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Fluffy_Bunny

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10 Good
  1. When F2P comes into effect I want another cargo page and twice the GTN slots minimum! With a large and ever increasing range of sellable items, 50 slots is nowhere near enough. Now with viable choices in gear, 3 cargo pages is becoming full to the brim. I suggest making this only available to paid subscribers. Moreover I actually suggest nerfing cargo/invertory/GTN slots for F2P.
  2. What does the colour represent?
  3. If it's the first time doing a flashpoint, I would strongly suggest taking the time to make a full group yourself. That way you will not pick up anyone just after the daily GF commendations. It will also place you nearer to people at your skill, gear, and story progress. So people will always be arse holes, so make use of the ignore feature as well.
  4. Nice, intimadating roar builds over two thirds the resolve bar, instantly. Its also only 6secs.
  5. I would imagine that one player not listening to the rest of the team would warrent kicking. Especially if that player caused wipes.
  6. Way too much infact. The important thing is this is broken on direct damage. There are several other ccs which not only build far less resolve but leave you vunerable to direct damage. At the very least it should build less resolve than all of those that do not break on damage. While we are on the subject of resolve, resolve should also be built over time while you are stunned. Instead of dumping it all at once. PS Fix the lag issues
  7. Would be nice if you posted the correct times. Server was suposed to go down today at 9 BST, went down at 8 BST. Actually it went down at 7:51 BST. So it would also be nice if you stuck to times you post, at least the offline time should stand.
  8. Can you still get aument slots from crits on crafting?
  9. The awarding of these points needs to be looked at, as (along with most of the rest fo the game) they favour ranged actions over melee. A melee attacker can be attacking a ranged player sufficently far away from the objective to get none of these points at all. While said ranged player can be acting directly on the objective/area and scoop up lots of these points. Melee classes should get at least some defender points when attacking a ranged player who is getting attacker points, and get attacker points when attacking a ranged player who is getting defender points. These points should not be accrued in addition to all the current atk/def points awarded. They can only be awarded if no other points are incoming.
  10. Currently, 20 people queue, 20 people get enter/leave, <20 enter, match begins, uneven sides, fail. STOP STARTING MATCHES BEFORE 20 PEOPLE ENTER.
  11. So I RE'd a blue earpiece and learnt a purple schematic, The blue earpiece isn't marked with "No research available" so I can RE another to get a different purple shematic?
  12. Reset off Nar Shaddaa, have Kaliyo out, travel to Nar Shaddaa. Worked for me.
  13. Dialogue choices affect companion affection whether they are present or not. So lets see the gains/losses also when they are not present.
  14. A second tier of equipment slots. You gain no stats from anything equiped in the slot. It only serves to override the appearence of the item in the normal equpment slot. Class, alignment, level, all limitations still apply.
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