to pop. And all spots are occupied by players doing the same thing. Collecting 30 like that is just boring as hell, i dont talk about the 150... I know that Bioware devs know those problems and are working on it. But in the meantime, people like me get really bored. Can't you input a temporary solution, like having the possibility to exchange those missions with another one like killing 300 ennemies in warzones? I dont pretend to have the perfect solution, but a little temporary change while you're developing new stuff for Ilum would be more than welcome.
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I do completely agree, this system is totally absurd. Why changing the commendation system for champion and not for battlemaster? Half of the bags you can open come from Ilum daily/wekkly quest. Which is a pure pleasure to get when you're on a server where Ilum is completely broken because of unbalanced population and/or bug in kill counts... The solution of going PVE instead reminds me the antennagate solution from Apple. Your phone does not work? use your other hand!
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oh ok thanks! So to summarize, completely useless skill...
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This harnessed darkness skill (from the darkness tree) is suppose to give me an "uninterruptible and immune to pushback" force lightning cast. ] After a week using it, i have to say that ive been pushbacked many times and interrupted as well when this was activated... Do some other people noticed that?